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Lord Remo's description of Calculords made me want to play it so bad. When he was wondering who the target audience for it was all I could think was "Me! It's me who is the target audience!" Too bad it's not out on Android
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# ¿ Mar 1, 2014 17:04 |
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# ¿ May 10, 2024 05:30 |
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So no new Idle Thumbs this week?
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# ¿ Mar 22, 2014 11:34 |
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NmareBfly posted:It's fine. The best way to play any Civ game is to get up to about the industrial error ... Luddite.
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# ¿ Apr 21, 2014 04:52 |
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NmareBfly posted:If you don't listen to the bombcast, here's some backround: Thank you for the 50 minute video of background info for a joke.
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# ¿ Apr 24, 2014 21:41 |
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C-Euro posted:Anyone else having trouble downloading the most recent Idle Thumbs (#155)? This is using the Podkicker app on Android. Worked fine for me with Podcast Addict
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# ¿ Apr 25, 2014 04:08 |
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Mr. Jake Rodkin how much do I need to kickstart to have Danielle on every week and will I get another postcard out of it
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# ¿ Jun 21, 2014 13:09 |
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Android - Podcast Addict. I dislike it quite a bit but am also too lazy to switch. It's a conundrum without a solution.
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# ¿ Jul 28, 2014 05:55 |
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umalt posted:I use this one personally, and I have no real complaints. So what don't you like about it? Too much navigation of various screens to do stuff. Mitigated a bit by my recent discovery of the option to auto-queue after downloading a podcast but could still be more streamlined.
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# ¿ Jul 28, 2014 07:20 |
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I'm kind of surprised at all the love IT has been getting lately. Most of the last dozen or so episodes I really haven't liked. In its prime, it was primarily about dissecting games and what made them work or not -- how systems interact, what the designer was going for, aesthetic choices, etc. But it's much less that now and much more of "take 30 minutes to tell a 2 minute story" -- constant hemming and hawing, prevarications, pointless tangents. I feel like Chris used to keep a tighter focus on the pace and content of the show. Now it's a bunch of friends sitting around and bullshitting -- which is fine, if you like that kind of stuff. I'd rather hear insightful analysis of games.
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# ¿ Nov 3, 2014 08:29 |
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Ulta posted:Cool. Haven't listened yet, but if I would have known I would have sent in a reader mail asking him to expand on his theory that chess is a badly designed game. That's actually not an outlandish theory. Not sure if this is his reasoning, but among a subset of IM and higher level players (who still like chess, natch), the thought is that chess relies too much on memorizing opening lines, and that the advantage tends to go to who has memorized the most variety and to the max depth of various openings, rather than who is the best strategic / tactical player. Hence such things as Bobby Fisher's invention of Chess960
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# ¿ Nov 7, 2014 19:57 |
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# ¿ May 10, 2024 05:30 |
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zapjackson posted:David Sirlin talked about this some on the first episode of his new podcast, which I like a lot so far. It's very much design-focused, so if that's your thing, then... maybe it's your thing. That looks really interesting, will definitely check it out. Thanks!
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# ¿ Nov 8, 2014 04:09 |