|
It is a Unity game, it would be as simple as importing the models with an animation tied to pressing a button. You can see in the videos the physics is all already there, Unity does it pretty well right out of the box. What I don't know about is whether rules integration for more complex things will be possible. Playing munchkin over the internet would be awesome, but if all the players are moderating the game themselves, then you can't really just play it with random people - if you aren't playing with people you already know and are talking on teamspeak with, then there's no guarantee that you won't have a game ruined by someone deciding to start throwing cards around everywhere. I kind of fear that is who the primary audience for this is going to turn out to be - pewdiepies treating it as another Garys Mod thing, with no real interest in actually playing board games.
|
# ¿ Apr 19, 2014 20:48 |
|
|
# ¿ May 22, 2024 16:47 |
|
Chard posted:This is pretty much the only way I will ever get to play warhams so I'm a little excited about that prospect Vassal Engine already exists. There is no way on earth this is going to be any more suitable than that - could you imagine picking up 40 dice one at a time every time you do any attack?
|
# ¿ Apr 20, 2014 02:45 |
|
Yeah, the rule is to stop people from making threads about how to cast molds or the legality of it.
|
# ¿ Apr 20, 2014 22:05 |