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In It For The Tank
Feb 17, 2011

But I've yet to figure out a better way to spend my time.
I've convinced my players to give 4e a shot for our new campaign, and I'm looking for resources for breaking down some of idiosyncrasies of each class. They're familiar with 5e, so they have some basline knowledge, but they've asked for a bit more detail about what to expect from each class in play in 4e.

I've read the "Why every 4e class is awesome" doc and I'm looking for something a bit more meaty. Any recommendations beyond just sending them the text from the PHBs?

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In It For The Tank
Feb 17, 2011

But I've yet to figure out a better way to spend my time.
I'm looking at making custom creatures using the MM3 math. How do attacks with rider effects (like conditions) influence the damage calculation? Obviously, not all conditions are equal (e.g. being knocked prone isn't as bad as being stunned or dominated) so I don't expect it to be as straightforward as the "business card", but are there any resources that discuss this aspect of creature customization?

In It For The Tank
Feb 17, 2011

But I've yet to figure out a better way to spend my time.
Wait, Active Auras works with 4e? How did you manage that? Whenever I've tried enabling it, the canvas stops loading.

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