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Trailer: https://www.youtube.com/watch?v=nAwzJHX3KKI Tabletop Simulator just released today on Steam. What is it? Well, it's just what it says on the tin, a simulator of a tabletop. It's powered by Unity and looks to provides a framework for playing traditional games with people over the internet. Chess? Yeah, we can do chess. Reversi? DONE. Card games? I know literally nothing about card games but they're in there. Meticulously constructed dungeons and dragons campaigns? Given enough time and effort, sure! gently caress mahjong. It's even got that hipster Go poo poo nerds are always talking about. Modders are hard at work recreating other stuff for it too. It's still in early access and not fully-featured just yet, but in time this could prove to be quite the robust little game! Scaly Haylie fucked around with this message at 20:15 on Apr 19, 2014 |
# ¿ Apr 19, 2014 02:22 |
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# ¿ May 22, 2024 10:25 |
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A.C. posted:One day I can use this to actually play Arkham Horror without everyone getting bored before we're even done setting up the table. EXACTLY. And one day I can try Warhammer without having access to Donald Trump's vast fortune.
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# ¿ Apr 19, 2014 02:25 |
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Tracula posted:I'm sure 40k stuff is what people are fervently working on already. Anyways, does this have any sort of rewind feature or a way to lock things in place so it's not just a table flipping sim and you can actually get things accomplished? As Chaz said, there's an undo button that can help unfuck situations. As for locking objects in place, the game boards themselves are immovable objects, so I'm sure something like that is possible in theory. There's also gravity controls if you want it to look cool when games devolve into throwing poo poo everywhere.
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# ¿ Apr 19, 2014 02:46 |
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JakeP posted:Can't flip the board? gently caress thaaaaat I'm sure you'll be able to flip the board as soon as modders figure out how to mod simple rectangular objects into the game.
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# ¿ Apr 19, 2014 03:05 |
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Just wait until LoversLab gets a hold of this game!
Scaly Haylie fucked around with this message at 03:17 on Apr 19, 2014 |
# ¿ Apr 19, 2014 03:15 |
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JakeP posted:
https://www.youtube.com/watch?v=wDajqW561KM
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# ¿ Apr 19, 2014 03:38 |
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Galaga Galaxian posted:Just to make sure, all this does is simulate the physical part of the games, right? It was no rules integration? As of yet, that's correct. I goofed and failed to mention it was early access, so that may well change.
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# ¿ Apr 19, 2014 20:11 |
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Beast Pussy posted:This might be a dumb question, but where do I put the nexus files to load them into the game? Save files should go into Documents->My Games->Tabletop Simulator->Saves and renamed if necessary to meet the naming format of "TS_Save_#".
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# ¿ Apr 20, 2014 19:39 |
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...gently caress.
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# ¿ Apr 21, 2014 19:53 |
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# ¿ May 22, 2024 10:25 |
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Of particular interest, they're working on 3d model support for mods.
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# ¿ May 3, 2014 20:49 |