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First one looks correct - I guess the problem lies in saving the blocks as polygons and then transforming those polygons. Any system is going to warp them, and it will look wrong. I'd save the blocks as just two endpoints through all the transformations, and add thickness later. Edit for new page, I'm talking about this: betalarmannen fucked around with this message at 10:02 on Dec 24, 2014 |
# ¿ Dec 24, 2014 10:00 |
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# ¿ May 4, 2024 00:54 |