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I've only played around four sessions of 4e with a group of 3-6 friends and it's always been a blast. Thing is, our DM is more or less out of the picture now. I'm thinking of trying to step up and DM a campaign for my crew, but I've got a few questions you guys might be able to answer: - How much knowledge of the game mechanics do I need to become a successful DM? As I've said I've only played a handful of games so I'm not 100% on everything. I'm kind of hesitant to DM if I need an encyclopedic knowledge of the game, since I imagine there's a lot to worry about. - I'm currently in possession of the first three player's handbooks, but not much else. I haven't gone them too-too much as of yet, but would these books in conjunction with the rules compendium be sufficient for getting a game going? - Does anyone have any general tips I should know before I try DMing? The guy we had before was alright, but I kind of got the impression that he was a wee bit inflexible in some regards (scaling fights for our sometimes poorly thought-out party and so forth). I've gone through the OP and the few posts in this thread and I'm sorry if I overlooked something and asked something already answered.
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# ¿ Jan 29, 2014 21:58 |
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# ¿ Apr 30, 2024 10:44 |