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Endianness!
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# ¿ Feb 25, 2014 02:13 |
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# ¿ Apr 29, 2024 12:10 |
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Guys. How do I textured polygon. Help.
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# ¿ Feb 25, 2014 02:26 |
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Recursion is easy, you guys. You just-
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# ¿ Mar 14, 2014 23:51 |
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I don't think this is how juggling works.
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# ¿ Aug 8, 2014 19:38 |
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Maybe not a glitch per se but I did some tinkering with an idea for "connect four IN SPACE" but it slowly dawned on me that it would be incredibly frustrating and fiddly. Might work if I just did a bubble-bobble type thing instead of ~physics~.
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# ¿ Sep 21, 2014 18:10 |
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Don't worry about that, it's just the Observer Pattern.
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# ¿ Oct 1, 2014 14:36 |
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I'd like to see a gif of you playing it that way.
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# ¿ Jul 12, 2015 16:39 |
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netcat posted:Trying to add doors to my old 3d dungeon crawler raycaster thing, it looks like I've opened a portal to another dimension instead Can we please see a GIF of this sliding open?
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# ¿ Nov 10, 2015 01:45 |
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You should keep those as a poisoned/confused/blinded status effect.
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# ¿ Dec 13, 2015 15:59 |
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So you're saying you taught your AIs how to feel embarrassment?
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# ¿ Dec 24, 2015 16:35 |
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KRILLIN IN THE NAME posted:That is how you be excellent to the ocean, and party on, dudes!
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# ¿ Jan 20, 2016 00:10 |
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Wheany posted:So has anyone ever made up a games console, then made an emulator for it and made games based on the hardware limitations of the made up console? Yep. You can try any of the games and programs I wrote for Mako from your browser.
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# ¿ Jul 10, 2016 22:55 |
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Wheany posted:I have never had an original thought It wasn't an original idea when I came up with it, either- I just took the experiment a lot further than most people do.
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# ¿ Jul 13, 2016 23:28 |
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# ¿ Apr 29, 2024 12:10 |
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"my god, it's full of copperbars…"
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# ¿ Aug 3, 2016 01:29 |