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Ytlaya
Nov 13, 2005

Paracelsus posted:

If he keeps stacking passive stat boosts like that things are going to get out of hand.

It's going to be like what happens in Skyrim if you exploit the fact that you can have alchemy which increases enchantments and enchantments which increase alchemy and both alchemy and enchantments that increase blacksmithing. I still haven't finished that game because I broke it by doing that and it became too easy.

I'm curious about what Wisdom does (that is different from intelligence, anyway).

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Ytlaya
Nov 13, 2005

Huzzah! posted:

Chapter 22 is out

That last skill he discovers, so good. I love this series.

I have a feeling that he will end up having to - *gasp* - actually exercise like a normal person in order to increase his speed/evasion. And that he won't be particularly happy about it.

Ytlaya
Nov 13, 2005

That wolf man dude looks just like Mad Dog from Tower of God.

Ytlaya
Nov 13, 2005

One kind of important thing is that, unlike in a game, putting points into strength/stamina is never going to be wasted. Being more agile or having more endurance is going to be useful even if he decides to go a more or less "pure" magic route.

Ytlaya
Nov 13, 2005

Honestly he should have just put all his points into charisma and inspired other people to fight for him.

(was charisma even one of his stats?)

Ytlaya
Nov 13, 2005


But shinsoo is something created/controlled by the floor guardians and voluntarily granted to the climbers!

Has it ever been explicitly stated that it will take a significantly increased amount of time for him to level up at higher levels?

Ytlaya
Nov 13, 2005

NowonSA posted:

That would be handy. Dark mage protagonist engage!

This manhwa needs to use Dark Souls stats and have him become a hexer.

Ytlaya
Nov 13, 2005

I wonder what a hypothetical him would be like if he had pumped everything into Wisdom. Probably could carefully touch a particular place on the ground and trigger some butterfly effect that ends fights before they begin.

Ytlaya
Nov 13, 2005

Bybus Slago posted:

I want to see what the other elementals are going to be.

Every single one will be a little girl.

Ytlaya
Nov 13, 2005


I kind of like how he doesn't act like a total fool during the date.

Ytlaya
Nov 13, 2005

Boogaleeboo posted:

Yeah, one of his central powers is basically being a sociopath when it's convenient. He could skin dudes alive while they scream and cry and then make a coat out of their severed faces, and the only thing that would happen is he'd go "Man, it's pretty weird that I'm fine with this....but those are some *really* good stat bonuses.".

I don't know about that; he still thought the ogre panties were gross, despite them having great stats.

Ytlaya
Nov 13, 2005

Nahxela posted:

What if there's a character in the Abyss that can respec people? That seems plausible. Either that or a rare relic/shrine/etc that does the same.

I kind of doubt it considering Jee Han is the only guy with the ability to allocate stat points in the first place.

Ytlaya
Nov 13, 2005

NowonSA posted:

I feel like he's already stronger than his Chunbu best friend, so it'll be fun to see where he goes from here.

I don't think he is, and I think it was explicitly stated that he isn't at some point recently. He's getting close to his skill level, though. He also lacks the actual battle experience that his friend has.

Ytlaya
Nov 13, 2005

Desuwa posted:

This chapter is good because it actually explained why he wasn't using life drain, if not why he wasn't training it at all.

Life drain is also the sort of thing that has the potential to be 100% useless. Like, it's possible that he would be better off just using full-damage attacks and healing himself when necessary, and judging from his "class" he shouldn't be getting hurt that often to begin with (and when he does he would want to heal back up as fast as possible). Life drain only seems useful for some kind of niche specs like some mixed tank/mage type person.

Ytlaya
Nov 13, 2005

Serious Frolicking posted:

Natsunokumo isn't really a power fantasy, though. Rather, it seems to mostly be an examination of how mmos affect people (with the occasional fight scene). The vr aspect just makes it more immersive.

Yeah, Natsu no Kumo is also legitimately Really Good, instead of just fun like The Gamer.

Ytlaya
Nov 13, 2005

deadly_pudding posted:

I like how all the Abyss world people are weirdo libertarians who can't figure out the concept of "wanting to help somebody just because we're friends".

Well, Jeehan is apparently also a bit of a weirdo libertarian with that bizarre "it's okay for some people to cheat" speech. I sort of get what he was saying (in that you can't expect people with advantages to not take advantage of them), but the conclusion you're supposed to come to is "so we should help out those without advantages" instead of "and that's just how it is."

Still a nice chapter, I like that the girl apparently has more personality than she had shown before (probably because she was always sick).

Ytlaya
Nov 13, 2005

I really, really hope he doesn't end up with the ability to respawn. It would completely destroy any tension that could possibly exist for the entire rest of the series.

Ytlaya
Nov 13, 2005

BlitzBlast posted:

A jack-of-all-trades is worse than a master of one, but not as bad as a master of none.

While this may be true in most games (largely due to the way parties work), I don't think it's really true in real life. Being super good at one thing just means you have other gaping weaknesses that are easy to exploit as long as other people know what you're super good at.

Has it been mentioned if anything Abyss-related results in having a lengthened life-span? If people in the abyss can live for a thousand years or something, that makes it far more unlikely that Jee-han will be able to become a top-tier magician/fighter while he's still young. But if Abyss people live normal lifespans, it seems entirely possible that Jee-han could surpass almost everyone (minus other people with those god-given abilities like his own) within just several years.

Ytlaya
Nov 13, 2005

Serious Frolicking posted:

We don't know if how much his level gains will slow down later on. Will he be able to grind trash to level 9999, or will he stall out at more or less the same level as normal experts?

Also, game characters don't age.

Well, it seems like his biggest growth isn't through leveling, but rather through stuff like learning skill-books and leveling up specific skills.

Ytlaya
Nov 13, 2005

Clarste posted:

He doesn't actually live in a generic fantasy world though.

This is also why pure specialization is probably a bad idea. It's a good idea in MMOs but in reality it's a terrible idea to be awesome at one thing and terrible at everything else (especially when you consider the fact that there are generally diminishing returns as you become better at things). It's like if you took the soldiers who do mechanical support for tanks and gave them zero combat training or something.

Ytlaya
Nov 13, 2005

NowonSA posted:

Jee-Han needs to pull this same powerleveling move with his super-strong teacher's daughter, lead her toward having some kind of purified demon-soul superpower. And I really hope he manages to form a party with every possible love interest at once, his best friend included :getin:.

I really hope that his buddy manages to snatch one of his love interests from him (maybe the red-head chick since they're both fighters). He's a pretty cool guy.

Ytlaya
Nov 13, 2005

I just really want to see Sun-Il kick rear end. I get the impression that Jee-han is roughly equal to him at this point in terms of overall power/stats, but that Sun-Il would still wreck him in a fight due to having far more actual fighting experience. He's just such a swell guy and seems like he is more mature and has his poo poo together more than most male supporting characters in male-Mary Sue-ish stuff like this.

Ytlaya
Nov 13, 2005

I like this new girl and hope he hangs out with her more. I like that she isn't afraid to say that she wants to hang out with Jeehan and doesn't have all the baggage associated with previously-sick girl (her father). Unfortunately I doubt she'll end up with him (since she didn't show up until later in the series).

I kind of hope that Jeehan meets a difficult enemy soon. While it's kind of fun watching him blow through all these guys, it gets old after a while.

On a different note, wouldn't his flying ability basically render him completely invincible against fighters like his friend? I'm sure his friend can jump really high, but all Jee han has to do is fly higher and rain magic arrows down on him.

Ytlaya
Nov 13, 2005

Artificer posted:

I wonder what niche in the party she'll fill. Healer? :v:

Pet.

Ytlaya
Nov 13, 2005

Soylentbits posted:

The teacher doesn't actually like Jee Han all that much and he has a vested interest in trying to keep him from dating his daughter.

I get the impression that he actually likes him, but doesn't want him to date his daughter just because he's an overprotective dad. I don't think he actually has anything against him (at least not anymore).

Ytlaya
Nov 13, 2005

Haha, some of the comments:

some comment posted:

Yes.i agree.i felt like the author betrayed me by adding this nobody to this awesome piece of work.and now I'm trying to figure just what this girl is doing here.(holding head in hands)

It's funny how some of these people are so invested in the Mary Sue fantasy that they are genuinely offended at a supporting character even approaching the strength of the protagonist.

Ytlaya
Nov 13, 2005

Jee-han is kind of an rear end in a top hat. I can understand preferring to call her class president, but to insist on it after she repeatedly tells you she'd rather him use her name is just a dick thing to do.

Ytlaya
Nov 13, 2005

Elfgames posted:

friendly reminder jee-han is a KMMO character not a console rpg character.

Yeah, I'm kind of tired of people making posts along the lines of "hey, ____ is a thing in a video game I am familiar with, it would be so great if _____ was in The Gamer!" The comic is clearly referring to a specific subset of video games, at least with regards to Jeehan's ability.

Ytlaya
Nov 13, 2005

He should have asked Sun-Il to come. Maybe Sun-Il will end up coming to save/help him since he knows where he is.

Ytlaya
Nov 13, 2005

It's honestly kind of weird how Jee-han never seems to actively communicate with Sun-Il. Sun-Il is his best friend and one of his only close contacts with knowledge about the Abyss, and he's also an all-around great guy who Jee-han could rely upon.

Ytlaya
Nov 13, 2005

I kind of want another "specialist" type character like Jee-han to be introduced. We were told early on that some people naturally are gifted with certain abilities, but I think Jee-han is the only example we've seen.

Ytlaya
Nov 13, 2005

Alpha Kenny Juan posted:

I think he'll get a desperation skill before actually dying. Something that triggers at 10% HP or whatever.

His ability is based off of Korean MMOs, where I don't think skills like that are usually a thing. Also giving him an ability that makes him a lot stronger when he's about to die would be super lame from a narrative perspective and basically make all fights completely without tension until he triggers that ability. I would assume that, if he manages to turn this fight around, it will be by following the advice of his teacher that it showed us in the chapter.

Also, it's cool that some people are familiar with the game Dark Souls, I guess? I'm honestly trying to think of a reason to bring it up in this thread and can't think of a single one other than some bizarre desire to be comforted by the fact that other people are also familiar with a thing that you are familiar with. This comic is clearly based on a specific type of game, so it doesn't make sense to speculate about every random element that exists in various video games.

Ytlaya
Nov 13, 2005

Even though it seems pretty clear that Jee-han will manage to win this fight, I was kind of hoping that he would face some repercussions for making the dumb decision not to ask for help. I mean, the comic even went through the trouble of showing him considering the idea and deciding against it without any good reason. If Sun-Il was there he could, at the very least, distract/destroy the golems and allow Jee-han to focus on the enemy.

Ytlaya
Nov 13, 2005

Serious Frolicking posted:

Levels only exist for Jee-Han. Sun-Il isn't weaker than Jee-Han because his level is lower, and when he isn't around his weird friend he doesn't even have a level.

I agree about him not being weaker because his level is lower, but stats do seem to effectively exist regardless of whether someone is with Jee-han or not; when Jee-han sees their stats, he's basically being informed of the reality of this person's abilities. Of course, there are things that might not be manifested in stats, like a person's combat experience (though this might be captured in the wisdom or intelligence stat*).

Either way, I just want Sun-Il to be more involved in this story because he's a pretty cool guy and has some good personal reasons to want to be involved. And I want to see more hand-to-hand Abyss combat.


*though even this wouldn't fully capture someone's abilities; for example, someone might have lower wisdom than someone else because, overall, he has less combat experience/ability, but he might still have more experience/ability in some specific circumstance (for example if he's fighting near where he lives and is familiar with the area).

Ytlaya
Nov 13, 2005

deadly_pudding posted:

That's the Gamer's Mind at work. He probably saw how many HP he lost from getting impaled and realized he can do this all day.

But wasn't he almost killed by the last hit? So it's not a good idea to take a similar hit (and it looks like the tentacle thing that impaled him this time is thicker).

Ytlaya
Nov 13, 2005

deadly_pudding posted:

No, if I'm reading the HP meter in that panel right, the smaller impalement only took off like 1/8 of his HP, and that's including him falling like 20 stories onto the pavement. Jee-Han is a loving nightmare person who can take insane amounts of punishment because, although he feels the pain from his "injuries", they only physiologically affect him if his HP hits zero. Like a video game character, he has two physical states (not counting status effects): Perfectly healthy, and straight-up dead.

I thought it took away the completely opposite and left him with only a small bit of life left (and is why he decided to escape underground). If he only lost a little life, why would he feel the need to run away like that?

Ytlaya
Nov 13, 2005

So did the dance freeze this guy and it was just some magic we've never seen Jee-han use, or has it been mentioned before? And if it can freeze this guy, why didn't he use it before? Or was he using telekinesis to freeze him (in which case the same question applies about not using it earlier)?

Also, what is going on here: http://mngcow.co/The-Gamer/119/8/

Is the thing flying into his left hand the black stuff that just impaled him, and is that it talking in the next panel (with the "this body doesn't feel human" thing)? Why is it gone by the next page?


Either way, I'm happy that Sun-Il showed up at the end, since he is a cool guy who needs to school Jee-han on his morally questionable ideas.

Ytlaya
Nov 13, 2005

I'll be happy if Jee-han joins Chunbumoon (and it looks like there's a good chance he will). There's no good reason for him not to; they seem like good people and his buddy (who he knows is a good guy) can vouch for them. It's dumb to just stubbornly go it alone like he has been.

Ytlaya
Nov 13, 2005

Hm, it looks like maybe Chunbumoon is actually bad or something or taking advantage of him, based on that "Chunbumoon's Fool" thing? I hope not, since it would be kind of cliche.

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Ytlaya
Nov 13, 2005

deadly_pudding posted:

I like how we're kicking up the Asian nationalistic rivalries now :v:. Let's see how many sweet splash pages we can squeeze out of Japanese historical war crimes.

To be fair, it at least seemed to portray what that one branch did (stamping out the abyss organisations in Japan) as a bad thing.

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