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Kirby having weird poo poo is precedented, but horrible slime chimera monster wall was out there even for the franchise where the final boss of two games was an eyeball monster that bleeds when you attack it.
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# ? Apr 22, 2024 01:43 |
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# ? Apr 23, 2024 10:41 |
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CJacobs posted:Here is an actual spoiler, this time for for 3: you're correct, Aurelia was created for PreSequel! So she was brought back as a main villain in 3. She is just as much of a queen on the other side of the conflict. The handsome doppelganger was also retconned back to life because the writers liked him so much! IIRC the doppelganger didn't actually die anyway, in 2 there's a mission where you kill Handsome Jack body doubles but they're just wearing holograms, not the full cosmetic surgery treatment like he got. I got the impression there's some pretty interesting story stuff in the game trying to get past Anthony Burch's bullshit.
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# ? Apr 22, 2024 02:09 |
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BioEnchanted posted:The worst part of it was the final boss's final QTE where you have to both wiggle the analog stick WHILE mashing one of the face buttons. That was the most stressful QTE I've ever had to do, although what it resulted in was pretty rad. I'm going back through MGSV, and that type of QTE happens when you get to close to sleep grenade gas and have to force yourself to stay awake. No, I didn't do it three times in the first encounter I used those But speaking of MGSV, I just ran into my favorite little thing: https://i.imgur.com/z6RetQ5.mp4 He's gonna help me fulton so many guys
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# ? Apr 22, 2024 02:15 |
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Captain Hygiene posted:I'm going back through MGSV, and that type of QTE happens when you get to close to sleep grenade gas and have to force yourself to stay awake. No, I didn't do it three times in the first encounter I used those Its wild to me that this game is like a hundred years old and still looks hella good
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# ? Apr 22, 2024 03:06 |
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Leal posted:Its wild to me that this game is like a hundred years old and still looks hella good Battlefield 1 came out in 2016 and it still looks insanely good
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# ? Apr 22, 2024 03:11 |
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Yeah, it feels like we've been in a state of more incremental graphics upgrades for a long time now, but MGSV regularly has me consciously thinking about how good it looks every time I play. Especially all the bloomy lighting effects at night, they did a great job there.
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# ? Apr 22, 2024 03:17 |
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Looking good is a lot more about the art design and what procedural generation tools you used for the greebles than it is about digital horsepower. Any zero-effort asset-flip can have high-res graphics these days, it takes more than that to impress people.
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# ? Apr 22, 2024 03:20 |
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Arkham Knight still looks fantastic and Bioshocks art direction will always look superb to me
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# ? Apr 22, 2024 03:24 |
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Art direction, design and aesthetics have always been the actual important part of graphics.
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# ? Apr 22, 2024 05:56 |
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oldpainless posted:Arkham Knight still looks fantastic and Bioshocks art direction will always look superb to me Arkham Knight, which I believe was released in the before times, the long long ago, looks almost suspiciously good, especially compared to Gotham Knights which was released like last year and looks like poo poo.
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# ? Apr 22, 2024 06:07 |
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I love Dishonored's art style and tone.
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# ? Apr 22, 2024 06:26 |
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I can never imagine a point when the Witcher 3 will ever be truly ugly, it just works. Even things like infinity engine games will always work due to the strength of the style and direction.
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# ? Apr 22, 2024 07:20 |
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Humbug Scoolbus posted:I love Dishonored's art style and tone. For all the gameplay critiques one can lay against it (rightfully so), it is so strong in style and setting that I still think on it very favourably.
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# ? Apr 22, 2024 08:37 |
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TGG posted:I can never imagine a point when the Witcher 3 will ever be truly ugly, it just works. Even things like infinity engine games will always work due to the strength of the style and direction. I unironically love the way bg1 and 2 look. They just take me back to a time and place in my life other old pc games dont
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# ? Apr 22, 2024 17:05 |
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The people of Dishonored have such gigantic hands.
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# ? Apr 22, 2024 18:50 |
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Big hands, triangular faces. A species of moles.
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# ? Apr 22, 2024 19:05 |
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I like the dramatic irony in Arc: Twilight of the Spirits. Darc is currently in the area that his brother started in and has no idea that his mother is just about half a mile thataway.
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# ? Apr 22, 2024 20:08 |
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TGG posted:I can never imagine a point when the Witcher 3 will ever be truly ugly, it just works. Even things like infinity engine games will always work due to the strength of the style and direction. Witcher 3 is extremely ugly imo, the NPCs especially
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# ? Apr 22, 2024 20:39 |
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Most of the NPCs in Witcher 3 being ugly fits my worldview of that place. As long as Geralt is smouldering and my magical waifus are gorg then that's all that matters.
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# ? Apr 22, 2024 20:51 |
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Yep, that's how the Witcher should look.
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# ? Apr 22, 2024 21:22 |
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Philippe posted:Big hands, triangular faces. The artists actually were making each social caste conform to a particular set of facial and body builds. The Nobles, the Soldiers, the Commoners, and the Thugs all have their own visual morphic style. I thought that was pretty cool.
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# ? Apr 22, 2024 21:24 |
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# ? Apr 23, 2024 10:41 |
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Inspector Gesicht posted:There's a list of games that got spinoffs nobody wanted because they came at the expense of an actual installment. - Spyro after 3 - Crash Bandicoot on PS2 - Halo 4 And all of the original creators of these franchises moved on to wildly successful new shores (Infamous/Spider-Man, Uncharted, Destiny). Conversely, there's a trend of original creators (single people or team) making spiritual sequels to their beloved sequels - again, with the same gameplay - and often that also doesn't work out: - Yooka-Laylee (Banjo-Kazooie) - Hellgate: London (Diablo 2) - Mighty No. 9 (Mega Man) Perhaps the best of those efforts is Bloodstained (Castlevania), though that has its flaws too. But that's not a law or anything. It really just depends on who's making the game, and you can find plenty of examples where they assembled a new team, gave them the license to continue/revive an old series, and the resulting game is excellent: - Mega Man 11 - Crash 4 - the new Resident Evils In conclusion, talented people make good games and a game's name is just that.
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# ? Apr 23, 2024 09:28 |