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aerique
Jul 16, 2008

Deus Rex posted:

bitreaper posted:

For a team there are great benefits to standardizing on an editor, and the ramp-up for emacs is way longer and very likely not worth it.

What great benefits are these?

I'm curious as well. I'd like my projects to be as platform and editor agnostic as possible. Let the developers use whatever they prefer.

I can imagine for certain projects to default on an IDE / environment. A small games studio using Unity for example, but otherwise there's distinct advantages to making it IDE agnostic: the project will be much more maintainable, you're not tied to a specific environment / vendor / maybe not even an OS, etc. etc.

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