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The worst thing to ever happen to adventure games was when they stopped focusing on puzzles and just made them third person visual novels. I'm not even a fan of Myst style games where they just have a bunch of unconnected mini puzzles but at least they were still games.
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# ¿ Mar 9, 2014 13:28 |
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# ¿ May 21, 2024 10:53 |
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Really Pants posted:did an adventure game ever have deeper puzzles than "use item on problem, die, reload, use next item, hope you didn't miss an item or use the wrong one four hours back" Yes. Sometimes you had to use items on other items before you could use them on problem. It's very complex, you probably wouldn't understand.
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# ¿ Mar 9, 2014 14:44 |
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AllTheXsHaveWings posted:wolfenstien 3d, golgo 13 and bionic commando are the only video game that ever had a single interesting character
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# ¿ Mar 16, 2014 11:51 |
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# ¿ Mar 16, 2014 11:57 |