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Last Visible Dog
Jul 30, 2015

Making an enemy that leaves a trail of fire as it moves, but forgot to make it IMMUNE to fire.

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Last Visible Dog
Jul 30, 2015

Doctor_Fruitbat posted:

Add some screaming and you've got yourself a one-time surprise comedy enemy.

Spaced God posted:

Yeah if you gave the like one more second of health, added screaming, and made it a super rare that would be the best experience to stumble upon in the game

Ooh, great idea! And it'll be ridiculously easy to implement!
And it's hard to tell when it's constantly dying like that, but it's some sort of fiery-pig-thing. So imagine some squealing.

Last Visible Dog
Jul 30, 2015

Messing with a timing value for the falling boulder trap..



I'm not touching you!

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