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dwarf74 posted:Heya! I don't know if it's a goon trying to get the old WotC board 4e charops or someone else, but I guess the link broke? Thanks!
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# ¿ Jan 31, 2023 10:11 |
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# ¿ Apr 29, 2024 12:22 |
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I was pleased to see that ICON has a section in its encounter guidelines for building a single encounter that can take the place of the expected three per rest. I don't think the solution is particularly exciting (double the encounter budget, start with half the total monsters on the map, bring in a quarter at the end of rounds 2 and 3) but the fact that it's in the book means it's being thought about and will be playtested. Between that and the resolve mechanic for charging up the equivalent of dailies, there will likely be a fair bit worth back-porting into 4E for people dissatisfied with the adventuring day meta structure: quote:Resolve and Limit Break If I run 4E again I'm likely just going to use the 13th Age structure where dailies and resources refresh every 4 fights and if the party needs to "rest" before that then the bad guy's plans advance
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# ¿ Feb 6, 2023 13:27 |
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Ferrinus posted:In terms of fight balance hotfixes, I don't think I'd object to monsters unlocking new powers upon getting bloodied and/or to reinforcements flooding in but I'd get mad if, say, I bloodied an enemy after dealing 30 damage and then noticed later that it took me 50 more damage to actually put it down. So if your DM made a custom monster with a reaction power that gave it temp hp when bloodied, you'd get mad at them?
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# ¿ Feb 17, 2023 01:25 |
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Ferrinus posted:I would if it was totally un-narrated such that we had to figure out it was going on once our numbers started failing to line up, in the same way as I would be if the DM just neglected to mention that a troll's wounds were closing before our eyes. Getting mad at someone for not satisfactorily narrating a monster power seems like an extreme reaction
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# ¿ Feb 17, 2023 04:27 |
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Maxwell Lord posted:Chess isn’t perfectly balanced at all. The player who goes first has a significant advantage. Same with Go. The number of points given to the player going second has increased I think three times since it was introduced because players keep getting better at exploiting that advantage Ferrinus posted:It's playing dirty pool, like not specifying which monsters are minions. It's possible we just have different ideas of what getting mad means, because that just sounds like grounds for a polite chat
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# ¿ Feb 17, 2023 05:20 |
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I'm thinking about how chess and go are played on square featureless terrain that would make for an extremely boring fight location in 4E Go sort of creates terrain in play by leaving behind all the remnants of your past battles so now I want to try a 4E fight in a big empty room but it's the classic videogame collapsing floor where the square disappears after you step off it.
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# ¿ Feb 19, 2023 03:47 |
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12Apr1961 posted:I did something like this last session. The PC's were on a boat that got destroyed by the river-dwelling dragon and his pet monsters. The characters started out standing on various planks and assorted flotsam in the middle of the river. As the fight went on, these got destroyed every time the swimming monsters went charging into them. The barbarian ended up charging from one side of the river to another, by jumping onto a dead monster's body floating halfway across, then jumping to the other side. It's a crime that 4E launched with Keep on the Shadowfell instead of something cool like this
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# ¿ Feb 20, 2023 12:56 |
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For how bad some of the Scales of War modules were, it got the exciting opener right at least. You start in a tavern having a quiet drink, goblins throw molotovs through the windows then when you fight your way outside there's more goblins and an ogre trying to ram-raid houses with a cart full of explosives
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# ¿ Feb 21, 2023 14:23 |
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The MCDM RPG sure has a lot of 4e in it. Healing surges, warlords, unified combat power structure, tactical combat. I'm going to get my heart broken
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# ¿ Dec 19, 2023 18:22 |
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The campaign is doing big money but 20k backers is obviously a much smaller audience for adventures, splat books etc than the audience for his 5E supplements. It will sell more at retail of course but nowhere near D&D numbers. I wonder if the plan is to make future products for both systems, especially since you don't exactly need to be rigorous about balance when making stuff for 5E.
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# ¿ Dec 19, 2023 18:44 |
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# ¿ Apr 29, 2024 12:22 |
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After doing lots more reading about it and watching all their videos, I think I'm in for the PDFs. I'm in the UK so I'm not going to roll the dice on shipping for the books
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# ¿ Dec 20, 2023 10:16 |