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So I guess this means we're not doing Anti-Grog April this year?
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# ¿ Apr 1, 2014 01:09 |
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# ¿ May 19, 2024 22:05 |
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Winson_Paine posted:I swear to god I will ban everyone fake edit: I have an idea for a contest but I have no idea what to do as a prize. Plus that would require me to judge entries and do work and stuff.
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# ¿ Apr 1, 2014 01:24 |
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Talkc posted:I knew MSW's posting history would finally catch up with him! I'm just more amazed it took this long for it to happen.
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# ¿ Apr 1, 2014 01:33 |
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The Supreme Court posted:What's your idea? I saw a thing a while back (I think it was on the Forge) called "the character sheet is the RPG", where the character contained the whole game, and nothing else was needed besides dice/playing cards/randomizer. Basically writing an RPG that's literally contained on one side of a sheet of paper. So the idea was for a one-page RPG contest. You can slice the sheet up, make a pocketmod, one of those paper fortune teller, whatever, but everything: chargen, the character sheet, any GM stuff, and the setting has to fit onto one side of one sheet of 8.5" x 11" paper. Not sure how much interest there'd be, though. The idea might be too limiting now that I think about it.
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# ¿ Apr 1, 2014 02:13 |
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Captain Foo posted:This seems pretty interesting as a concept! You know what? I'll put together an OP and post it tonight or tomorrow. I may even know what the ~~MYSTERY PRIZES~~ will be (if I can get them in time).
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# ¿ Apr 1, 2014 02:28 |
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Gau posted:There was already a two-page game contest and it was pretty awesome. One page seems like it would be taking it a bit too far. Too late. Contest thread is up. Please
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# ¿ Apr 1, 2014 03:04 |
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Xiahou Dun posted:So, is anyone going to PAX East? I've never been before, and my friends are trying to get me to run Dungeon World. I might be able to be convinced to run a goon game too. Any takers? At least, I will assuming I get my badge soon...
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# ¿ Apr 2, 2014 18:26 |
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Ettin posted:So ICONS Team-Up, a GMS product set to release in October 2011, finally came out in PDF format and last year and is expected to ship in print any day now!
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# ¿ Apr 6, 2014 02:47 |
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REO Speedial posted:Gareth M. Skarka @gmskarka Apr 4 Seriously, he should be grateful RPGNet exists because it gives him such an easy way to deflect blame or criticism away from himself.
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# ¿ Apr 6, 2014 02:51 |
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Kai Tave posted:It was less that he accused Evil Hat of a conspiracy so much as he called people who thought that Fred Hicks' good customer service and generally decent behavior was anything more than a ploy to separate them from their nerdbucks a bunch of saps. In GMS-land the only reason you ever aren't an rear end in a top hat to someone is because you want them to give you money.
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# ¿ Apr 6, 2014 06:31 |
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I think the closest Skarka has come to real self-awareness is his anger at the whole idea of "gatekeeping" the hobby because he knows that if people did it, he wouldn't be allowed in.
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# ¿ Apr 6, 2014 17:04 |
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Alien Rope Burn posted:Most game designers and companies are pretty cool. They kind of range between the clueful and the clueless as far as PR blunders go, but most of them aren't outright assholes. It's the terrible fuckers that make the most noise and that attract our attention, I like to think.
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# ¿ Apr 6, 2014 18:26 |
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Hasn't come out yet, and has been silent since October or so. e: Well, poo poo. Forgot to look at the next page. The Stab City guy was a goon, right?
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# ¿ Apr 8, 2014 00:28 |
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Rulebook Heavily posted:He went by AssumeThisIsReal, yes. More like flashbacks, but yes. So thanks for that.
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# ¿ Apr 8, 2014 03:06 |
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Well, to be fair there's plenty of gaming kickstarters that haven't had tons of issues. It's just that the failures tend to be HUGE failures so they stand out more, regardless of who's involved and whether or not they're tied to SA.
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# ¿ Apr 8, 2014 16:05 |
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Humbug Scoolbus posted:Cairn was an amazing flameout. Everything Nystul had going was amazing, really.
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# ¿ Apr 8, 2014 16:55 |
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The prize for next month's contest should be getting to pick Gau's next custom title and avatar.
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# ¿ Apr 8, 2014 20:55 |
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The Origin Award Nominees are up.quote:Best Roleplaying Game While I'm not surprised that there's no D&D on there, I am surprised there's only one Pathfinder book up for nomination.
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# ¿ Apr 11, 2014 02:17 |
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Carteret posted:Yeah, I don't understand how you get 3 Yugioh and 2 Pokemon, and no Magic? Does Origin just hate big companies?
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# ¿ Apr 11, 2014 02:48 |
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It was kind of a dull year for new releases, wasn't it? I'm not shocked that Numenera is there simply because it's the latest gasp of d20.
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# ¿ Apr 11, 2014 04:03 |
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I'm at PAX East running games on demand, and one of my Dungeon World players just asked me to sign his book!
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# ¿ Apr 13, 2014 01:17 |
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Speaking of MMOs, what's the latest on the Pathfinder MMO? Has there been anything since that video a few months back?
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# ¿ Apr 14, 2014 20:43 |
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Rulebook Heavily posted:
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# ¿ Apr 17, 2014 14:59 |
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I may have just seen the most mind-boggling reason for not wanting to buy an RPG that the person is really interested in: "It's not available in hardcover".
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# ¿ Apr 18, 2014 01:03 |
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Oh no, see, he only buys hardcovers. The game in question is Dungeon World, which is available in both softcover and PDF, but he's apparently not happy that the hardcover was only for KS backers. Because no matter how much he likes the game, he only buys hardcovers. Although how he can say that (in a DW community no less) and not expect people to roll their eyes is beyond me.
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# ¿ Apr 18, 2014 01:27 |
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Barudak posted:I smell an arbitrage moment. Sell him one from your "personal collection" for $200+ or whatever amount lets you make a tidy profit. I'm not selling my signed hardcover. I even bought an extra (softcover) copy so I wouldn't wear out my "good" copy. I am a turbonerd.
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# ¿ Apr 18, 2014 01:32 |
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Barudak posted:I see now why you two are acquainted. And let's be honest here...you know he's the type who would utterly balk at not getting an offical hardcover copy.
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# ¿ Apr 18, 2014 01:48 |
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Covok posted:And that's why you tell him it is an official hardcopy
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# ¿ Apr 18, 2014 04:09 |
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Barudak posted:Work on your upsale; "Pressed from the heart of the last Dryad of the Sahara Forest, this hard cover and its pages are bound with the last magics of a dying forest so they are 100% water and stain resilient" Then I mail him a 3.0 PHB with the title crossed out and "DungeON WolrD" written on a piece of electrical tape on the cover. e: I think I just figured out what one of the prizes for this month's contest will be... Evil Mastermind fucked around with this message at 04:15 on Apr 18, 2014 |
# ¿ Apr 18, 2014 04:13 |
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Lemon Curdistan posted:I'm pretty sure this would count as a human rights violation.
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# ¿ Apr 18, 2014 14:46 |
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Kai Tave posted:I know that "run it in FATE" is practically a meme around here by now but Feng Shui is the one game I would unhesitatingly recommend that someone run in FATE instead. The resolution system is almost FATE-esque anyway (d6 minus d6, add the result to a skill number and compare to a difficulty) except it has exploding dice which can cause the results to skew all over the place, and for a game as high-flying and crazy as it aims to be it's just a bit too fiddly in places (there's a gun stunt that lets you never have to reload...but you have to buy it three times to get to that point, stuff like that). Seriously, I'd kill for a Fate Core Feng Shui game.
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# ¿ Apr 18, 2014 18:45 |
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Galaga Galaxian posted:What about Car Chases? Each car is made up of two zones (inside, hanging on outside), and the road between each car is a separate zone you don't want to end up in.
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# ¿ Apr 18, 2014 19:08 |
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Tollymain posted:Dungeon World for fantasy. Maybe for sci-fi too, depending on how hard your sci-fi is too Speaking of DW, I started listening to the One Shots podcast today, where they were playing DW and holy poo poo I need to up my GMing game.
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# ¿ Apr 18, 2014 21:09 |
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Spincut posted:The One Shots podcast is a great example of GMs playing fast and loose with the rule systems to make for a more interesting story. (Seriously, dude, they give you a sheet with all the moves spelled out on it)
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# ¿ Apr 18, 2014 21:14 |
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Tollymain posted:What kind of sci-fi though
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# ¿ Apr 18, 2014 21:29 |
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Tollymain posted:Get started Basically, this is what I want: A sci-fi game designed around sandbox/hexcrawl play with an element of "domain management". The characters are the main crew of a ship (or head ship of a fleet) that for whatever reason has no home planet. Maybe the origin planet has been destroyed by an alien threat and now humanity is forced to explore the outer galaxy before we're ready, maybe the players' ship got Farscape'd to some unknown galaxy, whatever. The game would revolve around a combination of exploration (discovering new planets/races/cultures), resource management (you need fuel to keep the ship running, you need to keep everyone fed, etc.), keeping people happy so they don't revolt (for the managing a fleet thing), and forging your own path in an unknown galaxy (starting a trading fleet, working as mercs, and so on). Basically a cross between new Battlestar Galactica, Farscape, that "Hulks and Horrors" sci-fi dungeoncrawling OSR game, and FTL. I actually forgot that I started something on this theme for an old design contest. It was indeed PbtA, and the game would start with the crew of the ship waking up from cryosleep, and discovering three things from the main computers: this region of space doesn't match any known star charts, the ship's almost out of power, and there's an unknown space station nearby. I also had something in place so every character would have a Secret; you're a government agent hunting one of the other characters, you committed some heinous crime back home, you're a synthetic human or were genetically engineered, whatever. These would tie in to the relationship mechanic with would be based on Trust.
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# ¿ Apr 18, 2014 22:34 |
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I really want to play Torchbearer someday.
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# ¿ Apr 20, 2014 17:27 |
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Monsterhearts is an amazing game and it's pretty much required reading if you like *World style games, but I don't think I could ever actually play it. Especially at a table.
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# ¿ Apr 24, 2014 18:14 |
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I like to think that Monsterhearts lures people with the idea of teenage romance how we want to remember it (hot and sexy and intense) and when you start playing you realize that it's teenage romance the way it really was (confusing and humiliating and intense).
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# ¿ Apr 24, 2014 18:41 |
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# ¿ May 19, 2024 22:05 |
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Evil Sagan posted:Thank you. Please be ashamed of yourselves, your feelings, and your bodies, especially when you're experiencing puberty but also when you're remembering puberty. Advantage, Evil Mastermind. Rockopolis posted:I know I shouldn't kink-shame,
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# ¿ Apr 25, 2014 00:19 |