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Leal
Oct 2, 2009

oldpainless posted:

Bring back physical book copies of video games walkthroughs

Yeah, like the final fantasy 9 one

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Leal
Oct 2, 2009

Len posted:

9s is two letters

Thats a letter and a number

Leal
Oct 2, 2009
Actual content: The camp system in Baldur's Gate 3 is pretty wack for several reasons. At first I held off as much as possible because I might run out of camp supplies later down the road and some quests might progress in a way I do not want after a long rest and what results was me resting like maybe 3 times in act 1 and twice in act 2.

Now I've restarted and know that supplies are not really a problem and I kinda have an idea on quest progression on rests. Kinda. Sorta. There isn't a cut and dry "if you have this quest active or you go to this area doing a long rest will do this" list, just a "oh it'll be obvious". Anyways, that isn't the issue I'm having here. The problem is there is a bunch of companion dialogue and events and stuff that only happens if you do a long rest, which kinda sucks cause sometimes I can go awhile without needing a long rest and I'll just miss things. Apparently if you're playing Dark Urge there is a scene that requires you to do a long rest as soon as you get out of the tutorial. This sucks.

Leal
Oct 2, 2009
More like oldhintless

Leal
Oct 2, 2009

Len posted:

I put Xenosaga on my deck and every time I think about launching it I remember the cutscenes were long enough that they had save points and I just dont

Let me tell ya about disc 2 of Xenogears...

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