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So I gave a character in a game I was working on with Your Computer a flower...
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# ¿ Aug 8, 2014 17:37 |
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# ¿ May 3, 2024 23:08 |
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From an assignment I had during uni. The goal was to create an algorithm for interpolation of pixels. Top-most picture is the source.
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# ¿ Dec 9, 2014 08:19 |
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DaVideo posted:I wrote a simple .obj loader and I mixed up the normals and the texture coordinates (it's supposed to be a cube) Are you rendering it with correct culling and indice order? Remember that if you render it with back culling on and indices in clockwise order then it will go bad. Also, am I seeing Z-buffer issues? Edit: This is OpenGL, right?
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# ¿ Mar 11, 2015 11:15 |
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https://www.youtube.com/watch?v=xKPZRlQgAlg This is what happens when your material refraction goes negative.
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# ¿ Mar 8, 2016 08:28 |