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General Ironicus
Aug 21, 2008

Something about this feels kinda hinky

GimpInBlack posted:

So give me your concepts for characters recruited into a weird, secretive, privately-wealthy paranormal investigation society. Remember that everybody recruited into the Society has a psychic power of some kind. Powers, like most of character creation, are pretty freeform, but to fit with the game's mythology they should generally be related to space and/or time (e.g. remote viewing or precognition moreso than telekinesis or mind control). Or you can leave your concept's power unknown and I'll pick something interesting. If I get enough concepts, I'll make an entire Seven Dogs Society!

Jimmy is a good southern boy with the best survival bunker in the county. His bug-out bag never leaves his side and he could live off the land for as long as it takes for order to be restored. Of course the reason he's so sure that all the zombie stuff has some truth to it is that he sees dead people all the time.

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