Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
The Whole Internet
May 26, 2010

by FactsAreUseless

Commander Keenan posted:

My favorite console for VGM is the Mega Drive/Genesis. A lot of people don't like it for the robot fart sounds it commonly produced, but here is a selection of tunes I hope people would like.

Thunder Force IV - "Stand up Against Myself" - Toshiharu Yamanishi
https://www.youtube.com/watch?v=ObJVuRTIIS4

Great list!

I had thought the Genesis had better soundtracks than the SNES for many years. I didn't own either as a kid. I grew up with PC games. This opinion of mine was just from the selection of games I played at friends' houses (and I knew people in both camps), and then games I collected and binged through as an adult. I was very surprised and confused to discover the prevailing opinion was the opposite on the internet. So I ended up looking through the top shelf games for both systems and... I'm sticking to my guns :colbert:. That said, the SNES is a great console with a killer library of games on it, and of course some of them do have great soundtracks.

But anyway... I'd like to zoom in on this game a bit.


Thunderforce IV played a large role in shaping my opinion.

It's a technically impressive game in many ways, not just for the effort put into the soundtrack but the graphics as well--some of the best on the system. Also the length--10 stages which are quite long as well, with multiple pathways and minibosses and bosses. For a shmup from 1992 that's a lot of game. It is basically Thunderforce III... with more everything.

The true sign of effort in a game is when every single boss has a different theme.

The music in this game shows off nearly every style the YM2621 was capable of.

Rocking the gently caress out
https://www.youtube.com/watch?v=oTQIiIKummw

Progressive Rock/Avant Garde
https://www.youtube.com/watch?v=xC3thycKTw4

Electronic Jazz
https://www.youtube.com/watch?v=KOzgUtumOo0

Romantic 80s sci fi anime music
https://www.youtube.com/watch?v=H2JdTuFR_gw

Bio-scifi Horror
https://www.youtube.com/watch?v=m-6upLey2Ug

Beautiful, vulnerable
https://www.youtube.com/watch?v=KgWxlkiatoY

I think most often people forget that music is abstract and limitations imposed on it create unique ecosystems of sound that have huge potential, but are often never fully explored. Pretty much any console, no matter its limitations, has some good music on it. The Genesis really wasn't handicapped for a 16 bit system. It had the 6 FM channels from the YM2612 plus the 3 square waves and 1 noise channel from the SN76489 (the master system sound chip), and two pins on the motherboard for sound expansion modules like the Famicom (which no game ever used sadly). I'm just a sucker for this kind of sound though, the same way I like the NES sound. It's unapologetically retro beep boop music but I think that's what has helped it last so well to modern ears. It doesn't try to sound realistic. It sounds stylized.

The Whole Internet fucked around with this message at 22:44 on Apr 27, 2015

Adbot
ADBOT LOVES YOU

  • Locked thread