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Agent Interrobang
Mar 27, 2010

sugar & spice & psychoactive mushrooms
Imagine how double-awkward all this poo poo is when you're transgendered, too. The conflicting, contradictory messages of what culture says you should be get pretty maddening and upsetting because you're 1) not sure if you're being a girl 'right,' and 2) because even if you get it 'right,' you're still signing up for an endless cycle of having to obsess over your weight, appearance, skin tone, dress sense, and whatever else. It's even worse when you bring video games into it because women tend to be little more than prizes to be won.

At least we had Samus Aran, until Other M hosed it all up. :smithicide:

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Agent Interrobang
Mar 27, 2010

sugar & spice & psychoactive mushrooms
There were actually a BUNCH of pretty darn good Sailor Moon games for the SNES; the RPG, obviously, but Sailor Moon and Sailor Moon R were pretty solid sidescrolling beat-em-ups developed by Bandai and Angel, Angel also did a decent-ish fighting game for the series, and Gazelle and Banpresto did another arcade-exclusive beat-em-up in 1995 that actually played a lot like Final Fight but girly as gently caress. Sailor Moon has a LONG history with solid-quality games aimed at girls that don't fall into the 'typical' categories of so-called girl games.

Look I know frankly stupid amounts of stuff about Sailor Moon okay. Don't you judge me.

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