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Shenmue remake coming along... https://a.pomf.cat/gxhxlv.webm I think I'm pushing the puck underneath the other player's collision cylinder and they're sticking to it, so I can carry them around until I run into something that pushes them off.
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# ¿ Jan 20, 2016 06:55 |
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# ¿ May 15, 2024 10:58 |
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Seppuku by chainsaw sounds like a really awful way to off yourself.
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# ¿ May 6, 2016 01:00 |
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https://fat.gfycat.com/DifficultIncompatibleIbisbill.webm
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# ¿ Nov 14, 2016 20:19 |
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It's mostly that you can still move around and knock guys over after you, yourself, are knocked over. I haven't done anything to reset them, yet, so that's expected. I need to make a state machine or something to control when you're allowed to move, or collect the puck or try to hit a guy, because right now it's just using timers and it feels really fragile.
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# ¿ Nov 14, 2016 21:12 |
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Heh, not yet. I haven't even tested ragdolls multiplayer yet. I'm sure that'll have all sorts of strangeness of its own.
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# ¿ Nov 16, 2016 17:35 |
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It's a hockey game, so that complicates things a bit.
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# ¿ Nov 18, 2016 04:30 |
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https://a.pomf.cat/ndtsvd.webm Hmmm, they're supposed to fall down, not turn into bottle rockets.
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# ¿ Dec 31, 2016 17:22 |
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"Throw a tantrum and roll around on the ground like a child" simulator coming along nicely... https://s1.webmshare.com/omErE.webm ZombieApostate fucked around with this message at 05:09 on Mar 3, 2017 |
# ¿ Mar 1, 2017 21:19 |
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# ¿ May 15, 2024 10:58 |
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Ok, locking X and Y rotation fixes the falling over, but now they don't move... Add more force! https://s1.webmshare.com/ZXgDA.webm ZombieApostate fucked around with this message at 05:10 on Mar 3, 2017 |
# ¿ Mar 1, 2017 22:09 |