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Factor Mystic
Mar 20, 2006

Baby's First Post-Apocalyptic Fiction


Color quantizer and color indexing function are out of sync

Here's another one that's too large to embed, not even sure what happened

http://gfycat.com/OffbeatPossibleHeterodontosaurus

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Factor Mystic
Mar 20, 2006

Baby's First Post-Apocalyptic Fiction
My topojson geometry simplification was slightly overaggressive

Factor Mystic
Mar 20, 2006

Baby's First Post-Apocalyptic Fiction

Sebbe posted:

Working on a problem set for our students.



Welp. Guess the module is pretty specific about the BMP images it can work with.

I recognize that glitch. Your stride calculation is wrong. It'll come out wrong like that if you picked the wrong pixel format for the decoder. For example, if you thought your pixel format was 32bpp ARGB but its actually 24bpp RGB, you'd overestimate the stride by 8 bits * image width. The error will propagate as you iterate the image top to bottom causing the slanted look.

Factor Mystic
Mar 20, 2006

Baby's First Post-Apocalyptic Fiction

Forer posted:



I don't want to swarm this thread with dumb gifs nobody wants to see, so tell me if I should post more stuff like this.

This is hilarious. Each new thing is just so... pathetic

Factor Mystic
Mar 20, 2006

Baby's First Post-Apocalyptic Fiction

Factor Mystic posted:



Color quantizer and color indexing function are out of sync

Here's another one that's too large to embed, not even sure what happened

http://gfycat.com/OffbeatPossibleHeterodontosaurus

Me again, same project, but this time instead of gifs I'm trying to encode webm's

I failed.

(warning, :catdrugs: )

http://gfycat.com/MetallicActiveElver

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Factor Mystic
Mar 20, 2006

Baby's First Post-Apocalyptic Fiction

Music Theory posted:

The real glitch is the Zune logo in there.

Using the Zune now playing screen as input frames for encoding is intentional, because the smooth animation & crossfading color washes present challenges for capturing & encoding correctly.

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