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Eh, close enough.
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# ¿ Jul 12, 2015 16:35 |
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# ¿ May 6, 2024 07:59 |
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Internet Janitor posted:I'd like to see a gif of you playing it that way. I haven't implemented sprite handling or controllers yet so I can't actually play the game. The graphics are pretty broken right now though.
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# ¿ Jul 12, 2015 23:20 |
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I resurrected my NES emulator project and started implementing the audio unit. The first attempt at playing sound was less than successful https://www.youtube.com/watch?v=3q3o_x0ro04
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# ¿ Jun 15, 2017 18:54 |
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Corla Plankun posted:Do you know the cause yet? It sounds like the sound is getting reversed in little chunks at a time but maybe that's just my brain trying to make sense of it. It was a combination of various bugs and issues; incorrect sampling rate, small audio buffer size and some bugs in the pulse channel implementation. The CPU timing code was broken as well, which I hadn't noticed before. The system was running ~5% slower than it was supposed to, which caused further issues with audio timing.
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# ¿ Jun 16, 2017 11:03 |
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SystemLogoff posted:I really hope you put up a few other samples of broken songs. Unfortunately I already fixed the bugs and I tend to ignore all the commit best practices when I work with my personal projects, so the broken version no longer exists.
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# ¿ Jun 16, 2017 12:42 |