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More games need a Random Fish Generator. But the real question is, can you revert the fish?
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# ? Oct 20, 2016 22:20 |
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# ? May 18, 2024 02:11 |
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That E99 under the barrel is absurdly well hidden. Come on Raven, that's just nasty. Gotta love procedural floppy fish and the dynamic aging effects (they're great every time). In a game with a Call of Duty style megabudget they could have used that dynamic aging tech to un-age the environment everytime an E99 explosion occurs (phase tick, E99 barrels, E99 infused grenades, etc.) - how awesome would that have looked? Also it's funny how this get-into-boat-for-macguffin-and-get-out-as-it-sinks works so well, when the nearly identical sequence in Shadow Warrior 1 (remake) was one of the worst sequences. I guess it's because it's fairly short? I think you're almost at my favorite enemy design too. DatonKallandor fucked around with this message at 02:23 on Oct 21, 2016 |
# ? Oct 21, 2016 01:57 |
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Can you launch the fish with the TMD?
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# ? Oct 21, 2016 04:24 |
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I'll be honest, if I was playing the game, that grenade launcher would be permanently equipped. I don't care it's ineffective, it's really cool. That said, the Pearl looks like an awesome level, and the random generated fish is a nice touch.
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# ? Oct 21, 2016 04:35 |
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I'm going to assume that the bomb itself doesn't disintegrate along with the rest of the ship because even in the present time it's useable as a weapon. Gotta admire Demechev's men's dedication. An unstable ship with a bunch of mutants teleporting on board and they still won't bail out!
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# ? Oct 21, 2016 05:16 |
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Maybe in Demichev's Russia, murderous Commissars are stilla thing? After all, it doesn't matter how scary the thing in front of them is if you have someone scarier behind them
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# ? Oct 21, 2016 05:29 |
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This seems appropriate: https://www.youtube.com/watch?v=cQKzesTq0Wo Is it to much to hope that you'll find a statue with a Demichev head that you can revert to a Lenin head?
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# ? Oct 21, 2016 08:18 |
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I also had no idea you could use phase ticks to turn soldiers into Reverts.
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# ? Oct 21, 2016 17:33 |
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Using old 2009 beta footage of the Central Docks chapter, I show how Singularity was originally more focused on puzzles and experimentation, but became a more straightforward shooter-with-powers for its final 2010 release.
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# ? Nov 26, 2016 22:01 |
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your evil twin posted:
Intriguing indeed. I love when Goons doing LP's find all sorts of neat off the map stuff like that beta footage.
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# ? Nov 26, 2016 23:05 |
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YET loving up Russians no matter what alternate universe they inhabit. There is no escape, comrade
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# ? Nov 27, 2016 00:45 |
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That original rust effect on the ship looked so much cooler. But I suppose it was also too subtle. You want the player to notice stuff like that.
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# ? Nov 27, 2016 05:22 |
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The time-ghost effects look much better in that footage. And much scarier instead of blue exposition bots ripped straight from Bioshock.
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# ? Nov 29, 2016 16:03 |
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I think you mean System Shock 2.
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# ? Nov 29, 2016 16:54 |
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Looks like they made the character a hell of a lot faster too with the increased gunplay.
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# ? Nov 29, 2016 21:19 |
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We wake in Barisov's hide-out at the edge of the E99 Processing Complex, and learn that although we have the E99 bomb from the sunken freighter, the mission wasn't a complete success. We've lost Kathryn, and the bomb is no longer properly charged. To recharge it we must reach the Cooker at the heart of the complex, which means navigating the creature-infested service tunnels and canals...
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# ? Dec 17, 2016 22:12 |
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Mmm! Time to eat some nice poached phase tick and watch another great YET video!
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# ? Dec 17, 2016 22:41 |
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Speedball posted:Mmm! Time to eat some nice poached phase tick and watch another great YET video! You eat poached. I will have mine grilled and sliced on good black bread with onion.
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# ? Dec 17, 2016 23:41 |
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your evil twin posted:
Also, could you please stop embarassing me by reminding me with EVERY video all the E99 tech and weapon mods I have missed, YET? PLEASE?
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# ? Dec 18, 2016 01:34 |
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I got stuck for about 20 minutes at that door at the end before finally realizing the solution and felt pretty dumb afterwards.
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# ? Dec 18, 2016 01:39 |
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Uggh, it's a trope as old as film, but the idea of getting your foot caught underwater creeps me right the gently caress out.
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# ? Dec 18, 2016 15:14 |
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huh, i read the couple the other way around YET floods that tunnel, and swimming through passes a corpse with a foot caught in a partial cave-in then encounters the hanging corpse with multiple medkits on the floor next to it and the last words of a person who got their leg caught in a partial cave-in Ilena returns with the medicine, only to find her husband dead because she took too long, and so she hung herself after listening to his audiolog
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# ? Dec 18, 2016 18:26 |
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Edminster posted:huh, i read the couple the other way around Huh, yeah I guess that could work as well! Though the guy says his leg was crushed, not that his leg was still trapped. I don't think Illena would go off looking for medicine if his leg was actually still stuck under rubble, instead would spend the time and effort digging him out. Also, the recording made clear that the guy "could not go on without her" (would kill himself), and there's no way for the person with the trapped foot to kill themself. I did think it was an odd coincidence that the guy was injured by getting his foot crushed, and Illena got killed by getting her foot trapped... so you might have a point!
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# ? Dec 19, 2016 21:39 |
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Sad times either way.
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# ? Dec 20, 2016 09:02 |
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While making our way to the Hydro Generator we encounter the Fatty Zek mini-boss, that revives dead Zeks by giving them fresh Soul Leeches. Once we've got the generator online we then have to deal with a massive assault by Demichev's forces!
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# ? Dec 29, 2016 21:53 |
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Ah, good old Zeks. I love these guys as an enemy.
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# ? Dec 29, 2016 23:47 |
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Why would there be a canal system in this place?
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# ? Dec 30, 2016 11:45 |
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Samovar posted:Why would there be a canal system in this place? Isn't it connected to a dock / shipyard? Seems like they'd have a need to move a lot of water around pretty quickly, dry docks and whatnot.
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# ? Dec 30, 2016 11:56 |
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Samovar posted:Why would there be a canal system in this place? Also, you know, the hydrogenerator?
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# ? Dec 30, 2016 17:30 |
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A canal system right next to the huge drop which the bridge goes over. You would think one would preclude the other.
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# ? Dec 30, 2016 17:32 |
Gorilla Salad posted:A canal system right next to the huge drop which the bridge goes over.
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# ? Dec 30, 2016 18:02 |
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anilEhilated posted:That's actually pretty realistic as far as Soviet planning went. Either do nothing about the problem or solve it excessively and ideally to extinction. If you can't murder your problems then why bother trying to fix them at all?
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# ? Dec 30, 2016 22:55 |
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Happy New Year everybody! https://www.youtube.com/watch?v=84scEeRMsYI
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# ? Jan 2, 2017 12:48 |
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your evil twin posted:Happy New Year everybody! Jesus. I tried to get the game to run on my computer with never any success.
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# ? Jan 3, 2017 07:40 |
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I remember when it came out and I tried to install it, I spent so drat long trying every possible combination of interrupt setting but I never had any luck. Annoyed the hell out of a friend by playing it at his place. At the time, it just looked incredible. Never even knew it had a Christmas easter egg.
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# ? Jan 3, 2017 14:16 |
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your evil twin posted:Happy New Year everybody! Which one came first, No Remorse or No Regret? Never played either, but I heard about them a lot back in the day.
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# ? Jan 9, 2017 05:17 |
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Speedball posted:Which one came first, No Remorse or No Regret? Never played either, but I heard about them a lot back in the day. No Remorse came first in 1995, with No Regret in '96. Console ports of No Remorse came out in 1997. Talk about a retro game that needs a do-over... Also, we owe Chris Roberts for luring Tony Zurovec to Wing Commander land. ^2 Samizdata fucked around with this message at 05:29 on Jan 9, 2017 |
# ? Jan 9, 2017 05:26 |
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Speedball posted:Which one came first, No Remorse or No Regret? Never played either, but I heard about them a lot back in the day. No Remorse,I believe. Edit:
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# ? Jan 9, 2017 05:26 |
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# ? May 18, 2024 02:11 |
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I think I said it before, but it's really odd how some of the voice actors actually speak Russian, while others are just doing their best to enunciate a bunch of letters strung together into what they consider to be gibberish. Also - man, three years. How time flies.
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# ? Feb 7, 2017 04:09 |