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Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Esser-Z posted:

MAGZ sound pretty amusing! I'm planning to find a cheap single terminator and check out how the spare heads look on the body. If it doesn't work out, well, I'll just paint the Termie on his own as a lone, doomed Marine.

Meanwhile, I've named my force commanders. My orks have a purple-including colorscheme*, so my Ghazkghull Mag Thraka will be painted up as Warboss Waaaghrio Deffskul, with the appropriate color layout.

The Tau leader will be Shas'o Bama.

I like puns.


*My Tau probobaly will too. SAINTS RULE FOR THE GREATER GOOD

Well waddaya waitin' for, yoof? Get on da job and make it a good 'un!

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Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Lol if they lose bodies at the end of combats it's going to be - charge, then lose dudes on the charge, lose dudes in combat, lose dudes at the end of combat. Ridiculous

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Discospawn posted:

I don't know if I would give them enough credit to say that WAAAAGH! is new. It just allows Orks to behave the same as they did when their last codex was released originally, before Fleet was changed.

So are there formations in the actual codex for Orks, or is this formation they're talking about the supplement that comes with the more expensive version of the Codex?

Potential 18" armywide charge turn 2 with rerolls on the charge dice is crazy good

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Ignite Memories posted:

I must be reading this wrong, these points values can't be right. what does stuff like "deff dread: 8* points" mean?

BoLS and Dakka and WS poo poo themselves at the thought of lawsuits, so don't post point values. 8* means "80 something points".

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
All of this MMO shite for 40K is just ridiculous.

Look at Planetside 2. Study it.

Take this formula. Translate it to 40K.

This game is begging to be loving made

Imperium faction: Start as a guardsman, upgrade to a stormtrooper or specialist. Can grab the variety of tanks from the vehicle pool for an armoured assault. Perhaps pilot a Valkyrie.

As you level up, you can become a Space Marine. Heavily armoured, and in limited numbers on each side (they have similar mechanics in Planetside I believe with mech suits). Perhaps on each time at any one time there could be 5-10 Terminators.

Xenos factions: Eldar are a no-brainer for various specialists. Higher level players could be farseers, and Wraithlords/Avatars.

Orks - start as a yoof, aim to become a nob. Could be a Mek, or a loota, driving ramshackle vehicles which are cheaper to make and maintain.

Tyranids - start as a low-level 'gant of some sort, with the advantage of instant respawns. Then a warrior, then the different mid-level biomorphs. Their "tanks" are Carnifexes, and their "flyers" are someone "piloting" a flying MC. Upper tier creatures are super warriors and/or a Tyrant or two.


I mean come on, am I crazy to think this? Three continents in PS2 - could be the same in a 40K FPSMMO. You don't need to have all game factions, just have Imperium + Eldar + Tau vs Chaos + Demons + Orks vs Tyranids or something


Forgive me if this is already being made, I haven't been following the MMO chat since there was that Dark Millennium one, I dunno what happened to that though.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
I've got my hands on an Imperial Knight + a Leman Russ Punisher through a mate - both are unassembled, but I don't have any instructions for them. Does anyone have any copies of the instructions that they could email me? I could probably trawl the internet but I would assume someone in this thread has them to hand, so wanted to ask first!

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Playing against my mate whose a veteran Ork player in a bit - I'm running IG/SM bound list. Can't wait to see what horrors the new codex brings!

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Question:

Can you take multiple force org charts in a single bound army now as long as you fulfil the min requirements?

And if so, could you split the Ork Warband (which gives you extra waaghs etc) between 2 force orgs?

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Dagon posted:

They get the save per-model now, not per unit, and if its in a vehicle it is the vehicle only, not everything 6" from the hull or whatever. So, still there, just nerfed.

Pretty sure it didn't use to be an invulnerable save though, so it sticks a finger up to my command squad orders

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
I thought ard boys in a trukk weren't bad for a unit kept in reserve then launched onto the board to coincide with a waagh. The reach they have is considerable and reserve means they don't get shot up until they slam into something and beat it up.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
I read Bell of Lost Souls' article and... well there doesn't seem to be a Games Day this year. At all, anywhere. No Golden Demon or anything.

What the hell is happening? The models are gorgeous, sure. The prices have gone up, but so has kit quality (leaps and bounds). But GW seem to be slowly throttling everything outside of the physical models themselves.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Post 9-11 User posted:

Golden Demon existed primarily as a marketing tool and a way to fire sale extra stock. It was kind of gross how the crowd barkers would call out at the end of the event, "50% off!" An hour later, as people were packing up: "60% off, come and get it, get 'em while they're hot!" An hour later as people were leaving: "80% off, everything must go!" Supposedly, people who purchased full price could get coupons or refunds, but it was rare that anyone claimed it. It was a nauseating feeding frenzy. When the heap of Warhammer stuff they had for sale finally disappeared, the staff high fived and hugged (this was Chicago GD the two years I went).

With a paid staff of about 50 people, commissioned battle tables, display minis, and so on, it probably wasn't that profitable for the company. All they care about is revenue and with sales plummeting they need to cut costs in order to make their profits seem higher. Global campaigns were a cost, Golden Demon events were a cost, so away they go.

I've been to one in the UK in I think 2009 I need to check my tickets. It's whichever one was the last great Games Day, the year space wolves came out. Awesome conversion corner where they chucked bits at you for terrain and models (still got those conversions!) an enormous battle of prospero which was great to drop into, about 50-60 mini tables where you could pick up and play, golden demon, hundreds of displays... I had an awesome time travelling up with my semi local GW. Year after I read about it and they had none of that. Completely missed opportunity.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Just loving depressing if, above all else, 30 straight years of golden demon is tossed away without even a loving announcement. Just quietly killed like they hope noone notices. A real punch to the gut as I used to pore over the winners as a kid, loving seeing the detail on them.

Really sad if they kill games Day. It has its own Wikipedia page! Sadder if they kill it without a loving acknowledgement like some weird 1984 doublethink - there was no games day

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
I maintain a unit of ard boys in a trukk coming on from reserve combined with a waagh is great - they can absolutely pelt it up the field and hit combat with no casualties bar overwatch, and then beat the gently caress out of a target. Really worked in the last game I played vs Orks. But they do cost similar to like 30 foot Boyz.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Safety Factor posted:

But you can't assault the turn you arrive from reserve. :confused:
Edit: I also don't think you can disembark if you move over 6".

gently caress I thought that was just outflank? Ah well I honestly thought that had changed in 7th ed

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Hot Dog Day #82 posted:

God help me, I just walked into a local gaming store and bought the rules to this silly game. Prepare for a million questions about what army I should play and how all of this warhamming business works!

One of us. One of us.

Read through the fluff and see what kind of army you like. We can answer any questions you might have!

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Also lost and the damned are like the basic villains in pretty much any Chaos flavoured BL book. Not explicitly called it, but they're chaos IG.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Punisher with three heavy flamers as a support to chimera veterans?
Good idea or...
The best idea?

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
I compare these supplements to wizards of the coast products - the Book of Vile Darkness, a comparably sized tome with roughly the same amount of rules and fluff, is $30. That's the kinda price I'd be happy to pay (~£15). Not £30 for a single book.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Does anyone have any advice for freehanding writing onto a flat surface - in this case the armour of a Leman Russ? Just want to write "CAIN" and "ABEL" onto the side of my paired punishers which I'm running as a squadron

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Thanks for the tips with the micron pens I'll check them out!

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

HiveCommander posted:

Hell, in this day and age there's a ton of nice miniatures that aren't oiling the communist machine directly that make great stand-ins, it's just that you can't use them in GW stores or they'll kick you out. Mantic have some great not-Thunderfire cannons and their non-Deadzone Orcs* look pretty drat good and are all a lot cheaper than GW's ones.

*The Deadzone Orcs polarize people, but the Warpath and Kings of War ones look great. Also, there's some great not-warbuggies in their range too; models that GW has neglected for well over a decade now.

Amen brother. For the price of a single GW thunderfire I can get over 4 Mantic standins which are very nice. Admittedly no techmarines, but those can be kit bashed.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Rofl that is probably the most imbalanced box set yet. Five nobs with a 6+ save would mostly die to 1 round of shooting, and the Kans would be absolutely violated by the Terminators.

Also looks like the least content seen in a box set, and its probably more expensive.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Just played a last stand stronghold assault variant against a friend who ran a Green Tide from the new supplement.

Oh my god. Yeah it costs like 1000 pts to have a mek boss and painboy, but 5+ invulnerable 5+ fnp Orks is ridiculous. A punisher landed 34 wounds and killed 6 Orks.

I lost hard but had a great time. Highlight of the game was five Marines sucking it up, charging the undamaged Morkanaut, landing a Melta bomb on it and one shotting it for the glory of the Emperor. Glorious!

Lord Twisted fucked around with this message at 00:40 on Jul 8, 2014

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Yes basically KFF works for models within 6". Stick it near the front, aka where most of the shooting comes from, and you're only going to be taking wounds on models in the KFF.

I mean in my understanding even if I had a wyvern in front of the unit which targeted units at the back you still allocate wounds to front models.

Basically it's just 100 angry Boyz with a decent save, making it hard as gently caress to chip away at the unit. And in this game there wasn't much else to shoot at (100 Boyz, 5 MANs, morkanaut). And it was a last stand game so heavy support only arrived turn 3-4. Not bitter in the slightest was just shocked at how tough the Orks were.

KFF being an invulnerable is nasty now. If you buff Stack Orks they become very hard to deal with. Feel no pain is rough.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Cataphract posted:

As some of you may recall. Ghost Hand and I caught up on my recent trip to LA.



We played a pretty spectacular game of Death Guard Vs Ultramarines but also filmed this comedy sketch together.

http://youtu.be/kM4u1UJpNY4

Check it out it's probably the gooniest thing I ever gooned.

This is pretty hilarious

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
So inquisitors can still get divination right? Otherwise I'm gonna be pissssssed

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
I think I have sunk sufficiently low into 'hamdom when I've been secretly making "space for 40K and 40K table storage" a serious factor in my flat hunting. Managed to (pending the conveyancing shite) get a place with a huge storage cupboard... lots of space for filthy filthy 'hams!

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

ghetto wormhole posted:

Quad launchers/Thudd guns are pretty much universally considered way undercosted and super good. People are more split on Wyverns, some people think they're amazing and others think they're meh. I've never used one myself.

Anybody wanna buy 3 Forgeworld Hydras so I can use the money to buy 3 plastic Hydra/Wyvern kits? :v:

Wyverns are not the emperors gift to humanity - they're strictly anti infantry basically. But Holy loving poo poo twin linked shred and ignore cover with four templates for 65 pts is unbelievably good at racking up wounds. Land 12-13 wounds on a tactical squad and laugh. Two for 130 points is a war crime

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Ratflinger posted:

You can use markerlights. The markerlights rulkes specifically states that you can use markerlights to increase your BS while firing overwatch.

Not that it makes a difference as isn't the rule for overwatch hitting on 6s, not related to BS...? I could be wrong.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Cataphract posted:

I guess a big part if it is that they're still living with print media but exist in an environment if digital gaming.

Video games, for example has wild imbalances from time to time but they can recognise them and patch them over.

But, since you can't patch a printed book, GW are stuck with any mistakes that make it out into the wild.

The game would be greatly improved if GW were in a position to come out and make changes like "from now on, shooting a serpent shield is a once per game ability and using it removes the shield". Or "riptides now cost more points" or "the guns on the DA flyers are better"

But, sadly, because the codexes only get reviewed every 5 years or so they can't really do that. At least not without it becoming a cluster gently caress.

I don't think print media is what is causing this restriction. If you had clearly formatted FAQS on a main section of the website and clearly put into codexes that these rules can change, then this could work.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

AurumDude posted:

Wow. Classy 'nids. I'm totes 'mirin, man. Our only nid player in town brings a field of gray (plastic) models and hides a gunline behind an aegis with a venomthrope (or whatever one gives a bonus to coversaves). Pretty autistic.

Frankly the only way to play tyranids is to get a triple screamer-killer Carnifex brood, 60 hormagaunts, and then go from there. gently caress YOUR CODEX CREEP, DROWN THEM IN CC ATTACKS

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Cataphract posted:

Managed to get some paint on a battle wagon last night



I did the sepia wash with an airbrush and whilst it certainly saved a lot of time it didn't give me the depth of shade I was achieving by slapping it on, heavy, with a brush. So I might have to go back and do a little extra shading. But, for now, my army is painted for the tournament tomorrow.

After this I'll probably paint some "good" units like bikes and koptas

This looks great but I agree it needs another inking and perhaps some weathering on the edges to be properly Orky - looks a bit too clean as is. Really crisp though!

(ps I loved the iPhone song just heard it today)

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
'dem Tau. That blue is amazing!

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

Germ posted:

A bit of shameless cross-posting in an attempt to catch some of my fellow warhams. I have a kickstarter for resin terrain that went live earlier today. In addition to some area terrain and other basics, it also includes some simple resin objective markers that are designed to work with 40k (40mm, numbers 1 through 6 for tactical objectives, with an extra 2 and an extra 3 for The Scouring). Take a look!

https://www.kickstarter.com/projects/48375726/resin-terrain-for-miniature-gaming

The objective markers:


Some examples of the area-terrain system in action:


Edit: Aw hell, I almost forgot - the area terrain options include landmines! That way you can take a beautiful idyllic forest, and turn it grimdark and brutal.

These look boss as gently caress.

How much for UK shipping if I pitched $12?

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
The Morkanaut is a support vehicle, and a fairly good one in my opinion but for larger point games only. Its got survivability and if given some Meks can only be taken down by a one shot rolling a 5-6 (AP1-2). I like it but I understand its not super optimised.

I wanted some advice now that Im painting up my Knight. I want a nice dark green, and I like how caliban green -> warpstone glow is looking but I want to get a decent wash on it to darken it up. I have a set of the older washes (devlan mud/thraka green etc) and new black and brown (Nuln/Agrax) washes. What do you guys recommend? I was then going to edge highlight with Warpstone after darkening the overall green.

Trim colour will be black.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Depending on points cost it looks like that thing can be given a truly intimidating amount of firepower.

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
Holy poo poo the Knight model is gorgeous, but I've never painted something so large and detailed. This is going to take weeks!

For names - Woes of the Treacherous or Bane of the Treacherous?

Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.

SRM posted:

Bane of the Treacherous sounds cool, Woes of the Treacherous sounds like an Imperial screamo band.

Done! Will try to do some free handing on this bad boy once it's done.

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Lord Twisted
Apr 3, 2010

In the Emperor's name, let none survive.
This is actually fairly significant - has GW ever flat out added or altered wargear? This is similar to MMO balancing!

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