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UberJumper posted:Does anyone have any recommendations for mods? Just something that adds a little bit more to the tech tree without going absolutely insane? Sunblood posted:More Inserters looks very useful without going overboard on new features. I read on a twitch chat that theres a good tree planting, coke cooking mod about too, sadly i have no idea what its name was. Also for gently caress sakes factorio, stop being so compelling! I want to sleep.
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# ¿ May 13, 2014 01:19 |
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# ¿ May 5, 2024 11:05 |
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Evilreaver posted:
You have everything you need, turn that island into a fortress that would make any evil genius weep with envy. You're going to run out of stone.
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# ¿ May 21, 2014 09:37 |
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You people are making me feel bad. I was using solid fuel as a coal replacement last time i played.
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# ¿ Jul 1, 2014 12:53 |
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Talking about roads makes me hope we can one day pour concrete over everything, maybe have some vanity stuff afterwards like neat bushes atop raised slabs. Just give me a machine that slowly spews out concrete like "The Creep" and pisses of the natives something fierce. gently caress your planet, you will submit to me.
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# ¿ Jul 15, 2014 00:59 |
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Mayakashi posted:Rather than adding combat robots, I'd personally rather combat be automated by introducing something like the Big Bertha cannon from Total Annihilation. Effectively unlimited range, ammunition is complicated to manufacture, puts a huge drain on your power grid to fire. Then just add some kind of scavenger bot to go pick up the artifacts. That'd be neat! Could make it fire by laser marker and its not an exact science in where the shell lands. We need more Big Bertha cannons in games, i was oddly happy when i discovered it was in Creeper World 3.
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# ¿ Jul 21, 2014 00:02 |
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You're still a winner! E: Wheres your avatar from Zephyrine?
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# ¿ Oct 20, 2014 21:02 |
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Guess i've seen his/her other work then. Thank ya kindly. Factorio related: The next "big" patch isn't multiplayer, that will come in the patch after, correct?
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# ¿ Oct 20, 2014 21:26 |
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I always assumed the drones were a solution to item conveying that might be otherwise impossible, because you built your base funny.
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# ¿ Nov 2, 2014 11:49 |
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Krataar posted:DyTech is Gregtech, and I've already started seeing modders getting upset about modpacks. Time is a flat circle.
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# ¿ Dec 30, 2014 17:15 |
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Also known as "Best_Practices.jpg" Multiplayer Factorio is wonderful. Me and Uhrm are really good at this.
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# ¿ Jan 4, 2015 22:11 |
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Breetai posted:ALL HAIL THE BUS. ALL. HAIL. Welp, this post will come in handy in the future.
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# ¿ Jan 13, 2015 19:00 |
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DelphiAegis posted:Nrrrrgh. Hello also from the Spaceflight thread. Thanks to this, I lost an entire day and am about to lose most of another. I finished the "campaign" though and was incredibly proud of myself for fully automating red/green science pack production and distribution to 3 science labs, with an overstock depending on the length of research to stock like five more. You sound just fine.
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# ¿ Feb 26, 2015 13:47 |
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How is it getting power?
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# ¿ Apr 10, 2015 10:52 |
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Drown this miserable planet in concrete!
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# ¿ May 23, 2015 11:40 |
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You want to sell this game to anyone? Link them this. E: vvvv Thyrork fucked around with this message at 19:07 on Jun 4, 2015 |
# ¿ Jun 4, 2015 19:04 |
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Its... horrifying!
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# ¿ Jul 13, 2015 19:32 |
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Wear it with pride, crazy fetish guy/gal! Most jerks around here have to post some incredibly lovely opinion on the internet to get an avatar bought for them, you brought gales of laughter to at least half a dozen people. E: Oh, thats why we've had no Factorio posts, 0.12 got delayed a few days ago.
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# ¿ Jul 13, 2015 19:39 |
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Roflex posted:The first time you "get" trains, especially with routing and signaling, is so immensely satisfying. My current base has a single depot for coal, iron, copper, oil (using the oil tanker mod), and stone, with a single line in/out and no deadlocks (although the occasional queue happens). Hooking up a new deposit is as simple as plopping a station blueprint, dropping an intersection on my main line, and connecting the two with rails/power. The personal roboport makes this incredibly easy, as well. What a wonderful post/avatar combination. Thyrork fucked around with this message at 03:38 on Nov 29, 2015 |
# ¿ Nov 29, 2015 00:05 |
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E: Should have refreshed!Truga posted:I'm doing this right now (using the mod for no crafting, but also not using any solar power because I find it boring). It's going to be fun when biters start attacking massively due to hilarious amounts of pollution I'll produce. I wouldn't mind really long day/night cycles as an alternative to that. Would make for some interesting planning needs.
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# ¿ Mar 8, 2016 20:48 |
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# ¿ May 5, 2024 11:05 |
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Node posted:If I hear the red alarm siren one more time I will kill myself. This, but ironically. (It is a very annoying sound, yes.)
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# ¿ Apr 2, 2016 14:36 |