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Ettin posted:These are both terrible NPC archetypes. Unless you're playing UA and one is an avatar of the Mystic Hermaphrodite and the other is a rogue Pornomancer. Admittedly the labels conjure some less than plesant connotations, but it's all in how you execute it. I'm a big fan of keeping most NPCs vague enough that the players can fill in the details. It's enough to come up with a name for the King of Fantasy Land, and I like to let the player's actions dictate the NPC personalities. Are they deferent and obedient? He's a typical soverign monarch who is benevolent and caring, taking a personal interest in the PCs exploits and relationships. Are they brash and crass? Now he's something of a tyrant who takes his kingdom for granted and has no qualms about sending the PCs on suicide missions because he couldn't care less about their lives. Or you can flip it, so they're a dick to the nice guy and playing footsie with the evil emperor. Also, it should go without saying, but the PCs should be the star of the story. There can be NPCs that excell in one thing (smarter/stronger/richer/spell caster/ etc.) more than all the PCs combined, but there shouldn't be NPCs that are flat better than the players at everything, or else it gets really dull really fast for the players who get to watch Mary Sue solve all the problems and beat all the bad guys.
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# ¿ Apr 15, 2014 23:22 |
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# ¿ May 9, 2024 21:31 |