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Loxbourne posted:I had high hopes of TA indoor missions. I was remembering the magnificent indoor missions in Red Alert 1 and Starcraft, which managed to make the old RTS standby of "no production, three and half grenadiers against the entire map" into something interesting and fun. Unfortunately everything was ramping down at the time. Most of the Cavedog titles were already cancelled, Amen being the last, by the time Iron Plague came out, and it was around this time that the Cavedog division closed their doors. I don't think that played a part in the poor quality of this level, but it didn't help.
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# ? Dec 16, 2014 01:39 |
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# ? May 11, 2024 14:32 |
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Treason! Treachery! The lords of Aramon are dicks. Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 14 - Youtubular Next time! The Worst Mission In The Game.
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# ? Dec 17, 2014 07:48 |
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At this point I'm kinda hoping that everyone kills each other and the few survivors are pummeled to death by stone giants. Also, it gets worse?
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# ? Dec 17, 2014 12:27 |
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You have no idea how bad the next mission is, it's so bad that even with a walkthrough I've never actually managed to finish it. I tried four times after recording the previous mission, two after checking a walkthrough. I have genuinely no idea if I will be able to finish it for the LP.
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# ? Dec 17, 2014 12:57 |
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So I was going through my local Half Priced Books yesterday while hanging out with a friend, and what do I see behind the glass case of the older video games section but a copy of TA Kingdoms, still in its original box! Nabbed that for $8. It's definitely used, the box is worn, but it's got the original manual inside I think. Doesn't have Iron Plague as far as I know, but still. Neruz, can there be a multiplayer portion of the LP?
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# ? Dec 18, 2014 06:11 |
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I have no idea if TAK's multiplayer even still works, or how it works if it does
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# ? Dec 18, 2014 06:54 |
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Success! Finally managed to toe the line enough that none of the enemies decided to just kill me. I kind of wish I'd recorded my earlier attempts so you guys can fully understand how terrible this map is. Instead, at the end of the mission just look at the minimap, look at the narrow windy goddamn path I've walked and remember: A: There are zero indications as to what the correct path is beyond sudden and violent death. B: If at any point I had wandered off the correct path more than a short distance I would have been instantly mobbed by Jungle Orcs or worse. I spent three attempts just wandering around the southern half of the map getting my rear end handed to me because if you try and go north anywhere else than on the far right side of the map you walk into a forest of Death Totems and Jungle Orcs. gently caress this map. Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 15 - Youtubular Next time, another Cave Mission! Fuuuuuuuuuuuuuuuuuck
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# ? Dec 18, 2014 09:13 |
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Congrats on not getting murdered by jungle orcs Neruz.
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# ? Dec 18, 2014 09:39 |
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You have no idea how frustrating that mission was blind.
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# ? Dec 18, 2014 10:19 |
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Can Helagrim cloak like Lokken?
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# ? Dec 18, 2014 11:02 |
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Afriscipio posted:Can Helagrim cloak like Lokken? He doesn't appear to have the cloak buttons so I don't think so.
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# ? Dec 18, 2014 12:35 |
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Neruz posted:He doesn't appear to have the cloak buttons so I don't think so. Try the shortcut, I think it was "k". I remember that there were a bunch of abilities that didn't get an icon, because intuitive user interfaces were only invented in the year 2000.
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# ? Dec 18, 2014 12:40 |
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I checked with the hotkey, Helegrin cannot cloak. I think the only reason Lokken's cloak doesn't get an icon is because the space where the icon would be is instead taken up by the repair\remove debris buttons because he can build things. Helegrin though can't build so those two buttons are open, if he could cloak he'd have them.
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# ? Dec 18, 2014 13:03 |
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Well, there goes that theory. Thanks for playing through these missions Neruz. I gave up on the expansion way before this point.
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# ? Dec 18, 2014 13:58 |
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I'm a bit confused as to where the Cult fits into all of this. I get that they were the whole false flag that set off Veruna to attack the Iron Bastards by mistake, but.. Aren't they a tiny group? What do they have vested in the story? Is this filler, or is the Cult actually up to something? They're a beaten down power, aren't they?
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# ? Dec 18, 2014 14:08 |
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The Cult is actually up to something; they're trying to retrieve Lokken's Bottle and its possible that the group of mages escorting the bottle were retconned to be Cult of Lokken. Helegrin also knows what Lokken planned to do with the Bottle and intends to ensure that plan comes to fruition.
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# ? Dec 18, 2014 14:27 |
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That is... kind of a weird map for an RTS, to be honest. A failed experiment, I suppose.
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# ? Dec 22, 2014 12:36 |
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Glazius posted:That is... kind of a weird map for an RTS, to be honest. A failed experiment, I suppose. The thing is though... OK, they are trying to really emphasize what is going on in the world, and we saw that in the base game with the stealth mission and such. So you've got missions like this that piece together the more traditional RTS missions. I guess the question that should have been asked was: does this contribute to the experience of the player? And you can make that argument both ways - having whats-his-name actually find Thirsha and experiencing that is a lot more immersive than having the voiceover say "guy did a thing." And having him search would no doubt be dangerous with what we know about Zhon. On the other hand, the game should be fun and that mission was not - I guess it would have been more suitable for a stealth game but this is not a stealth game.
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# ? Dec 22, 2014 16:30 |
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They could have made it a lot more interesting and playable by making whathisname cloakable or with a far higher sight radius and radar radius or with recon birds or with all at once but I guess they didn't have time to make everything work given their constraints.
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# ? Dec 22, 2014 17:01 |
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TA:K was the second RTS I ever played, after Dune 2, so this has been a fun trip down memory lane and also great for not dealing with those bullshit missions myself. I think I got up to one or two missions before retrieving the Heart of Thesh in Taros. Only just started the Iron Plague Chapter 7 video, but do you go into what land units can cross water? I remember the Lich can swim and the Priest of Lihr can walk over it, and I feel safe in assuming the Mer-Warriors swim, but can any other units? Illuyankas fucked around with this message at 04:34 on Dec 23, 2014 |
# ? Dec 23, 2014 04:32 |
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Time for another cave mission! I'm pretty sure this is the last one and we will never have to do anything like this ever again Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 16 - Youtubular Next time Kirenna notices that the entire Creon navy is literally sitting off-shore of Veruna's main island and capitol and finally decides to send an envoy to talk to said Creon navy instead of uselessly flailing at ironclads with wooden boats armed with harpoons; Menelos, 27th Sage of Creon finds promptly dons the biggest asshat you have ever seen in response. Chapter 17 was where kid me finally realized that Creon were actually fascist nutjobs led by a homicidal maniac and not the glorious technocratic utopia they pretend to be. The next mission is also a proper Total Annihilation mission with base building and everything, yay! It won't last
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# ? Dec 24, 2014 13:34 |
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I can tell you straight off this isn't the last cave mission, although the later ones have an interesting twist to them that at least makes them prettier to look at.
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# ? Dec 24, 2014 16:02 |
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Loxbourne posted:I can tell you straight off this isn't the last cave mission, although the later ones have an interesting twist to them that at least makes them prettier to look at. Neruz posted:Disclaimer: I am a known liar.
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# ? Dec 24, 2014 16:09 |
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At least there isn't a sewer mission. Or are these the equivalent?
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# ? Dec 24, 2014 16:13 |
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Honestly that one wasn't too bad. I enjoyed watching the knight go ghoul slaying and slowly getting blinged out for some reason. Though it was funny that you could have probably cut down the time of the mission into two if you just built one ship and went across right away after killing that serpent.
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# ? Dec 24, 2014 17:06 |
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So I've been going back and organizing playlists for mah LP's and I discovered I never actually did any commentary for Arm Mission 8, such professionalism.
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# ? Dec 25, 2014 08:54 |
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Neruz posted:So I've been going back and organizing playlists for mah LP's and I discovered I never actually did any commentary for Arm Mission 8, such professionalism. So that's why you got that absolutely bitchin' avatar.
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# ? Dec 30, 2014 07:30 |
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Rick_Hunter posted:So that's why you got that absolutely bitchin' avatar. Yep it appears I was next on ironknuckle's list of SA users to do this to. I'd probably do something about it but I don't think I really care enough to spend actual money so
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# ? Dec 30, 2014 09:19 |
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Ironknucle is back? I thought he had completely stopped doing anything with here.
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# ? Dec 30, 2014 11:17 |
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I'll just leave this here. Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 17 - Youtubular Next time; a mission I don't really understand and will probably suck horribly at. Fail videos are likely.
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# ? Jan 10, 2015 10:56 |
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Neruz posted:I'll just leave this here. That mission looked surprisingly easy, even if you were playing as Creon.
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# ? Jan 12, 2015 12:48 |
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Yeah it was, when I tested it and did some early scouting I noticed that there were a bunch of production structures that were inactive and figured they'd go active after ~10 minutes, but apparently not. I'm honestly not entirely sure what was going on there. Maybe if I'd pootled about for long enough they'd have started making things. As you may have noticed by now missions in TA:K are very hit and miss with regards to difficulty.
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# ? Jan 12, 2015 12:51 |
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I don't know, killing an ambassador isn't something I can't see the other factions doing as well. Maybe not by bear, but definitely by shooting or chopping their head off.
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# ? Jan 12, 2015 15:09 |
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Poil posted:I don't know, killing an ambassador isn't something I can't see the other factions doing as well. Maybe not by bear, but definitely by shooting or chopping their head off. Taros maybe would have, Zhon would just have them die on their way in / out. Veruna wouldn't harm one because reliability is golden in business but Elsin would definitely feel very righteous about it all.
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# ? Jan 12, 2015 15:32 |
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SIGSEGV posted:Taros maybe would have, Zhon would just have them die on their way in / out. Veruna wouldn't harm one because reliability is golden in business but Elsin would definitely feel very righteous about it all.
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# ? Jan 12, 2015 16:05 |
Elsin would totally pull it off if he managed to convince himself those lies and slander would corrupt his mind and ruin his hairdo.
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# ? Jan 12, 2015 16:38 |
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What was even the point of those naval defensive structures? Just something to destroy?
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# ? Jan 13, 2015 10:08 |
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Neruz that only seems evil if you forget the envoy was from Veruna. She probably opened by slapping Menelos in the dick and insulting his mother and all science.
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# ? Jan 13, 2015 23:21 |
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paragon1 posted:Neruz that only seems evil if you forget the envoy was from Veruna. She probably opened by slapping Menelos in the dick and insulting his mother and all science. You know, I want to argue against that... but I can't. I really, really can't.
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# ? Jan 14, 2015 18:39 |
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# ? May 11, 2024 14:32 |
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Time for a mission that starts off horrifying and rapidly becomes pretty simple, Iron Plague does love to just make no sense at all difficulty-wise Let's Play Total Annihilation: Kingdoms - The Iron Plague Episode 18 - Youtubular Next time on Neruz Plays Bad Games we go find out what Helegrin is up to now that he has recruited Thirsha and the forces of Zhon to his side. Yay Zhon mission! Youtube reckons the video will be uploaded in 2 hours as of posting. So it will probably be up in 5 hours.
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# ? Jan 22, 2015 18:51 |