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Just be aware that with everything, some classes very clearly got exponentially more love than others. A player making a PHB1 class character with all supplements will have way way way more options than a player making a phb3 class character. It doesn't break the balance, the former aren't godlike and the latter can still contribute, it's just worth considering.
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# ¿ Apr 29, 2021 16:05 |
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# ¿ May 16, 2024 01:14 |
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Is it a hot take that Heroes Of The Feywild is a Good Book? It goes back to the AEDU paradigm, and actually feels like a pre-essentials book in a lot of ways, but being more experimental by having stuff like the tiny-size Pixies, and dual-power-source classes like the Berserker. Also the skald is just the better version of the bard.
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# ¿ Jul 11, 2021 03:34 |
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Monsters with powers that create zones are very very useful. MMO jokes and all, yeah, but "don't stand in the fire" is useful advice in 4e, too. Slingers that throw oil pots that force players to grant CA, fire zones that deal tons of damage, even just like repulsive orbs that push PCs away from its center, forcing them to reposition the hard way.
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# ¿ Aug 20, 2021 14:30 |
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Orange Devil posted:Also a quick check rules check: am I supposed to tell the players which monsters are minions? The DMGs state that you should identify minions as having worse\shoddier weapons and armor. If the battle's gimmick is not being able to tell minions from the other enemies, like in a clone scenario, sure, but if there's not a good reason, I recommend against it. Namagem fucked around with this message at 00:01 on Sep 2, 2021 |
# ¿ Sep 1, 2021 23:56 |
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Defender Wizard Elemental Battlefield Control Choose Frost Pillar, Flame Ring, or Shock Cage. You gain the corresponding power.
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# ¿ Oct 7, 2021 16:11 |
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Sage Genesis posted:Can you overlap Flame Rings like the world's hottest Venn diagram? I made sure to include "or until you use this power again" on each of these. Edit: Apparently missed it on frost pillar; that was an error
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# ¿ Oct 11, 2021 15:46 |
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I'd probably go with a couple soldiers or a soldier elite to try to pull the strikers away from the backline with a couple artillery or controller units in the back to hassle the strikers from a distance and give a good target to the controller.
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# ¿ Oct 21, 2021 18:14 |
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When I played, our GM had a bunch of colored chips that interlocked and were slightly bigger than the base of the minis. Each color of chip represented a different major condition
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# ¿ Apr 14, 2022 16:52 |
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ZZT the Fifth posted:gently caress I really want to go back and play a 4e warlord. They look so cool but I dunno if I can find a group to play in. Warlords are amazing and I was bummed the gently caress out when the only bone thrown to that entire character concept in 5e was a halfbaked fighter style that is actively terrible in 5e Its so blatantly just "here you can't say we didn't do this for you!"
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# ¿ May 3, 2022 15:31 |
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Give all the enemies the same aura so everyone is always in it I see no way this could backfire
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# ¿ Nov 23, 2022 16:41 |
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# ¿ May 16, 2024 01:14 |
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Jack B Nimble posted:and the 4th edition mechanic of healing dice (wasn't that a thing??) 1. In 4e, there's a concept called Healing Surges, which behaves similarly to 5e's hitdice. Players don't roll dice for it, but instead has a set "surge value" equal to half their bloodied value (which is usually equal to half their HP total.) 2. Each Leader class has a healing ability, and depending on the class, they may or may not get bonus dice to that heal.
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# ¿ Jan 24, 2023 18:48 |