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A lot of details and deepness turn into trash after a lot of expansions though. Everquest stats started to do literally nothing. So what did they do? They made new stats on top of the old stats called Heroic strength, heroic dex, heroic stamina, etc. And now THOSE stats hardly do anything. Heroic charisma is 100% useless, 25 heroic strength gives +1 bonus dmg: PLUS 1 on your hits that are doing like 10,000 at end game (the only time you ever care about stats). You might have around 500 heroic strength, so you get +20 bonus dmg. All this faux deepness just boils down into making +Hp, AC and +Mana the best stats. Deepness is cool for sure, but if devs don't have the bankroll to actually keep tuning them it turns to trash apparently. WoW is pretty ontop of squashing item stats every expansion so they don't end up with stuff that's like +1000000 spirit. It flattens the game and makes everything kinda samey, but at least it's tuned, and that keep people playing.
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# ¿ Sep 23, 2016 01:09 |
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# ¿ May 16, 2024 18:40 |