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whoever bought me this avatar is a fucker and i want my chocobuddy back LAUNCH IS ON JUNE 3RD, EARLY ACCESS FOR PREORDERS STARTS MAY 31ST, 12:01 AM PST YOU DO NOT NEED TO DOWNLOAD A NEW CLIENT FOR LAUNCH IF YOU PLAYED BETA GUEST PASSES GO HERE YOU FUCKS http://forums.somethingawful.com/showthread.php?threadid=3640209 EURO GOONS ARE MOVING TO CONTAGION. CONTAGION. C O N T A G I O N. Wildstar is a new action-oriented MMO that takes place on the newly discovered planet Nexus, developed by Carbine; a studio founded by 17 members of the core vanilla WoW team. There's opposing factions, unique races, a combat system involving telegraphs (see below), a path system to point people towards the content they enjoy, player housing, and the whole thing looks like a Pixar movie. ______________________________________________________________________________________ SERIOUSLY, READ THIS SERIOUSLY, READ THIS OFFICIAL WEBSITE FOR ALL GUILDS: http://wildstargoons.com/ AUTHENTICATE FOR THE OFFICIAL SITE ----->HERE<----- YOU CANNOT JOIN ANY GOON GUILDS IF YOU DO NOT AUTHENTICATE NA PVP guild is Goon Squad, on WARBRINGER/DOMINION at launch NA PVE guild is Space Jam, on EVINDRA/EXILES at launch EU guild is Terrible Secrets Of Space, on CONTAGION/DOMINION at launch Have a friend you want to sponsor? Read this: http://wildstargoons.com/forums/index.php?threads/how-to-sponsor-people-the-definitive-guide.71/ #wildstar on irc.synirc.net : mibbit link for the lazy _____________________________________________________________________________________ Combat in Wildstar is done differently from your standard MMO fare (and is one of the primary selling points of the game). It's not tab-targeting, and it's not hack n' slash; it's done through telegraphs. Wildstar's combat system gives you plenty to do. The ability to end CC prematurely, like picking up a weapon after being disarmed, breaking a tether anchor on the ground, and holding movement keys to end stuns. Dashing and rolling to get out of telegraphs that you wouldn't be able to walk out of. And most importantly, almost everything is mobile. VIDEOS Combat Mechanics Crowd Control Aiming ______________________________________________________________________________________ RAIDS Raiding in Wildstar is a 20 and 40 man affair. Your first steps are into Genetic Archives, a 20 man raid with 2-3 tanks, 4-5 healers, and 12-14 dps. Featuring Bosses, minibosses, challenges, and Base Population (Fancy words for trash), the instances are an affair into practicing loot management. At the end of Genetic Archives, every member should have gotten 1-3 pieces of loot for a full clear. After you tackle Genetic Archives, you get to go into the Big Boy Raid, Datascape. Datascape is a 40 man raid with x tanks, x healers, and x dps. Again, the loot is set up to give every player at least one item a run. Bosses, minibosses, challenges, and rooms-that-are-bosses await you in this Tron/Molten Core hybrid DUNGEONS Dungeons are 5 man instances, with both Normal and Veteran modes. Normal modes are done while leveling up; they normalize your level and scale back any abilities you may have. Veteran modes are level 50 versions of the instances with endgame equipment and harder mechanics. There is 4 Normal and Veteran dungeons at launch. The first two are unlocked at level 20. ADVENTURES Adventures are 5 man instances of open world zones, also coming in Normal and Veteran flavors. Adventures are mixups of different games (War of the Wilds, for example, is a huge parody of DotA/LoL), with non-conventional gameplay. Adventures unlock at level 15, and you get quests leading into them whenever you hit the correct level. There is 6 Normal and 4 Veteran Adventures at launch. Veteran adventures award you with level 50 loot and Elder Gems (Think WoW's Valor Points/FFXIV's Tomestones of Mythology/Soldiery) Shiphand Missions Shiphands are scalable instances, starting at 13, for a party of 1-5. Shiphands are neat dungeons that are gimmicks of sci-fi shows. Shiphands are spread out as you level, giving you alternatives should you grow tired of Nexus. You find these ships around Nexus leveling hubs and hop in to go gently caress around on asteroid mining colonies and space stations. Shiphands currently have no Veteran content, although that could be a possibility in the future. VIDEOS Raids PAX Raid Footage Experiment X-89 20m Raid Boss Kuralak the Defiler 20m Raid Boss Phagetech Guardian C-148 Raid Boss Adventures ______________________________________________________________________________________ BATTLEGROUNDS Battlegrounds are modern twists on MMO classics. 2 maps, 10v10, with objective-based gameplay. The first battleground is the Temple of Walatiki, a capture-the-flag based map. Masks are found near the centerpoints of the map, and taken back to your base. You can also steal flags from the opposing team's base. You need 5 points to win. The second battleground is Hall of the Bloodsworn, an Assault and Defend objective map where one side pushes and the other defends through three different arenas. You have a main control point in the center of the room, and two secondary control points scattered about the room. The secondary control points do not capture the room, but they give the controlling side massive buffs and increase the capture/decay of the center point while held. ARENAS Arenas are 2v2/3v3/5v5 deathmatches where teams share spawn pools. You get a maximum of 5 lives per team (Split between all of your members), last team standing wins. WARPLOTS Warplots are massive 40v40 battle royales, accessible to all players once they hit level 50. Each team starts with a fortress that they can upgrade and customize with a vast assortment of modifications using special currency called War Coins. The upgrades include adding in raid bosses (that defend your base), robot cannons, gigantic rocket launchers, tanks, and more. Victory is achieved by either destroying the enemies’ generators or through killing players and disabling structures. At the end, both teams are rewarded with Loot Bags, Prestige and Elder Gems. Warplots are a seamless blend of life’s two greatest pleasures: Property ownership and loser ownership. You can take part in Warplots in two ways; One, form a Warparty, which, essentially, is a 40 man raid. This gives you total control over your Warplot and all of your members. The second option is becoming a Mercenary, where you fill in for Warplot parties that are short a few members. Mercenaries have no say in who they fight for or how base defense works, but you get all of the rewards of a Warparty with none of the logistical nightmares. http://www.wildstar-online.com/en/game/features/warplots/ WildStar Flick: Warplots _____________________________________________________________________________________ WildStar Flick: Classes WARRIOR - (TANK/DPS) - Video For ages, warriors throughout the galaxy would slice and dice their enemies with swords, only inevitably to find themselves confronted with something uncuttable. But then someone came up with the crazy idea of hooking a blade up to a fusion accelerator. The result? A marriage made in slaughterhouse heaven. Today's power swords come equipped with ten megatons of liquid awesome hurtage. In. Your. Fist. A power sword, arm cannon, and brute force means the warrior is ready for all comers! SPELLSLINGER - (HEALER/DPS) - Video For centuries, the number of bullets Spellslingers could shoot per second was an infuriating bottleneck. Then, belatedly recalling that they were ambidextrous, they added a second pistol to their arsenal. The rest is exit wound history. With pistols, sigils, and agility, Spellslingers are as tough to hit as they are quick on the draw! STALKER - (TANK/DPS) - Video Guns may have better range and cause less muss, but where's the fun in that? Claws of every conceivable length, shape, sharpness, balance, and reflectivity give the discriminating Stalker no end of options when it comes to slicing open every artery at once. Just because you're invisible doesn't mean your opponents' innards have to be. Claws, devices and nano-skin gives Stalkers more assassination options than you can spray an artery at. ESPER - (HEALER/DPS) - Video While others waste time swinging clunky metal swords at you, you'll be ventilating them with an indestructible wit-sharpened stiletto forged from 100% superego! Unlike their flimsy milquetoast steel counterparts, your psy-blade projections be flung with deadly abandon among your cerebrally disadvantaged victims! Espers use psychic abilities to charge up their psyblades and projections. Brain power never felt so good! MEDIC - (HEALER/DPS) - Video Does shocking others "resonate" with you? If so, your aspiring inner intern will be Delighted Upon Arrival with the Awe-n-Shock Resonators Mark IX. Heal your enemies and boil your friends with last year's prize-winner for Most Excruciating Surgical Appliance! Smells like this wild-cardio just got wilder! Medics user resonators, auras, and probes to deal and heal damage. Bedside manner? MISSED THAT CLASS! ENGINEER - (TANK/DPS) - Video "Concealed" weapons are for grandmas! Grow a pair by grabbing LaunchCorp's Launch-O-Matic QT-Pi Ultra-Standard and fire some rocket-propelled attitude adjustment into the awe-struck face of anyone who gets in your way. Sure, the launcher's sheer power might just dislocate the joints in both your arms, but wait until you see the other guy's! Launchers, bots and exo-suits mean engineers are more than just grease monkeys: they're blood monkeys! ______________________________________________________________________________________ It isn't a themepark MMO without arbitrary factions: (WARRIOR/ENGINEER/STALKER/MEDIC/SPELLSLINGER/ESPER) OUTCASTS. RENEGADES. SCRUFFY. After centuries of wandering the Fringe in their ramshackle fleet, humans are ready to settle down on Nexus using grit, backbone, and some old-fashioned elbow grease. And if those Dominion bastards are looking for a fight? Bring it on! (WARRIOR/ENGINEER/MEDIC) ROCK-SKINNED. FEARLESS. HUNG OVER. Banished from their homeworld after a bloody war with the Dominion, the Granok are a race of skull-cracking, hard-charging galactic mercenaries that have come to Nexus to kick rear end and drink beer. Not necessarily in that order. (STALKER/SPELLSLINGER/ESPER) SMALL. SCRAPPY. TREE-HUGGING. YIFF. Small but scrappy, the Aurin are a race of forest dwellers whose homeworld was ravaged by the Dominion. They might be into hugging trees, but they're more than ready to bare tooth and claw to defend their new home on Nexus. (WARRIOR/ENGINEER/STALKER/MEDIC/SPELLSLINGER) INTELLECTUAL. MOROSE. DECOMPOSING. Cursed with a degenerative disease after delving into the forbidden secrets of alchemy, the Mordesh have come to Nexus to find a cure. Being a space zombie can be complicated. Unleashing dark and deadly disciplines on the Dominion? Much simpler. (WARRIOR/ENGINEER/STALKER/MEDIC/SPELLSLINGER/ESPER) WEALTHY. DISCIPLINED. SUPERIOR. Long ago, the Cassians were chosen by the Eldan to establish the Dominion - and they're going to make sure the pathetic vermin infesting the galaxy don't forget it. Destiny is a terribly heavy burden, and the Cassians bear it with style. (WARRIOR/ENGINEER/STALKER/MEDIC) CALCULATING. EFFICIENT. REMORSELESS. Engineered by the Eldan themselves, the Mechari are a race of highly-efficient killing machines that make it their business to eliminate traitors and spies on Nexus. Sense of humor? Not one of their strong points. (WARRIOR/STALKER/SPELLSLINGER) SAVAGE. BLOODTHIRSTY. BRUTAL. Forged in the heat and dust of their savage homeworld, the Draken have come to Nexus to prove they are the most badass warriors in the galaxy. Eviscerations, disembowelments, and decapitations will definitely be involved. (ENGINEER/MEDIC/SPELLSLINGER/ESPER) TINY. BRILLIANT. PSYCHOTIC. THE BEST. Nearly as brilliant as they are sociopathic, the Chua are mischievous inventors who develop advanced weapons and technology for the Dominion. Science has never been more fun – or agonizing. WildStar Flick: Meet the Exiles Exile Gameplay Video WildStar Flick: Meet the Dominion Dominion Gameplay Video http://wildstar-online.com/en/game/races/ ______________________________________________________________________________________ Your path is a choice made at character creation which determines what extra content the world dishes up for you. Generally, they respond to the player personalities in the Bartle test (killer, explorer, socializer, etc). It also gives you access to certain unique abilities late game (Scientists gets capital city portals, Explorers gets air brake, etc), and unique Path specific costumes. Wildstar Flick: Paths [*]THE EXPLORER - Video Exclusive Content:
[*]THE SCIENTIST - Video Exclusive Content:
[*]THE SOLDIER - Video Exclusive Content:
[*]THE SETTLER - Video Exclusive Content:
Housing gives you neat little benefits like improved rested experience, modified dungeons, passive gathering nodes, skateparks, portals to raids, buffs for friends, and much more! Seriously, housing in this game owns, and there is a good chance you will spend a stupid amount of time playing dollhouse. Dev Speak: WildStar Housing The Great Beer House in the Sky ______________________________________________________________________________________ Thank you a cat on an apple for this tradeskill write-up No MMO is complete without crafting! In WildStar, crafting is done through Tradeskills: once you reach Level 10, you will receive a Quest Notification via your Datachron from various Craftmasters, who will give you a short tutorial on how manufacturing and harvesting Tradeskills work, and you will be able to choose a total of two from either category. Additionally, you will unlock your two Hobbies, Farming and Cooking. Currently, the Tradeskills are as such: Manufacturing
Harvesting
Here is an interactive chart which denotes what you can gain from each of the Tradeskills / Hobbies, as well as how they all relate to one another. For a simple picture: Q: That's great and all, but why should I do this dumb crafting thing in WildStar? Quite simply, properly crafted gear and items offer some of the highest stats in the game, and will even outperform Quest rewards and standard PvP rewards. At Level 50, crafted gear is going to be the first step to take into both Elder Game PvE and PvP. Is that not enough for you? Well, the Architect Tradeskill also offers Decor items for your all-important House that you sure as hell be keeping pretty, for Rest EXP (Which benefits level 50s as well) and for your swanky pad. Q: Oh, so to be powerful, you have to grind your Tradeskills? Not at all! Following the basic path of crafting on Tradeskills, you will unlock at least to the fourth tier, Artisan level crafting, without even completing all of your tasks! Additionally, you can take miniature daily quests, called Work Orders, to receive benefits just for doing what you would have done anyway. If there's ever a part that feels tedious, it might be harvesting, but there's no need to do it for hours at a time, or even an hour! Resources come quickly and can be obtained whilst you quest. Not only that, you can get resource plugs for your house, for guaranteed, uncontested nodes. You can also harvest your neighbor's nodes for exp while they get a cut of the reward. Q: You mentioned a maximum of two (2) Tradeskills. Are they locked in forever? Nope; however, whenever you swap a Tradeskills to another that is not the first tier, Novice level, you will incur a cooldown. Additionally, after your first free swap, subsequent swaps will cost you 5 Gold. The cooldown is dependent on how long since you last swapped. This is very important. If you swap from one skill then immediately to another as it is off-cooldown, your cooldown will skyrocket to up to 9 days. However, if you wait two days after your ability to swap is off-cooldown, then you will only need to wait 22 hours before your next swap is available. More importantly, your progress will not reset if you swap a Tradeskill. With careful planning and a little bit of patience, you can easily perform everything yourself, but naturally things are infinitely easier if you have a crafting buddy to cover your needs! Q: Still not convinced. Did I mention that crafting is an interactive mini-game? Crafting anything that does not use a Power Core, you have to use additives to guide your crafting schematic to a target, and each individual craft becomes a puzzle by its own right! For things using a Power Core, primarily gear, you are able to choose from a selection of stats in a sort of matching game and control the power of the stats, where over-charging becomes possible but can cause you to sometimes fail crafting! Is that 1 extra Moxie worth a 5% chance of failing the craft? Give it a try, cupcake. We dare you. ______________________________________________________________________________________ WildStar has a $60 box cost and a $15 a month subscription fee - but there's a catch. The Pricing Plan WildStar will have a typical subscription system, but with the added layer of the C.R.E.D.D. system, which is somewhat similar to EVE's PLEX. Players will essentially be able to earn currency in-game that they can then sell for gold to other players, allowing them to pay for time. This will both extensively cut down on the amount of gold sellers in the game, and allows you to purchase game time without having to spend a cent. Doublestep fucked around with this message at 07:06 on Aug 18, 2014 |
# ? May 23, 2014 16:58 |
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# ? May 2, 2024 23:07 |
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Tupper posted:So while I'm sitting here bored and waiting for Headstart because I otherwise have no life, I wrote up a list of addons that I've used or found interesting in digging around Curse and related sites. But first, a primer on Wildstar addons! Doublestep fucked around with this message at 06:17 on May 31, 2014 |
# ? May 23, 2014 16:59 |
Okay let's try this again. Hopefully everyone got their bickering out of the way or whatever. Stop making dumb reports because someone said they liked PVP or some poo poo who cares get the gently caress over it. Gay Rumsfeld don't post in this thread. Everyone else, good luck with your online adventures.
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# ? May 23, 2014 18:12 |
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This is an excellent game to buy and play!
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# ? May 23, 2014 18:13 |
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So this is now the official thread?
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# ? May 23, 2014 18:15 |
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Please come ERP Aurin storylines with us on the RP server.
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# ? May 23, 2014 18:17 |
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Lets have a poll to see which thread has been the most entertaining.
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# ? May 23, 2014 18:17 |
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https://www.youtube.com/watch?v=CebVPfiqMEY You should totally check out the second episode of Wildstar Plotz that A Cock Shaped Fruit posted about a thing I made with the Wildstar housing because it's pretty cool (which I say with every ounce of bias towards thinking I'm great that I can muster).
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# ? May 23, 2014 18:18 |
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Thankfully the bickering should be pretty much over. Which begs the question that didn't get answered before the last thread got canned. What exactly is supple athleticism?
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# ? May 23, 2014 18:19 |
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Who Dat posted:What exactly is supple athleticism?
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# ? May 23, 2014 18:21 |
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Who Dat posted:What exactly is supple athleticism? Codeword for "no fatties". Also, if you're on the fence about rolling on an RP server for whatever reason, perhaps this will change your mind: http://mynxxx-wildstar.enjin.com
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# ? May 23, 2014 18:21 |
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flipoff posted:Lets have a poll to see which thread has been the most entertaining. The one that talks about PVP the most.
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# ? May 23, 2014 18:22 |
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Kelp Plankton posted:https://www.youtube.com/watch?v=CebVPfiqMEY Wow, that thing is pretty well done. Kudos to you sir.
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# ? May 23, 2014 18:25 |
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@Wildstar "We just posted the latest #WildStar patch notes! Be sure to check them out here: http://t.co/eWTxuwwC69 "
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# ? May 23, 2014 18:25 |
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e2: Well this post was useless then. So what's everyone's favourite set of aurin ears? Mine are the bunny ones.
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# ? May 23, 2014 18:27 |
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Soothing Vapors posted:e2: Well this post was useless then. So what's everyone's favourite set of aurin ears? Mine are the bunny ones. Mickey Mouse ears all the way.
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# ? May 23, 2014 18:31 |
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I like the bat ears
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# ? May 23, 2014 18:32 |
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I'll be in/running a non-goon affiliated Exile guild on Pergo. So if anyone doesn't want to carebear it up or be Dominion, feel free to PM me.
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# ? May 23, 2014 18:32 |
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Soothing Vapors posted:e2: Well this post was useless then. So what's everyone's favourite set of aurin ears? Mine are the bunny ones. I like the weird insect wing ears but dudes don't get them. This is some sexual dimorphism bullshit.
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# ? May 23, 2014 18:34 |
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Normal Adult Human posted:I like the bat ears The bat ears with asymetrical earrings is the best. Kelp Plankton posted:I like the weird insect wing ears but dudes don't get them. This is some sexual dimorphism bullshit. Yeah dudes should get boobs too amirite
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# ? May 23, 2014 18:34 |
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Kelp Plankton posted:I like the weird insect wing ears but dudes don't get them. This is some sexual dimorphism bullshit. Males cant be espers either.
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# ? May 23, 2014 18:42 |
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My god, whatever they did to Spellslinger cast clipping or whatever it is feels awful. I can't figure out why half of my abilties don't seem to be going off first press.
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# ? May 23, 2014 18:53 |
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CrashCat posted:@Wildstar "We just posted the latest #WildStar patch notes! Be sure to check them out here: http://t.co/eWTxuwwC69 " quote:Stormtalon's Lair Tibeerius fucked around with this message at 19:02 on May 23, 2014 |
# ? May 23, 2014 19:00 |
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Stormtalon was a pretty embarrassingly easy fight.
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# ? May 23, 2014 19:06 |
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http://wildstargoons.com/forums/index.php?threads/how-to-sponsor-people-the-definitive-guide.71/ Read this if you want to sponsor people into the forums/guild.
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# ? May 23, 2014 19:14 |
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Not again... Re: Stormtalon Lair The end boss is relatively easy. The lesser bosses take much more coordination. Even the 'trash' was capable of killing people if you pulled an add - you gotta save your interrupts for specific things in this dungeon.
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# ? May 23, 2014 19:17 |
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Make them read through the last 30 pages of the old thread. If they make it through and still want in, let them.
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# ? May 23, 2014 19:18 |
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Evil_Greven posted:Not again... The only boss i felt was genuinely challenging in either dungeon was the first boss of Stormtalon's Lair. There's no gotcha abilities that will wipe you once and then never again which means knowing how to play is more important than knowing how the fight works.
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# ? May 23, 2014 19:22 |
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The phase transitions of that boss are what usually gently caress me when healing that dungeon because of that disarm. If I can't get interrupt armor on the tank before the transition, the boss disarms everyone and will probably agro me before the tank finds his weapon. Edit: Or to be specific the last phase transition.
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# ? May 23, 2014 19:26 |
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Minsky posted:Make them read through the last 30 pages of the old thread. If they make it through and still want in, let them. If they still want in after that they're broken in the head and should be shunned at all costs
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# ? May 23, 2014 19:30 |
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CrashCat posted:@Wildstar "We just posted the latest #WildStar patch notes! Be sure to check them out here: http://t.co/eWTxuwwC69 " Patch Notes posted:Mouse buttons 3, 4, and 5 are now bindable through the Keybinding window. I suppose this is a standard thing since it'll be in at launch... But why it's not always a thing for ever, I'll never know.
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# ? May 23, 2014 19:45 |
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The worst thing about this game is that it isn't out yet.
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# ? May 23, 2014 20:00 |
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Minsky posted:The phase transitions of that boss are what usually gently caress me when healing that dungeon because of that disarm. If I can't get interrupt armor on the tank before the transition, the boss disarms everyone and will probably agro me before the tank finds his weapon. Warriors have emergency reserves and i'm sure engineers and stalkers have something to deal with that but most people think interrupt armor = stun stopper, and not something that blocks disarms and stuff, too.
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# ? May 23, 2014 20:24 |
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Sab669 posted:
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# ? May 23, 2014 20:24 |
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My friend said open beta players get some in-game bonuses (and didn't give me a drat clue what they were) at release. I didn't log into open beta, but I played a poo poo ton of closed. Am I going to get whatever these things are?
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# ? May 23, 2014 20:24 |
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Just learned about this and I'm Wi-curious. Coupla questions... People from the previous beta keep mentioning when the servers are up. If you pre-order now, can you still mess around on them before the 31st? Do races have unique abilities or any impact on gameplay other than limiting your class selection? I don't see any information about classes having any gameplay effect at all, but I also can't find any confirmation that they don't.
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# ? May 23, 2014 20:27 |
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Yes I preordered last night and was able to play a bit during uptime. Which I wish I didn't do because holy poo poo now I'm peeing in my pants excited for this game now.
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# ? May 23, 2014 20:29 |
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Tsurupettan posted:My friend said open beta players get some in-game bonuses (and didn't give me a drat clue what they were) at release. I didn't log into open beta, but I played a poo poo ton of closed. Am I going to get whatever these things are? https://forums.wildstar-online.com/forums/index.php?/topic/48865-closed-beta-rewards/ Yeah, nobody loving knows what they're talking about.
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# ? May 23, 2014 20:30 |
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FuSchnick posted:Do races have unique abilities or any impact on gameplay other than limiting your class selection? I don't see any information about classes having any gameplay effect at all, but I also can't find any confirmation that they don't.
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# ? May 23, 2014 20:36 |
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# ? May 2, 2024 23:07 |
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All open beta players get the full Highwayman costume at release, which was originally just handed out over a period of 4 weeks to CBT players. CBT players get the Back to the Future hoverboard if they got a character to level 10. Plus boomboxes for logging in daily.
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# ? May 23, 2014 20:45 |