|
Though it won't work for every game, some tie their saves to the PSPID (Gran Turismo and MHP3rd, from memory).
|
# ? May 13, 2014 14:02 |
|
|
# ? May 5, 2024 08:39 |
|
I love PPSSPP. I tend to play games on it more often than my physical PSP just for convenience factor alone. My old eyes don't do handhelds well anymore. I have been having an issue with Elminage Original though. It emulates fine and all but the Face Load feature just doesn't work. I created a folder called PICTURE in my memstick\PSP folder but it doesn't seem to pick it up. PPSSPP seems to emulate the directory structure pretty well so I'm not sure what to do. No errors, it just doesn't show the pictures. Any ideas? The pictures are valid for the function because they work on my PSP copy just fine.
|
# ? May 13, 2014 14:03 |
|
Probably an SCE function that's not emulated yet. I know there's work on getting MP3s and stuff to load from the MS for games that support that. The log window should show them, probably in yellow or red.
|
# ? May 13, 2014 14:13 |
|
I will second the Dissidia Duodecim and ZHP suggestions. Those games are great. I probably screwed up some settings somewhere though. Mysticblade fucked around with this message at 14:18 on May 13, 2014 |
# ? May 13, 2014 14:14 |
|
PPSSPP is also the only way of getting netplay Monster Hunter right now outside of a WiiU+3DS combo, and not only that but the best Monster Hunter of this generation. There are instructions on how to get multiplayer working in the Monster Hunter thread telling you how, and there's an IRC channel you can ask for help in. I know FF Type-0 is pretty close to done, was there any news on that Valkyria Chronicles 3 translation effort? Two was great but it'd be nice to play a VC game not set in a highschool. Pierson fucked around with this message at 14:34 on May 13, 2014 |
# ? May 13, 2014 14:28 |
|
Last I heard they were nearly (95% at least) finished with the VC3 translation, and had released the patch. I really want to get PPSSPP running but Im probably going to wait til I upgrade my phone from galaxy s3 to a note.
|
# ? May 13, 2014 14:39 |
|
Yeah, looks like a near-complete translation was released a while back. It seems very poorly documented and explained on the official site, though, and they just abruptly stopped updating in January.
|
# ? May 13, 2014 14:45 |
|
From what I've played it's basically complete, needs a bit of editing and the DLC is untranslated. Other than that it's pleasantly playable.
|
# ? May 13, 2014 14:46 |
|
Endorph posted:The PPSSPP forums tend to have tons of little tips and options for optimum performance. I got the macross game from 10 FPS to 60 with no real loss in the graphics department. Just look for the thread for whatever game you're having trouble with. Thanks for the suggestion, no dice though, just posts about the game not working until about September last year.
|
# ? May 13, 2014 15:05 |
|
What's a good place to buy PSP games these days?
|
# ? May 15, 2014 12:13 |
|
The UMD format is a lot harder to bootleg than something based on regular-size discs, so Amazon (set to 'amazon.com'), chains with actual walk-in shops, or just any shop with an actual reputation is probably fine. Also PPSSPP works perfectly well with PSN downloads. Either way you'll need a PSP to get legitimate images.
|
# ? May 15, 2014 12:33 |
|
Initial D: Street Stage is a very good PSP racing game and also just got a fix recently in PPSSPP so the cars aren't all colored white. It's a port of version 3 of the arcade game with the physics tweaked to be a bit less drifty (sadly) and a card based unlock system.
|
# ? May 16, 2014 04:05 |
Valkyria Chronicles 2 and 3 are a good time. Two turns into a bit of a slog, but it's managable, while three is pretty solid all around though needs (and has) a fan translation patch. The real downside of using a emulator for it is resisting the urge to save scum a lot, tho.
|
|
# ? May 16, 2014 05:57 |
|
I've been playing FFT: WOTL and it runs well enough once patched to remove the slowdown. However, when I'm on the world map and enter a menu or a town, the map itself goes black. Is there a setting that would cause that to happen? I've scattershot changed stuff to see but no luck. I'm wondering if it's just the emulation.
|
# ? Jul 13, 2014 00:22 |
|
Levantine posted:I've been playing FFT: WOTL and it runs well enough once patched to remove the slowdown. However, when I'm on the world map and enter a menu or a town, the map itself goes black. Is there a setting that would cause that to happen? I've scattershot changed stuff to see but no luck. I'm wondering if it's just the emulation. You might want to check this github thread out, since it apparently helps with that sort of thing. I don't know how exactly you implement that fix, though.
|
# ? Jul 18, 2014 01:31 |
|
Neurolimal posted:You might want to check this github thread out, since it apparently helps with that sort of thing. I don't know how exactly you implement that fix, though. Any dev build after June 15 should have that commit'd, so grab one of the newer nightly builds and try it.
|
# ? Jul 18, 2014 02:38 |
|
kirbysuperstar posted:Any dev build after June 15 should have that commit'd, so grab one of the newer nightly builds and try it. Ah I did that and forgot to update. Worked like a charm. The build I grabbed also made it run more smoothly so there's that too. Thanks!
|
# ? Jul 18, 2014 11:06 |
|
It's been ages since the last major stable release, so the current nightly builds are much closer to 0.99 than before. It really isn't a long road from where the emulator is currently to perfect support of everything, which is kinda amazing.
|
# ? Jul 18, 2014 13:50 |
|
I wanted to play DJMax but quickly realized why I stopped in the first place, I'm really really bad at it. Any tips for newbies? I see all the notes coming down and I just don't know what the press.
|
# ? Jul 22, 2014 10:45 |
|
Anyone have a link to a setup guide for Monster Hunter Portable 3rd?
|
# ? Jul 23, 2014 05:03 |
|
MMOs & Welfare posted:Anyone have a link to a setup guide for Monster Hunter Portable 3rd? Have you tried this guide out? I'm not big on Monster Hunter so I just googled, no clue how much of it can be simplified/done without the Evolve program mentioned.
|
# ? Jul 23, 2014 05:23 |
|
Wow, this sounds so great and it has definitely come a very long way since I first tried it ages ago. I own Final Fantasy Tactics WOTL and want to hear what you guys think is the best way to play this - patched to remove slowdown and then on PSP or using this emulator and running it via my laptop on to my TV? Are the PC hardware requirements significant?
|
# ? Jul 23, 2014 05:33 |
|
I reaaaally can't stand Tactics Ogre showing all its dialogue in caps. The writing's clearly decent but all caps is not a readable format at all.
|
# ? Jul 23, 2014 05:45 |
|
PPSSPP, with the right settings, work on a toaster oven. Like my computer is nearing a decade technology wise and it runs smooth. I don't know why it's running so smoothly, considering the graphics of a PPSSPP are much sharper than most PS2 games.
|
# ? Jul 23, 2014 06:03 |
|
BadAstronaut posted:Are the PC hardware requirements significant? In my personal experience they've been pretty low as far as last-gen emulators go (My computer can't run most PS2 games at 1080p with V-sync at 30fps, but I can run PPSSPP at the best possible sampling with filters at a solid 60fps). The closest to hard-minimum requirements I could find were Dual-Core CPU, 2-gigs of 2 gigs of ram, and support for OpenGL on whatever device you're using. quote:I own Final Fantasy Tactics WOTL and want to hear what you guys think is the best way to play this - patched to remove slowdown and then on PSP or using this emulator and running it via my laptop on to my TV? You won't see huge improvements from running it on PPSSPP (since it's a sprite-based game), but if you prefer to play your SRPG's on a TV/Monitor then the latter is deffo the way to go. quote:PPSSPP, with the right settings, work on a toaster oven. Like my computer is nearing a decade technology wise and it runs smooth. I don't know why it's running so smoothly, considering the graphics of a PPSSPP are much sharper than most PS2 games. If I recall correctly, it has something to do with how most emulators need to emulate the entire console (and then run the game on that), while some quirk of the PSP OS lets them run things more directly (and without the need for a BIOS). Kirbysuperstar or some other more technical poster might be able to give a better, less ignoramus post about it. Neurolimal fucked around with this message at 06:09 on Jul 23, 2014 |
# ? Jul 23, 2014 06:04 |
A rare niche game that I found on PSN and got running on PPSSPP is the giant robot programming game Carnage Heart EXA. In the future, war is fought by giant automated robots called Overkill Engines (OKEs), and programming them is serious business. A large chunk of the game is taken up by a somewhat story-driven tutorial that teaches you how to program the OKEs, so even if you don't have a background in programming it's pretty easy to pick up, but tricky to master. OKEs are programmed in a flowchart fashion using various 'chips' that function as program flow commands (for example in the picture, the highlighted chip will branch program flow if there is an enemy OKE within an arc 60m to 200m out in front), action commands (such as the melee action directly above the highlighted chip) and other things. In the original Carnage Heart game for the PSX, the robots could not be programmed to be controlled directly, but in Carnage Heart EXA you can program it to respond to user controls. Most of the time the OKEs will be running via your programmed AI, though, as battles often involve more than a single OKE operating at once. Not only are there different CPUs with different chip capacities, execution speeds, and EMP/heat resistances.. but there are multiple OKE frames with different strengths and weaknesses. Two-legged OKEs are agile all-rounders; four-legged OKEs are a little heavier but still capable of jumping; vehicle OKEs are tracked behemoths that are slow and can't really dodge for poo poo, but can carry heavier weapons and armor; and flying OKEs are very agile and difficult to hit, but also fragile. Multiple weapon types and other loadout options make for a customization dream! I really recommend this game to technically-inclined folks who like programming or people who like giant robots.
|
|
# ? Jul 23, 2014 06:35 |
|
Neurion posted:A rare niche game that I found on PSN and got running on PPSSPP is the giant robot programming game Carnage Heart EXA. Holy poo poo, they released an English version? How did I never hear about that? Oh, yeah. It was never released in europe. Anyway, I loved the original PSX version. I've gotta try that out sometime! Edit: The English version was released only late last year? Digitally? Weirdness, but cool! Dominic White fucked around with this message at 16:05 on Jul 23, 2014 |
# ? Jul 23, 2014 16:00 |
|
Also, it's from Artdink and Artdink are really cool. That one Armored Core spinoff game that uses AIs looks fun too but I tried it and it's really hard to get a hang of. If Carnage Heart is better I'll try it.
|
# ? Jul 23, 2014 16:24 |
|
I just noticed that V0.9.9 of PPSSPP rolled out yesterday. Amazing how far they've come, and how quickly. I wouldn't be surprised if V1.0 had 100% support for known, released games at this rate.
|
# ? Jul 24, 2014 00:12 |
|
Not quite. There are a few rare games that are very broken on it.
|
# ? Jul 24, 2014 01:34 |
|
RadicalR posted:Not quite. There are a few rare games that are very broken on it. True, but how many of those will be broken by the time V1.0 comes out, considering how long 0.99 was in the works?
|
# ? Jul 24, 2014 02:10 |
|
Dominic White posted:True, but how many of those will be broken by the time V1.0 comes out, considering how long 0.99 was in the works? Knowing my luck, probably the one I want. Zettai Zetsumei Toshi 3.
|
# ? Jul 24, 2014 05:07 |
|
What post processing filter are you guys applying, if any? The anti aliasing looks good as does the AA color. Is there any reason to have the resolution higher than what the screen can display? Or do you just leave this at auto?
|
# ? Jul 24, 2014 09:45 |
|
BadAstronaut posted:Is there any reason to have the resolution higher than what the screen can display? Or do you just leave this at auto? Setting the rendering resolution as higher than your output resolution is, basically, antialiasing (specifically of a type called supersampling). Ordinarily this is really performance intensive, but PPSSPP doesn't seem to suffer much from it. It looks great, though!
|
# ? Jul 25, 2014 20:41 |
|
This is from a bit back but someone wrote about the problems with Xbox emulation, which is my roundabout attempt at explaining why PPSSPP runs well while most of the other emulators don't.blueshogun96 posted:"Xbox is just like a PC, it's easy to emulate!"
|
# ? Jul 25, 2014 21:16 |
|
To me that doesn't explain why the PSP is easy, just why Xbox and NVIDIA are hard...
|
# ? Jul 25, 2014 23:00 |
|
The PSP is fairly easy to emulate well because the CPU is a MIPS R4000-alike, which is long understood and has a fairly simple instruction set. The Media Engine (GPU/SPU) is a bit on the tricky side, but hyrdgard and team have worked some magic on it. The Xbox falls in a weird place of "mostly" being "just" a PC but with enough differences to make it really hard. The current go for Xbox emulation is converting the XBE to a Windows executable and going from there. Alternatively, magic!
|
# ? Jul 25, 2014 23:45 |
|
Just quote:-SLOWDOWN FIXED! In addition, a while ago a full translation of Grand Knights History (beautiful RPG by Vanillaware) was released. The only untranslated/unrefined parts appear the be the online play. I currently don't have access to my main computer so it would be cool if someone was up for getting some nice pics and a summary (and maybe a report on if the multiplayer component is functional).
|
# ? Aug 28, 2014 09:54 |
|
This is great news. Is it for the PSX version or the PSP game? From what I can see this is for playing the PSX version on your PSP, but with all the improvements..?
|
# ? Aug 28, 2014 10:29 |
|
|
# ? May 5, 2024 08:39 |
|
From the looks of it there's a version for both, but that list is exclusive PSP stuff (hence mention of multiplayer items, Luso and Balthier, slowdown, etc.)
|
# ? Aug 28, 2014 10:42 |