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Brewsuke
Jan 8, 2014
Wait, Axe Kick?

Like, with an axe on their foot?

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Brewsuke
Jan 8, 2014

dwarf74 posted:

Awesome. I'm starting a new Zeitgeist game for my 4e group on Wednesday, and now I'm going to be a player in a 4e game starting Saturday.

They need a melee striker, and I can't decide between Half-orc thief (maybe using spiked chain training?) or pixie rogue (fey beast tamer).

I was leaning former - simple classes don't faze me, and I like the idea of a beefy jock "thief" - but I think I've talked myself into the latter because I want a blink dog steed.

Honestly, I think the bigger to-hit bonuses and almost ridiculous amount of ways to get combat advantage with a Thief is well worth it. It makes up for the lack of Encounter or Daily powers with its maneuverability. Of course, I've never played past Heroic, so I can imagine its damage running a little thin higher up in levels.

Brewsuke
Jan 8, 2014
Well, if variety's what you wanna go for, then by all means go Scoundrel.
Also, you can make a rogue that uses hammers, if you wanna be a dwarf and take a feat for it.

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