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Konami were gods at 8-bit chiptunes. They had some really talented composers and sound designers that brought their games to life. Definitely the best snare drum sound on the NES. https://www.youtube.com/watch?v=a-P4SjqtRkg https://www.youtube.com/watch?v=_GMTs3SAVpY This one is from Castlevania 2 Belmont's Revenge on Game Boy, but the clip is from the album Dracula Best 2, which sounds a lot better than the game rip. https://www.youtube.com/watch?v=EPh7GyGOPzc The PC-Engine/TurboGrafx 16 had decent sound hardware. Not that it mattered once the CD addon came along, but devs made some groovy tunes with it. https://www.youtube.com/watch?v=lsMr7237_1k https://www.youtube.com/watch?v=La2N_Vl7Law https://www.youtube.com/watch?v=VCv5cHixP_c
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# ¿ Feb 13, 2015 08:38 |
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# ¿ May 22, 2024 10:37 |
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I had a bunch of GBA games when the thing was relevant, but this soundtrack was the only one that stood out: https://www.youtube.com/watch?v=VFn0Xo24R0g
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# ¿ Apr 9, 2015 18:35 |
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Pierson posted:bubble memory This is cool. I like how in the PS1/SAT/PSP versions of Gradius this boot-up sequence is included. You can skip it with the Start button though. Seibu Kaihatsu's mid-90's arcade system, the SPI, did something similar. The games came on cartridge-like daughterboards, and installing them required the motherboard to pull the new data to flash some ROMs or something (I dunno what exactly, did a brief google and didn't find anything). There's a 999 countdown and it takes close to 6 minutes. I think that's a lot longer than the bubble system. MAME actually emulates this, and will show up every time unless you have some NVRAM files that the game creates and uses. That said, it's wise to keep a MAME backup somewhere that already has those files and just copy them over to new versions (or just download a set from somewhere). Anyway, a little song plays during the countdown; I think it's based off an actual track in each game, but it's hard to tell. I found one for Viper Phase 1 (my favorite) but there are different ones for Raiden Fighters, RF2, and RFJet. Not sure if the X360 collection has these. The dotEmu PC version doesn't. https://www.youtube.com/watch?v=uipisEKogqw The Whole Internet posted:I'm just a sucker for this kind of sound though, the same way I like the NES sound. It's unapologetically retro beep boop music but I think that's what has helped it last so well to modern ears. It doesn't try to sound realistic. It sounds stylized. Yeah, I agree. There's a certain charm to it all. Lately I've been playing a lot of arcade games, so I've been enjoying the YM2151/OKI6295 tunes from the Toaplan hardware. This one makes me happy for some reason, like I'm at the beach driving with the top down: https://www.youtube.com/watch?v=lHJJ0Q9xaa8 A little older (1992), but Toaplan was really hitting their strides in BGM quality with Truxton 2 and this game: https://www.youtube.com/watch?v=NFrnzSssdRg
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# ¿ Apr 28, 2015 21:02 |
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To add to the Tohou talk from last page, a streamer I watch plays a lot of Tohou music, including this group: https://www.youtube.com/watch?v=uisP4EiYaTI I never got into the games (which is odd because I'm a fan of shmups)
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# ¿ Sep 23, 2015 00:07 |