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Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Discendo Vox posted:

Oh. Great. Wonderful. Thank you. Now I guess I'd better go reinstall the game. :smith:

You still have to do like 30 instances of the game to complete it, though. They didn't improve that annoyance, which sucked.

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Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
I also have quite a few of the multiplayer things to do... ;_;

Snuffman
May 21, 2004

So far so good with the DLC. The missions are definitely tougher.

Haven't unlocked a lot of the T-bone character skills yet, but as a protagonist he's waaay more likeable than Aiden and I enjoy his banter with Sheila.

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
Well, I did another few levels of the drinking game. The patch made the icons move a lot less on their own, and your corrections seem stronger. It's a lot more bearable now.

Has anyone tried to clean out the top-tier poker game? the quantities of money involved seemed absurd, even compared with other ingame prices.

UnfortunateSexFart
May 18, 2008

𒃻 𒌓𒁉𒋫 𒆷𒁀𒅅𒆷
𒆠𒂖 𒌉 𒌫 𒁮𒈠𒈾𒅗 𒂉 𒉡𒌒𒂉𒊑


Discendo Vox posted:

Has anyone tried to clean out the top-tier poker game? the quantities of money involved seemed absurd, even compared with other ingame prices.

Yep, even took a photo of the dejected look on that smug prick's face

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
I'm a bit torn about some of the sidegame stuff- on the one hand, it's annoying to get nothing for completing them 100% (especially the money race ARGs). On the other hand, almost all of them are janky and unfun to play.

None of this is helped that my computer's at the bare minimum for playing this game.

Dvlos
Aug 26, 2003

"I came here to argue with you about a freaking television show!"
I have the season pass but I don't see the tbone DLC anywhere does that show up after you beat the game?

Hexenritter
May 20, 2001


Dvlos posted:

I have the season pass but I don't see the tbone DLC anywhere does that show up after you beat the game?

The New Game/Continue options will now read "Aidan Pearce New Game" and "Aidan Pearce Continue" while T-Bone's campaign is directly underneath those and reads "Watch_Dogs(r) Bad Blood".

Getting the U-100 LMG from the second side-mission I did was a "yaay" moment but for the most part I've been attempting to complete them with the optional "no weapons" objective, killing fools through detonating their grenades/environmentals and T-Bone's lovely pipe wrench/stungun combo.

Hexenritter fucked around with this message at 00:53 on Sep 25, 2014

Dvlos
Aug 26, 2003

"I came here to argue with you about a freaking television show!"
I have the final mod copied in but the first three dialog boxes are blank on my mAin mode.

HaitianDivorce
Jul 29, 2012

Discendo Vox posted:

I'm a bit torn about some of the sidegame stuff- on the one hand, it's annoying to get nothing for completing them 100% (especially the money race ARGs). On the other hand, almost all of them are janky and unfun to play.

...So what's there to be torn about?

I went out and bought Arkham Origins again rather than go back to this game. There's just not that much fun to it.

Dalax
Oct 27, 2007

Apologies in advance if this got answered/has been asked 4,000 times but I can't be reading 135 pages with possible spoilers and I'm too cheap to upgrade to search. So:

Has anyone figured out the memory leak/hogging problem on PC yet? I don't want to be limited to an hour and a half each time I want to play.

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.

HaitianDivorce posted:

...So what's there to be torn about?

I went out and bought Arkham Origins again rather than go back to this game. There's just not that much fun to it.

I'm a fairly hardcore completionist. For example, I have everything in every AC game on steam except 2 side objectives in AC3, which I work on sporadically between 100%ing Lego games.

Additionally, I'm one of the players for whom Arkham Origins combat is incredibly inconsistent and buggy. I've got all the storyline stuff and predator stuff, but almost all of the combat room challenges are impossible.

Hexenritter
May 20, 2001


Dalax posted:

Apologies in advance if this got answered/has been asked 4,000 times but I can't be reading 135 pages with possible spoilers and I'm too cheap to upgrade to search. So:

Has anyone figured out the memory leak/hogging problem on PC yet? I don't want to be limited to an hour and a half each time I want to play.

Nope. It still happens, as I found out last night.

HaitianDivorce
Jul 29, 2012

Discendo Vox posted:

I'm a fairly hardcore completionist. For example, I have everything in every AC game on steam except 2 side objectives in AC3, which I work on sporadically between 100%ing Lego games.

Additionally, I'm one of the players for whom Arkham Origins combat is incredibly inconsistent and buggy. I've got all the storyline stuff and predator stuff, but almost all of the combat room challenges are impossible.

Whatever floats your boat, dude. I burned through almost all of the Ezio trilogy a few years back so I know the compulsion, but like hell was I going to 100% Leonardo's loving tank mission.

Or this game, for that matter.

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Dalax posted:

Apologies in advance if this got answered/has been asked 4,000 times but I can't be reading 135 pages with possible spoilers and I'm too cheap to upgrade to search. So:

Has anyone figured out the memory leak/hogging problem on PC yet? I don't want to be limited to an hour and a half each time I want to play.
Welcome to Ubisoft games. This will most likely join the AC4's "delete all progress" glitch in that it will be forever there.

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?
So, uh... I'm reading that they toned down the drinking game? It's impossible loving bullshit as it is now; what was it like before?

I'm about to just throw in the towel on this game and start playing something that's actually fun. It seems like some new thing pisses me off about the game every few minutes.

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.

...! posted:

So, uh... I'm reading that they toned down the drinking game? It's impossible loving bullshit as it is now; what was it like before?

I'm about to just throw in the towel on this game and start playing something that's actually fun. It seems like some new thing pisses me off about the game every few minutes.

The challenges where you have to keep an icon inside a circle are more responsive, have a shorter completion time and seem to wander off less.

UnfortunateSexFart
May 18, 2008

𒃻 𒌓𒁉𒋫 𒆷𒁀𒅅𒆷
𒆠𒂖 𒌉 𒌫 𒁮𒈠𒈾𒅗 𒂉 𒉡𒌒𒂉𒊑


I played the first act of Bad Blood. T-Bone's voice actor is so terrible - he sounds like a Canadian trying to sound like a mix of different southern US accents. edit: just checked his IMDB, he grew up in Canada.

The game is exactly like the rest of of Watch Dogs too. After playing TLOU and now Destiny my brain won't revert to its weird controls. I liked WD more than most people but was almost relieved when I finished it.

Tempo 119
Apr 17, 2006

Just powered through Bad Blood in one sitting. It doesn't do a whole lot differently from the main game, the story's still totally hokey and incoherent on the whole, but just having a protagonist who is vaguely likeable helps a ton. There are some great little moments between characters, and the end credits scene is actually adorable. Hopefully the bit in the last mission where they talk about staying in Chicago and teaming up with Aiden Pearce isn't a teaser for the sequel because holy poo poo nobody wants that.

Edit: spent some time with the side content today. The procedurally-generated "street sweep" missions are neat, especially in co-op. You can kind of destroy them all with the RC car though, since the stun gun doesn't count as a kill or a weapon use, and the AI is largely oblivious to it.

I didn't mind the driving missions in the main game but some of the new ones are just atrocious. loving escort missions, of all things.

Tempo 119 fucked around with this message at 00:51 on Sep 29, 2014

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
I finished the drinking games. Interestingly, the three opponents are meant to mirror (and, early in development, may have been intended to be) Iraq, Damen, and T-Bone, in increasing order of difficulty. There are some nice touches to their respective characters that makes me wish the game wasn't so horrible.

I still can't clear out a poker table, due to a combination of boredom with poker, a lack of knowledge of how I should be reading AI tells, and the buggy interface (having to reactivate your phone every hand and rush into the camera is frustrating).

GUI
Nov 5, 2005

I don't know what the drinking minigame was like before the patch but I did all 3 recently and got them all on my first try.

My only problem now is that I'm sitting at around 70% completion and just started Act 3 and despite finding the Ms. Crumby song I've been running everywhere to mission markers scanning pedestrians along the way because I still can't find Black and White. :smithicide:

Michaellaneous
Oct 30, 2013

Buy the upgrade that shows interesting things in pedestrians and drive through the city.

TheSpiritFox
Jan 4, 2009

I'm just a memory, I can't give you any new information.

I love when people cheat at decryption. They're always terrible and they always just stand in the street so I can run them over long enough to get the file away and then book it around the city for 5 minutes to win. I had voice chat enabled. The guy zooming around on foot at 60 mph who was invulnerable to all forms of damage started screaming at me for cheating. :smugbert:

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
Can I get complete the online progression requirements with nonpublic games? Aside from slowly grinding out the fixer contracts, those are the main hassle left for me to get to 100%.

GUI
Nov 5, 2005

I'm nearing the end of the game and thankfully managed to find the song I was missing.
I know people have complained about the mediocre storyline already, but what's with the plothole regarding Aiden's identity? It's so enormous that I feel like I'm missing something:
The first Act almost exclusively deals with him trying to get to some guy so they don't find out his identity, yet while driving around the city early on in the game you keep hearing random radio reports about ~~The Vigilante Aiden Pearce~~. As far as I know they're tied to the reputation system and I assumed I had maxed my reputation way earlier than the developers assumed most players would, so I ignored it and took it as a small oversight. However, by the time you mee T-Bone in Act 3 he shows you a TV report with a Picture of Aiden Pearce talking about how he's The Vigilante and Aiden is like "eh, yeah whatever." After this Act 4 Chapter 2 rolls by and Damien reveals to all of Chicago that Aiden Pearce is THE VIGILANTE and everyone is surprised for some reason despite news reports mentioning it non-stop way beforehand??? What the gently caress.

And it sure would be cool if every single side activity in this game didn't immediately stop whatever song you have playing at the moment.

ymgve
Jan 2, 2004


:dukedog:
Offensive Clock
Bad writing. That's it. You could argue that he's only covering up that he was involved in the Stadium incident at the start of the game since that wasn't pure vigilantism but no, it's still stupid.

I, Butthole
Jun 30, 2007

Begin the operations of the gas chambers, gas schools, gas universities, gas libraries, gas museums, gas dance halls, and gas threads, etcetera.
I DEMAND IT
The DLC is just as dumb. T-Bone is a bit more likable than Pearce, but only by fact that he's not a literal wet paper towel, and the story point of how he's begging for forgiveness for his residual guilt from the whopping eleven people he killed in the 2003 blackout after shooting thousands of dudes in the face minutes prior is just as dumb as the main story. The remote control car is cute and makes a few challenges a cakewalk, and all the side mission stuff could have been a nice breath of fresh air with the Sheila subplot (who immediately is convinced that T-Bone is The Vigilante, despite at that point having spied on him, talked to him on the phone regularly, and is a SENIOR DETECTIVE WITH THE CHICAGO PD) but it's all recycled hideouts and enemy locations/patrols from the base game.

ymgve
Jan 2, 2004


:dukedog:
Offensive Clock

I, Butthole posted:

The DLC is just as dumb. T-Bone is a bit more likable than Pearce, but only by fact that he's not a literal wet paper towel, and the story point of how he's begging for forgiveness for his residual guilt from the whopping eleven people he killed in the 2003 blackout after shooting thousands of dudes in the face minutes prior is just as dumb as the main story. The remote control car is cute and makes a few challenges a cakewalk, and all the side mission stuff could have been a nice breath of fresh air with the Sheila subplot (who immediately is convinced that T-Bone is The Vigilante, despite at that point having spied on him, talked to him on the phone regularly, and is a SENIOR DETECTIVE WITH THE CHICAGO PD) but it's all recycled hideouts and enemy locations/patrols from the base game.

Hey, those thousands of generic thug dudes had it coming. They shot at me first. (Or would have, if I hadn't sniped them with my trusty silenced pistol already)

Static!
Jul 17, 2007

Hold on, I'm watching this...

ymgve posted:

Hey, those thousands of generic thug dudes had it coming. They shot at me first. (Or would have, if I hadn't sniped them with my trusty silenced pistol already)

No kills, huh? A wrench to your short and curlys, and a tazer to your neck. Batman it up with T-Bone.

Hexenritter
May 20, 2001


T-Bone's melee attacks are ace, the wrench/taser combo makes me cringe while Aiden's collapsible baton takedowns were just "meh". Getting cracked with a collapsible baton is one thing but being belted full-swing by a pipe wrench only to have your assailant jab you with a taser and make you wet yourself afterwards is a thousand times cooler/more hilarious.

Also, given one of my first weapon pickups as T-Bone was the U100 LMG and the fact that it was my go-to cleanup tool, there have been an inordinate amount of motherfuckers get hosed in my game.

Jake Armitage
Dec 11, 2004

+69 Pimp

I, Butthole posted:

The DLC is just as dumb.

I actually think the DLC improved the game in just about every way. The RC car does make the fixer missions trivial, and I have this maddening deja vu in every single one of them that I've been doing the same mission 5 times each, but otherwise its a huge improvement over the main game. Better protagonist, better tools, better story. Cameras with guns. I've been enjoying it. Its not great, but its not "as dumb" as the main game.

I'm still surprised people generally didn't like this game. It had issues, and it was a far cry from what was promised in the announcement (like every game is), but its a good game. Or maybe it just struck a particular chord with me. I remember playing the GTA III games and thinking "this is for easily titilated children, I wish they'd make a game like this in a cyberpunk universe" and I kind of, sort of got it. But I honestly I haven't spent this much time with a game in years.

Party Plane Jones
Jul 1, 2007

by Reene
Fun Shoe
Mechanically the game ranged from mediocre to occasionally brilliant but plotwise it was absolutely terrible. If they still have the same plot (which features incredibly :byodame: moments by a character who ends up killing herself because ???) in the second game I wouldn't bother looking at it.

Hexenritter
May 20, 2001


Jake Armitage posted:

I wish they'd make a game like this in a cyberpunk universe" and I kind of, sort of got it. But I honestly I haven't spent this much time with a game in years.

This part of your post, combined with your username/avatar only further make me tingle for the Cyberpunk 2020 game being made by the Witcher devs.

Moartoast
Jan 16, 2011

Another unfunny, threadshitting knob-end.
The thing that gets my goat about WD is how non-committal they were to the cyberpunk theme, while their attempts to ground it were equally non-committal and flat. Really, the whole game is just a bunch of half-baked stuff that could have turned out completely awesome if there was any kind of focus or cohesive vision, which it seems like there was at some point, before it got handed off to several different development houses with conflicting design ideas and poor communication. I'm still super-bummed about it, because the potential is right the hell there, yet largely unfulfilled.

But hey, at least Ubisoft wasn't wrong about Aiden Pearce being iconic. He's an icon of everything loving terrible about modern "marketable" protagonists, but that still counts!

RICHUNCLEPENNYBAGS
Dec 21, 2010
So I just picked this up and so far I've enjoyed it quite a bit. I'm not sure why everyone's so down on it. I had an insanely hard time with a mission where you were supposed to "knock down" a gang boss but apparently I should have been equipping myself with sick weapons so that's likely my problem.

Cemetry Gator
Apr 3, 2007

Do you find something comical about my appearance when I'm driving my automobile?
The game just lacked cohesion. It was mostly competent, except for the story, which was terrible, but everything else about the game was just sort of... there. Like, none of the characters were particularly likable. The game play didn't really feel challenging, like, it didn't seem like there was a lot for me to do. The environment was kind of bland.

Then there were things that stuck out like a sore thumb. For example, you're supposed to be all about justice and standing up to a system that documents every person in the city of Chicago... except you're also running around robbing their bank accounts from their cellphones, listening in on their phone conversations, and all that mess. It's like, who am I supposed to be playing?

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
Do I need to win online races to complete that multiplayer part of the completion ring? I'm not sure that's physically possible.

J-Spot
May 7, 2002

Discendo Vox posted:

Do I need to win online races to complete that multiplayer part of the completion ring? I'm not sure that's physically possible.
As I recall you just need to finish the race before the timer runs down.

Discendo Vox
Mar 21, 2013

We don't need to have that dialogue because it's obvious, trivial, and has already been had a thousand times.
Oh, thank goodness- that, and the other multiplayer requirements, are at least doable, even if they're uninteresting. I really don't enjoy competitive multiplayer, but the allure of the percentage marker keeps stringing me along.

Speaking of which, What's the highest level of Shell Game you've gotten to? It seems as if many of the minigames (particularly drinking) have an extra 11th tier "extreme" version, and I'm curious how something like the shell game could actually get harder.

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Moartoast
Jan 16, 2011

Another unfunny, threadshitting knob-end.

Cemetry Gator posted:

Then there were things that stuck out like a sore thumb. For example, you're supposed to be all about justice and standing up to a system that documents every person in the city of Chicago... except you're also running around robbing their bank accounts from their cellphones, listening in on their phone conversations, and all that mess. It's like, who am I supposed to be playing?

Ubisoft tried to play up this stuff as "morally ambiguous" in the pre-release marketing. Problem is, almost every attempt at moral ambiguity falls flat on its face when the game is really obviously trying to make Aiden Pearce look like a (marketable) hero by the end. The whole game felt like setup for a Spec Ops: The Line rugpull that never happened. Actually, scratch that, it felt like Spec Ops if they ended the game with "ACTUALLY WALKER IS AN AWESOME BADASS SUPERHERO GET HYPE FOR THE SEQUEL"

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