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Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Morpheus posted:

I don't understand how people say this. The art is the exact same. The only thing that's really changed is the paintbrush, not the design itself.

Edit: Radically different art!





The pixel graphics are what drags down Rebirth and prevents me from buying it. It's the dumbest quibble with it, sure, but I just hate that in ever screenshot I've seen I can count the pixels and it bothers me even more that it was done completely intentionally. It looks like someone's emulating a GBA game and maximized their window.

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Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Febreeze posted:

I like some aspects to open worlds over others. I never wandered around in Saints Row or GTA blowing people up for fun because it didn't feel that fun to me, however it was a blast to just grab a fast car, blast the radio and drive around at top speed until you ran into things.

Just Cause 2 had the tether, which made loving with people more fun, but I still played it to rampage around in vehicles. The game world itself was way too copy/paste with all the radio towers and various bases all with the same scenery.

Driving around aimlessly in open worlds is just the best

In Sleeping Dogs they had a little timer that recorded how long you could drive like a normal, civilized human being and then showed your best time to all your friends on steam so you could try to out-drive eachother. It's still one of my favorite parts of that game because it's surprisingly hard to obey traffic laws in that game and now cause a horrible accident, all just so you can get a few more seconds on one of your friends times.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Dr Christmas posted:

The one bad thing about Saints Row 4 is that it's hard to get a good rampage going as you progress. As new types of enemies are introduced, they replace basic ones at higher notoriety levels rather than appearing alongside them, and they appear in lower numbers. To complete many of the challenges and achievements, you basically have to grind hotspots and retreat before you complete them, and good luck if you don't figure that out before you clear them all. Plus, those rolling marauder turret robots that can only be killed by being shot in the back of the head really kill your momentum.

This is definitely my least favorite part of SR4, too. Those turrets are just bad enemies and the fact that you stop having fun to kill fodder after the like, halfway point is just a bummer. The best part of having the best items in these games, is being able to just destroy massive amounts of dudes because you've finally earned it. I didn't like the whole golden snitch thing either, it was kind of silly and fun at first. But as the enemies got more annoying and it became the only effective way to stop a fight with the annoying enemies, I began to hate it.

It's especially disappointing since they removed the four separate wanted levels from 3, and replaced it with a catch-all wanted level, so you can't even have police shootouts anymore because once you shoot a cop aliens teleport in and once you shoot enough aliens you have to fight a really annoying boss.

I mean I still love the hell out of SR4, and I'll never get tired of super powered insurance fraud. It's just got some really annoying issues.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Morpheus posted:

I'm enjoying The Evil Within as I'm unlocking more options for combat and such, but one thing that I really hate is the save room. It's sort of locked behind mirrors that you go 'into', or something, and every time you enter and leave, there's this incredibly high-pitched noise, like feedback, that plays. Bugs the poo poo out of me everytime, but the worst part is that I have a friend who suffers from migraines - she can't even be in my apartment when that noise plays, otherwise it'll set her off. So I mute it every time.

Honestly though it's just annoying as poo poo.

Annoying sound effects have become my biggest nitpick with games the past few years. This is especially prevalent in games where you do a lot of menu shuffling like JRPGs, and it seems to be a huge problem with handheld games in particular. They love making every movement of the menu cursor and selections have obnoxious, usually high pitched noises that I find distract from the game for inexplicable reasons. I've started to play a lot more games on mute just because specific sounds get on my nerves.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

kazil posted:

It's almost 2015 why in the gently caress do FPS video games still bind crouch to c?

Because crouch starts with C. Grenade starts with G. At least that's the explanation I've always assumed.

So here's a really dumb contribution. I'm playing a Japanese F2P mobile game about gundams, which says it all really. But there's this arena mode where you fight other players teams and the thing that drags it all down is that it doesn't match you up with people in your strength level at all. So a new player gets matched up with people at max level that have dudes that fire screen-clearing lasers. At least it's not mandatory, like some mobile games' pvp sections.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

slingshot effect posted:

The Fallout wiki is (mostly) incredible in its spergy minutia of stats and numbers and has completely wrecked my expectations for all other game wikis. Only UESP comes close.

Speaking of, here's the pettiest complaint I can think of. I hate it when I'm playing skyrim or something and I want to check an item or character out because I have a bunch of nerdy lore mods and like seeing how accurate the mod is. Then google's first response is always the god awful Elder Scrolls Wikia. Which is doubly awful if you're using the steam browser for any reason because the ads on wikia pages tend to crash it, at least in my experience.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Esroc posted:

A lot of games do this and it's annoying as hell. That's one thing (of many) that made me swear off modern FPS' entirely. Nowadays even if it's a squad game the enemies act like the player is the only threat on the field.

It's really obvious in the Battlefield series. Enemies will straight up saunter right past a squadmate pumping bullets into their chest, brushing shoulders, just to get to you.

Some JRPGs are specially bad about this. Like Okage: Shadow King. It was a fun, quirky game with some not so fun gameplay. See, if the main character died in battle it was game over, even if every other character had full health. It also had a gimmicky battle system where characters and enemies could attack at the same time.

Cue most battles starting with every enemy in the battle attacking the main character at the same time leading to an instant game over or near it.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

AngryRobotsInc posted:

Ah, so they went with the SMT/Persona (some of them) method.

Pretty much. Except you know the bullshit you're getting into with SMT. SMT Games also usually give you some means to to deter or deflect things that would otherwise instantly ruin your poo poo too.


Celery Face posted:

Another thing about that game is that if there was more than one of the same kind of enemy in a battle, which there always was, you couldn't even choose which one to target. It'd just be Sewer Rat X 4.

The escort missions in Dragon's Dogma are loving impossible. The people you're supposed to protect just stand right in front of the monsters and get themselves killed.

I skipped all the ones I could because they sucked. Except that plot-centric one where you could hop on the cow and just ride it to the next town and let the NPCs handle everything.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Gestalt Intellect posted:

One of them is a kickstarter game that mysteriously stopped being updated after receiving the kickstarter money and without saying anything (don't remember if it ever came back or not

This is a pretty big one dragging games down. I donated to Chroma Squad's kickstarter ages ago, they had planned the release for december 2013 according to their kickstarter.

A year later and they're still just occasionally chucking out a beta and stopped updating their supporters about the game at all. I fondly remember back when indie games first started becoming a huge thing on steam everyone was saying they'd become the best thing about gaming, the way of the future and all that but I've yet to play one that wasn't terrible, and steam has taught me to be wary of anything that embraces the early access tag.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Celery Face posted:

I love Xenosaga III but there's this one dungeon where every 15 seconds, you hear a woman on the intercom say "If you have seen the pilot of Omega Res Novae, please contact security immediately." Had to mute my TV over that.

In Final Fantasy X there's a dungeon where there's a guy shouting...something over the intercom constantly. For the life of me all I hear is "An Annoying oval office" forever. In 13 there's a huge climactic dungeon where you go to beat up an old man/futurepope and throughout most of it there's a loud annoying warning siren going. Both of these sounds continue through cutscenes too.

Kugyou no Tenshi posted:

I wonder how many games there are that pull that kind of poo poo. Specifically, using a hidden drop table based on a hidden ID that you cannot in any way influence. Any others known (so I can avoid them)?

Only similar thing I can think of would be the IDs in the first PSO, which were completely controllable. They were based on your name and controlled what items dropped for you. Some items only dropped for some ID colors, and some ID colors got nothing good. The end result was a lot of people with gibberish named characters just so they could get specific items that had 0.00001 drop rates from rare monsters, if they had four people playing with them.

And since I played a lot of PSO, what dragged that game down was everything about its drop system, but most notably the ability to steal items. You see, if you all killed whatever rainbow penguin was there it would drop exactly one item. Whoever got there first could pick it up and everyone else could get hosed. People stole items they didn't need and didn't want just to be assholes, and some classes were much better at being able to clear a whole room in one attack and pick up all the items than others so you were kind of screwed if you were a melee class.

Nuebot has a new favorite as of 01:06 on Jan 7, 2015

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

melon cat posted:

I've always felt the same way about minigames. I don't mind having them in a game as a 100% optional distraction, but when the developer forces you to play them as part of the regular game playthrough (I'm looking at you, Red Dead Redemption and GTA 5) it does get irritating.

This was responsible for a decent number of low scores for one of my favorite games. NIER had a fishing minigame early on you had to do once. Follow the quest marker like you had been up until then, fish and then go home. You could even fail it three times and they'd give you the item and let you ignore it forever from then on. But a lot of reviewers just could not get their heads around this mini game for some reason and gave the game an abysmal score for it, instead of the medicore score it would have gotten otherwise.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
So I imported a copy of Gundam Breaker 2 and there's one stage for the life of me I can't S-Rank. It's driving me mad because the problem, as far as I can tell, is simply that the stage has gently caress all for enemies. There are very few and if you want to get a good rank in it you have to drag out every fight for absolute maximum score. To cap it off this stage has the most obnoxious boss in a video game I've fought in a while. A giant two-wheeled ship that charges around the arena, while charging it's invincible and it spawns enemies that ride around in little wheels that like to hit you and stunlock you if you aren't constantly on the look out for them. Oh and the boss is only vulnerable for a few seconds so you usually get stunlocked by the wheely fucks trying to shoot it.

As far as I can tell there isn't even any good reward for getting an S rank on this mission since it's an early one.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

RillAkBea posted:

Having played some of the Gundam games on PSP, I'd assume there's some stupid hidden objective with a crazy specific unlock sequence. :v:

It's possible, but not that likely. The Breaker games are more arcadey so you blast through stages blowing dudes up or cutting them apart at your leisure, and you get more points for blowing limbs off so on a stage with very, very few enemies you kind of have to dismember your enemies which is hard if you're too strong. But so far that's the only stage like that, every other boss and level has been really fun. It is super grindy though, at least the grind is fun.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Alteisen posted:

FF14 is insanely popular so probably not.


Also this, wasting 4 hours to non stop wipes due to retards is not my idea of fun.

I feel the biggest reason Guild Wars 2 has been the most successful post WoW MMO it didn't do any of that crap, loot is instanced, no raids, no roles, everyone can heal or support in a group if it calls for it, it is in bad need of more content after 2 and a half years.

GW2 does have raids and they gateway your crafting and stuff though, and since they're all super old content it can be almost impossible to do them unless you're playing with friends because the randoms will literally refuse to do it unless you're either so over-geared you have no real reason to do them or you pay them for the privilege of being in their party.

That and having nothing else to do (because I couldn't get any raid materials) but kill the same dragon every few hours really dragged down GW2 for me.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
No, not fractals, the catacombs. They call it a dungeon but it's the same thing in the end.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Alteisen posted:

What Catacombs dude? :confused:

The only Catacombs in the game are the Ascalonian Catacombs which is a level 30-35 its the easiest dungeon in the game, party of 5 people only.

It's still difficult to solo outside of a few classes/builds and if absolutely no one will random it then it can be difficult to finish let alone farm.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Tiggum posted:


Although speaking of graphics settings, I never know what to set them to anyway. I don't even know what most of them do. Will checking this box make a noticeable difference to how the game looks? Will it make a noticeable difference to how the game runs? :iiam:

I have this problem with a lot of games. It might just have been growing up with NES and SNES games and just never really developing whatever it is that makes some people care super hard about graphics. But I usually just don't get that fussed about the graphics until it starts impacting gameplay. Which becomes a hassle when I have to mess with settings due to bugs or other issues. In some games twitching the ultra refracted shadows slider up a notch might do absolutely nothing visually, but it might cause the game to chug and then crash any time I look at a mountain. Then they never seem to have the settings I actually want. I hate it when a game doesn't let me turn off motion blur or screen shake, or as was the case with fallout 3/NV disable the annoying color filters.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

muscles like this? posted:

Resonance of Fate has a weird combat system and for some reason they decided that the tutorial wouldn't be in the starting town. As such when you're traveling to the tutorial you can get attacked by enemies and have no idea how to actually fight them.

I played Resonance of Fate and it just bewildered me at how hosed it was. But to avoid writing an essay about that game I'll cut it all down to one major complaint that irked me to no end. Enemies aren't limited to the same restrictions you were with the battle system. So here I go trying to figure out the game because it does very little to bother explaining how to actually do anything, when a battle with a bunch of fat men show up. Of course you can only control one character at a time and have limited time to move around and attack. On the other hand the three fat dudes I encountered just wandered around the battle stage freely stunlocking all my dudes with no care to the battle system rules imposed on the player. While I'm aware most games let enemies cheat to some degree, when the AI blatantly doesn't play by the same rules in the least I don't even get the point in bothering.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Len posted:

Except if a fighting game didn't have a plot there would be people on the internet bitching about it being completely plotless. There's no real way to win.

This is where it comes down to the specific franchises. Soul Calibur, for example, you are 100% correct and the fact that they destroyed the single player campaigns really hurt 4 and 5. But Soul Calibur isn't exactly a super competitive or skill-based game.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Gestalt Intellect posted:

But then you would be cutting out half the game.


TTYD has several chapters that are over 50% backtracking (the superspooky chapter comes to mind, in which you have to backtrack back across the forest no less than 4 times).

It's fabulous your first time but I did not find it easy to replay. The second (and to some extent the third) chapter is very boring once you've played the game before, and then you have the turbo backtracking chapter to look forward to right after that if I'm remembering the order right. Of course it's still miles ahead of super paper mario. God what a disappointment that game was by comparison. Whether you judge it as an action game or as a paper mario game it's just dumb.

This is especially bad if you're trying to 100% the game since a lot of the side quests are just back tracking. And like half of them have you going to and from the glitzpit which has a really annoying, unskippable cutscene to get to.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Horrible Smutbeast posted:

Darkest Dungeon, I love you bro but you got some issues. Mostly that if you give me two crusaders in the first 3 weeks the game becomes trivialized and I have no intention or hiring any of the shittier classes now. Hellion? Maybe if I want someone who's skills turn them into a wet paperbag poking at the enemy with a stick. Jester? Hahah get the gently caress out, what the hell are you even doing. Grave Digger? Cool, you can't even dig graves without an item like everyone else, go diddle yourself in the corner with the Plague Doctor and the Leper.

One Vetsal, one Highwayman and two Crusaders make the game so goddamn easy it's not even funny. And then I figured out how to take out the enemies in the back of the formations with never ending Holy Lances from both Crusaders. Then if they get super racist towards certain enemies you're basically made for the rest of the game.

I'm really digging the game, it's one of the most fun ones I've played in a long time, but the devs seriously have to re-balance some of the classes so they're useful beyond "puts lovely damage over time effect on someone."

That's how I felt too, but turns out, DoTs are rad against bosses. That poo poo stacks. Don't use that one awful move that debuffs the hellion, she can buff herself and just wreck anything single target. I'm not sure how your crusaders manage to be good, all the ones I get are made of paper and get crushed then go insane. A team with a hellion and a leper meanwhile are pretty much just a blender and destroy everything in the front two spots.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

moosecow333 posted:

Oh, is that how that scene is supposed to go? I apparently hit a bug and no one stopped shooting at me. I was basically smashing the heal button as I furiously dodged and weaved

This happened my first time through, except I didn't heal fast enough and died like two steps from the end. I was all "How the gently caress are people supposed to beat this?" then I tried again and everything worked proper.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
I think I have a new least favorite thing in pretty much any game ever. Random critical hits. Crits can be cool if you get them for hitting a weak point, or if you have a skill that gives them to you. But when I lose a fight because the RNG just decided to give the enemies a string of random blows that destroyed me, or if I win a fight literally just because I got lucky. It takes the fun out of the game. I don't like it when my game is decided for me purely by luck.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Kimmalah posted:

As I understand it that ring was made to make it easier for people to stay within soul memory range of each other to play co-op more than anything to do with pvp.

I'd have to say this is pretty likely. If the PVP covenents, soul memory and general treatment of dark souls two didn't make it clear. From doesn't really give much of a poo poo about the people who want to hang out at specific levels and PVP honor duel forever.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Tiggum posted:

In Skyrim, I have a small army of people who will drop everything and follow me into danger at a moment's notice - but only if none of the others are coming too. I understand the logistical, gameplay and technological limitations, but it kind of makes having so many of them completely pointless. I could swap them around, but Jordis already has the best weapons and armour I had spare, and she's carrying some stuff for me that would be a pain to switch over. It would be really nice if you could send them to run errands or something at least, even if you can't bring more than one with you at a time.

Also, is it just me or are dragons pissweak in this game? A bandit leader with a magic weapon can still kill me if I'm not careful, but when a dragon shows up I just stand there and shoot lightning at it until it dies. Their attacks do gently caress all. Even an ordinary bear is more of a threat.

I have a mod that lets me have 100 followers. The game does not appreciate 100 skeletons in a small house. I think the game design was basically just "gently caress it, they'll mod it later" so you get weak dragons and a really limited follower system with awful AI. But then there are mods to make dragons horrible murder monsters and your followers slightly less dumb!

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Master Twig posted:

In Sleeping Dogs you have missions, and those missions have checkpoints. This is good. However, there are spots on the map where you have to do drug busts, which usually involves fighting a gang of thugs. If you die in these fights, which are usually much harder than fights in missions, instead of being able to quickly and easily restart, you instead go to a hospital and lose a lot of cash. So of course you're going to reload, but then you have to go through the process of getting to the spot again, and pick up the extra boosts from vendors along the way. So what should happen instantly, takes a couple minutes. It's a huge pain in the rear end.

Counter point: You're dying in a game where the entire combat boils down to hitting the counter attack button, which basically makes you an immortal murder master.

So Gundam Breaker 2 is a rad game. It's got one huge problem though, you constantly need more money. The easiest way to farm money is an easy, but super boring mission. Most missions in the game are easy and varying degrees of fun. But they usually give out poo poo for cash. It just gets so repetitive doing the same mission over and over and over so I can afford to jazz up my latest robot.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
So since I actually have cause to play my 3DS again, there's something dragging down all my games.

Nintendo, how long has it been since the GBA? Why can we still not get a handheld with a screen that works in natural light. I live in a place that's sunny as hell, and any time it's not overcast, if I'm outside I can not see anything on screen. It kind of defeats the purpose of using a hand held system.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

10 Beers posted:

As much as I love Skyrim, that quest aggravates the poo poo out of me. Some of the gems are hidden in faction areas, such as the Mage College, Assassin's Guild, etc. I shouldn't have to join evert drat group to complete the quest. I understand how that could happen in real life, but dammit, my 2 handed warrior doesn't wanna join the Mage College!

I'm pretty sure you can just break into the arch mage's office and take it.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Len posted:

http://www.destructoid.com/man-hate-buys-rosalina-luma-amiibo-in-bulk-so-fans-can-t-have-them-285999.phtml

He also plans to buy other female figures so others can't. Why are nerds the worst?

This poo poo annoys me because it's so similar to what happened to the Majora's Mask 3DS. The pre-orders were all gone within seconds. Literally seconds. Most of those went to people who just wanted to resell them. Then retailers continued to gently caress up ensuring that as few people who actually wanted to play their fancy new DS got it as they possibly could. Now there's hundreds of them on various internet reselling platforms that very few people are buying because not supporting this poo poo seems to be one of the few things nerds can generally agree on for once.


Phobophilia posted:

Anybody who cares about the Latest Nintendo Marketing Gimmick: Amiibo, are the ones contributing to the Problem.

Some people just want some dumb toys, man. Not have to worry about going to specific stores and praying that shut-in nerds didn't take them all first because the people making them will literally never make another one again for no reason at all other than gently caress you. It's a bit of a drag when people do poo poo like that.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

ChaosArgate posted:

Calling it DLC is a little strong. They're just little figures that give a little bonus in games that support them. No game that uses Amiibo thus far makes them an integral part of the experience and they're handled so that every figure of one character has the same data as each other so you don't need a specific Link figure to train in Smash and also use for Hyrule Warriors. That said I think they make pretty great desk candy and decorative pieces and where the hell else am I going to find merchandise for Punch Out, F-Zero or Xenoblade.

But in some games they do give you bonus costumes and such. While it's not quite an integral part of the game, it's a bummer if your absolute favorite character is Rosalina (as is the case with my sister who we've been searching up and down across one state and one Canadian province for that bloody amiibo for) only to find out that whoops there's none but hey this rear end in a top hat has all of them and you'll never get one. Feel free to never enjoy any content Nintendo puts out for the Rosalina amiibo.


Kimmalah posted:

My mom watched me play Skyrim once and left in disgust when I shot a deer. Sorry mom. :(

When Pikmin first came out it literally made my mother cry. She was like "Oh hey what are you playing, let me try" because she's weird like that. Then they started drowning and screaming and she put the controller down and walked away trying not to cry. She disapproves of my love for that series to this day.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
I'd just like to say that I like Tiggum. I don't care much for the things he says but I like him. I could read you guys arguing with him all day long.

Anyway, Dragonball Xenoverse is fun. It has a few minor annoyances though, like how the game throws me out in some lovely arena instead of near the quest counter while I'm farming dudes. And the RNG. Some missions have hard to beat optional goals that result in extra fights that drop the stuff you want. Except even if you complete the goal, there's only a small chance you'll actually activate the encounter. Because gently caress you. I like the game though. I got to beat up a five year old and his dad.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Captain Lavender posted:

I had a similar dilemma with buying a kindle recently. I smashed my old kindle in a car door, and it broke but good. I loved that kindle, and I loved the buttons on the side to scroll through the pages.

I went to amazon to replace it, but now they just make them without buttons; they're all touch screens. So now my choice is to either not get one or get one and bitch about the buttons I don't have. I know what I'm buying, but I also know that I'm missing what I've come to love from the product. :( :(

You could always just play morrowind forever and never accept that things change like some elder scrolls fans just look up the old kindle model on amazon and grab one for cheap. I did that with my headset because the brand changed to being a weird one-ear skype chat thing instead of an ear covering noise cancelling headset that I liked so I bought the old model for like five bucks.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
Oh so here's a thing that brings down skyrim that isn't this. That everyone's immortal. I mean, I'm the dragonborn right? I should be high king. It's just a hassle to open up the console, turn people off from being essential, then murdering them.

Bonus points: you could also just murder the mages guild if everyone was mortal. No more mages.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Catpain Slack posted:

One thing that bothered me with Skyrim's quests are the "Collect 10 hairy rat's anuses for this one wanker". If you happen to get that quest, even if you have it turned off in the quest log, every time you pick up a rat's anus you get an annoying "1/10 anuses collected"-text onscreen. And it's even a repeatable quest so it doesn't stop even if you happen to collect all said anuses.

Stop tracking it and that stopped happening, I think.

Anyway I got Majora's Mask for the 3DS and I know I bitched about this before but god drat. The game is so visually dark that I literally can not play it unless I'm inside. Because the most minute amount of natural light renders the whole screen solid black, aside from Link's pale rear end arms. So I can play it at home, or at five AM before the sun rises proper. I really, really wanted to play this game while out and about because I loved Majora's Mask.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Kruller posted:

You might need a new 3DS, man. I often play at work, with annoyingly bright office light, and have no issues seeing anything. Are your brightness settings set on 1?

That's not natural light. If I worked in an office I could probably play in there without issue because other kinds of light doesn't cause any problem. It's pretty much just the sun. I'm assuming it's whatever kind of screens Nintendo uses because I can use my phone just fine out in the sun and see perfectly, but I bring out the 3DS and can't see poo poo.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

ChaosArgate posted:

What brightness do you have it set to? I don't think there's a screen in the world that can be seen in natural sunlight at low brightness.

5. I had to check the other day because I was getting annoyed by not seeing things. I specifically brought the 3DS to play because I knew I'd be stuck waiting outside for a while. Turns out 5 isn't good enough.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Elysiume posted:

I want a game like Skyrim but with the controls from Dark Souls or Monster Hunter. Or a game like Fallout but with the controls from just about any other shooter.

I said this once on gamefaqs or somewhere equally stupid and instantly the thread of conversation became how retarded I was for daring to compare a babby game like Skyrim to our lord and savior Dark Souls in any way or mention them in the same sentence. I still agree that it would be a good idea because they control really fun, but it seems like Dragon's Dogma would be the closest to it.

So chalk me up as another of those "The people playing it drag down Dark Souls" people.


Ugly In The Morning posted:

The armored guys were worse for me since if they're next to a normal dude with an everyday average punchable face, it's pretty hard to get batman to hit the guy he can hit instead of going and punching the armored one like an idiot.

Stunrod guys were the absolute worst in Asylum, for me. Any area with them instantly became really lovely because they liked to just get in the way and cause you to get hurt because batman's toe accidentally collided with them.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Kugyou no Tenshi posted:

When there's very little difference between "PvP" and "griefing", and I've been invaded by more than my fair share of MegaMule clones (seriously, an SL1 one-handing the Dragon's Tooth?), I would say that the only thing more toxic than the blowdart snipers is the community, yeah.

So here's a mean spirited anecdote. Well after dark souls 2 came out I played the first one again and screwed around with cheat engine and gave my character the ability to petrify other players instantly, it's worth noting that most of the people I invaded already had infinite HP active. I got a lot of hate mail for it. I felt that "git gud" was the appropriate response.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Austrian mook posted:

cheating is disgusting.



So that aside, I reinstalled oblivion and played that for a few minutes. Then stopped with a resounding "why". Most of the good mods for it are gone from the nexus and I just don't care enough to hunt them all down, and the game did not age well. So I guess oblivion being crap and not holding up to my memory of having fun of it is the problem here?

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Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
So GTAV came out on PC and it's pretty fun, aside from a few really annoying things. Like the load times. The last time I played a game with load times this bad was Sonic '06. I'm not really exaggerating, I've just been spoiled by games that didn't take forever to load the most minute thing. Secondly, unlocking things online isn't that bad unless you want to unlock everything. Most guns have a "kill 400 players..." cosmetic unlock which is insane and to get all of the car customizations you have to win races against other people online. Even if you're just exploiting the game and racing with a friend to get 50 races in each category as fast as you can, that's still a lot of time just spent doing boring races. My last complaint about the game is that while the best part is the chaotic open world aspect, Rockstar apparently disagrees and they really frown on doing things like shooting other people. Or blowing up their cars. Blowing up another person's car will get you marked as a "bad sport" and eventually land you in a server pool exclusively of other bad sport players, people who chronically quit games and the like.

So I guess what I'm saying is, it's a fun game but rockstar seems to have forgotten what made GTA fun in the first place.

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