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Bigup DJ
Nov 8, 2012

FewtureMD posted:

Okay, review time, I guess. I definitely feel that the layout/art version helps me parse the game better, and more importantly, helps me sell the game to newcomers. The fact that I can point to images of what life in Town is like is great, helped along by incredibly solid art direction. It's much easier to get across the idea that this is a game where interpersonal interactions can be just as important as combat, if not more so. (I think Principal Entropy tends to look down on fisticuffs) Add in the fact that the various Genre Icons are colorcoded, as are any boxes dealing with one, and I can say I genuinely regret not springing for a physical copy.

So how does the game differ from Noblis? And how's the art compared to Nobilis 3E?

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