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Remb posted:
What's the deal with those codes? Where do you enter them? Can you give away things that you make via a code? I am so intrigued, but so terribly confused.
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# ¿ Feb 14, 2014 01:30 |
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# ¿ May 16, 2024 07:48 |
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HughGRect posted:I can answer the question of where.The website for EQ Next Landmark on the right side of the screen there is a box for promo codes. If you're not logged in, it will bring you to the login screen. I guess I will make more of an effort to watch livestreams then and not just wait to read a summary about it here. That's pretty cool that they are doing giveaways within the Alpha.
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# ¿ Feb 14, 2014 01:38 |
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Tom Guycot posted:Unrest That is pretty fantastic though. Great job. I've been thinking about trying to rebuild the original Plane of Mischief some day when claim space opens up.
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# ¿ Feb 22, 2014 21:21 |
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So I created my first 'thing'. It is supposed to be an Aviak tower. It kinda looks like crap, but I'm proud of it.
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# ¿ Mar 10, 2014 01:57 |
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Yeah, I originally had it down further, but the top branches come through the floor. Is there a way to delete part of a tree?
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# ¿ Mar 10, 2014 04:14 |
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Alright, I'm on Adventure - Oxbow too, I have a claim to the west in the woods somewhere. If you would like to add me to your friends list I am in as Cithen.Tom Guycot posted:im still waiting for it to download over this slow hotel connection, but im curious, whats the recipe for getting your first claim flag? Its super simple: 7 Elemental Iron 10 Aquamarine 10 Heartwood Cithen fucked around with this message at 03:28 on Mar 27, 2014 |
# ¿ Mar 27, 2014 03:25 |
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Okay. Thanks for sharing?
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# ¿ Jul 18, 2015 03:14 |
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The Founders Pack, or whatever I paid for, was definitely worth the price of admission to watch the implosion of this game over the past few years. I got my hopes up at the time, went through a process of mourning, and now I'm just sitting back and laughing at the flames.
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# ¿ Jan 31, 2016 16:46 |
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I can't wait to throw money at the next EQ iteration! *crosses fingers for VR, dynamic world, voxels*
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# ¿ Mar 12, 2016 18:06 |
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Smaller games and smaller communities could be a good thing. Aside from the theme park trend, all the potentially cool discovery part of MMOs is gone too because of Wikis and the felt need to min/max. That's what made EQNext so seductive to me; there was a possibility of everyone not knowing everything about an encounter before going into it.
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# ¿ Mar 15, 2016 01:40 |
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# ¿ May 16, 2024 07:48 |
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DeathSandwich posted:...he accidentally hailed the NPC that starts the event, which immediately triggered it and deathtouched the entire raid that was some distance away. This is what is missing from modern MMOs. Most of them feel like single player games with other sprites running around that have no consequence on your experience.
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# ¿ Oct 6, 2016 16:03 |