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In terms of pet names my playgoup has always been fond of Simon (short for simon insanity) for Sire of Insanity. Makes for fun commander games. One of us: *Tap mana and play demon* Simon says dump your hands! Everyone else:
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# ¿ Feb 7, 2014 15:42 |
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# ¿ May 21, 2024 02:01 |
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Count Bleck posted:Sire of Insanity hitting the board isn't fun for anybody in Commander games.
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# ¿ Feb 7, 2014 15:48 |
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Mortimer posted:Pay 1 life: MTG
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# ¿ Mar 11, 2014 13:28 |
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uggy posted:That hates all his own hatebear friends
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# ¿ Apr 9, 2014 20:54 |
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Samael posted:Mini UK based rant- So I hear a lot of price gouging accusations on regards to SCG but the main UK singles store (magic madhouse) are selling brimaz for $53 dollars EACH, where-as SCG are selling for $30 each and that's just one example, every card on the site is vastly overpriced. You would need to be loving crazy to buy there, but there are only around 4 UK big singles sites and they can just charge what the hell they want. I am just happy that MCM and helpful buying/selling FB groups exist but even then it is a risk from buying off a complete stranger and not a reputable company. I know I have said this before in the thread but you US guys really don't know lucky you are regarding magic cardboard prices. Magic Singles is better than Madhouse in terms of price but they also have trouble stocking format staples, worth a look at the very least.
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# ¿ Apr 10, 2014 12:04 |
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rabidsquid posted:If you want to play Keranos as an attrition based card you're turning it into the UR Primeval Bounty. There is no way you want to play that card without being able to turn it into a creature, because the static abilities on it don't compare favorably to a 5 mana Planeswalker, which is sort of what it becomes otherwise. I've been brainstorming decks for Keranos for the past few days and I think I've come to the same conclusion, people have been writing off the card because of this but I think you can make a devotion based deck work with U/R that doesn't run terrible cards just for devotion. If we run no creatures with less than 3 toughness, along with izzet charm, turn/burn, swansong, rapid hybridization, frostburn weird and anger of the gods we have a good solid anti aggro base. Then add a few permanents to handle the long game like Claustrophobia, Hammer of Purphoros, Ral Zarek, Thassa, Keranos & Jace. I've even stuck in a cheeky Niv-Mizzet. This leaves us somewhat open to burn decks but we've always got the sideboard for that.
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# ¿ Apr 11, 2014 10:31 |
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DAD LOST MY IPOD posted:So I just threw this together.
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# ¿ Apr 12, 2014 19:06 |
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Samael posted:Interesting! Are you going to any GPTs for manchester? If you are I might see you there, I am still debating whether to register for some, considering it's quite near me. It will be my first event bigger than a FNM, I am really worried about it, haha.
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# ¿ Apr 13, 2014 13:24 |
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Madmarker posted:Both a flavor violation AND memory issues.
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# ¿ Apr 14, 2014 20:52 |
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Attorney at Funk posted:Sacrifice with Rescue from the Underworld: Atlas Shrugged
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# ¿ Apr 15, 2014 12:02 |
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Eeevil posted:People are guessing Theros is going to go back to the status quo now that Xenagos is (apparently) dead, but do we know if anyone has ever actually killed a god on Theros before? Seems like that might be kind of a big deal.
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# ¿ Apr 17, 2014 08:34 |
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Hex is based off of Magic - I don't think anyone could or would argue otherwise, but that's not the point. This lawsuit certainly seems like flexing their considerable resources to try and push a competitor out of competition because from the looks of it they don't really have a legal leg to stand on. I'm not here to talk about the lawsuit however, just to address the idea that it is JUST a straight ripoff. They can't hold an iron grip onto gameplay ideas, and it's not like Hex are just taking all of the memorable magic cards, changing the name and selling it. There is a fantastic OP for the HeX Thread that I recommend you guys read to get a better idea of the differences, but I'll try and briefly summarize.
I didn't want to preface the post with "I'm a longtime Magic player and...", but I am and I would be happy that Hex exists even if you have no interest in personally playing it - If Hex is even remotely successful this puts pressure on Wizards to actually make a meaningful online client that has a modern UI with competitive pricing. Competition is only a good thing for the consumer, and dismissing it as a ripoff and hoping that WotC squash them out of existence is in a sense wishing for the status quo to continue, and I was under the impression everyone was united in wishing they'd hire competent programmers and make a client that is a joy to use rather than a necessary hindrance.
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# ¿ May 15, 2014 09:08 |
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Soothing Cacophony posted:Thanks for this. Threshold is still sorta confusing, but from what I gather, it's like as if you have 1 Mountain, you can cast as many spells with R in the mana cost, unlike Magic where you'll only cast 1. That's a little different for sure. They also have stated that this first set is deliberately restrained as it is the introduction to the game, they don't want to scare people away with lots of complexity so their cards had to start off fairly basic. While I cannot even hope to defend the direct card analogues from one game to another, the fact that their unique cards are so interesting (transforming cards, escalation, inspire and some of the dwarf/robot cards) gives me and a lot of the backers for the game faith that future sets will do a lot more to distance the two games just because they can start to experiment a bit more liberally. You even start to see this reflected in some of the PvE cards they've previewed, which they can go a bit wild on because they don't have as much pressure to make it super balanced, take Spectral Assassin for example: This is really cool! And if you wanted to build a deck around it you could give your champion equipment that specifically powers it up, like this: Silent Strike Armor - Armor: "When this troop dies, put it from your graveyard into your hand, and it begins stalking a new target." There's a very interesting discussion to be had about business practices in Gaming - in particular the adaptation (and sometimes wholesale replicating) of gameplay mechanics made popular in successful franchises, but it is a practice that exists pretty much everywhere. Tell the fanbase of Candy Crush Saga they are playing a Bejeweled clone and I'd doubt they'd care, JRPGs are like some weird incestuous hot pot of copied game mechanics, story beats and character designs. Hell, Mantic Games are making a name for themselves entirely off of the back of taking Games Workshop franchises and sticking a new coat of paint on them. Once I got past the morality of it, I realized that hey this is pretty cool!
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# ¿ May 15, 2014 17:07 |
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Vomax posted:Can you get double uses out of your land mines with the new red legendary?
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# ¿ Jul 2, 2014 17:23 |
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Edit: Whoops, wrong thread - Anyone know if Teferi is standard intended or is it just a commander thing.
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# ¿ Jul 26, 2014 20:23 |
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Is the lack of a fourth toughness what has people so apprehensive about this card? Because it seems pretty sweet from where I'm standing, but admittedly it's a little bit of a shakier card in a format with Lightning Strike.
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# ¿ Sep 5, 2014 10:37 |
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# ¿ May 21, 2024 02:01 |
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bhsman posted:It feel like a card that I'm going to pull in place of a fetch land a whole lot.
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# ¿ Sep 5, 2014 10:42 |