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Polaron posted:Fallout: New Vegas Saint's Row 4 has the objective "Be a badass" pop up while The Touch is playing in the background. If I remember right, there's no one telling you specifically what to do via radio for once, no mission marker you have to run to, no NPC to follow. Just be a badass and listen to awesomely terrible 80s music.
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# ¿ Aug 26, 2014 13:32 |
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# ¿ May 10, 2024 11:00 |
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It's all explained in the third one. Just keep playing.
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# ¿ Oct 20, 2014 03:27 |
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Exit Strategy posted:I'm actually trying to think of other games that give you two explicit options for a choice and accept a third. That really did push me over into loving that game. At the end of Mass Effect 3 I shot the kid instead of instead of choosing one of his bullshit endings. It was perfect. My paragon Shepherd finally snapped.
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# ¿ Nov 23, 2014 20:49 |
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Watch some gameplay videos. It's very different. I loved Origins, but I was also one of the people who quit Dragons Age 2 a few hours in.
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# ¿ Jan 2, 2015 16:33 |
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Bhodi posted:Hmm yes let's take a look at my recently played and see if games are indeed nothing but zombie survival
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# ¿ Jan 3, 2015 19:50 |
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Austrian mook posted:Normal person: hey, they added in some real brands from the 50s. That's pretty cool! Whenever I send work emails, I will always pray the receiver isn't as bad at interpreting tone as you.
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# ¿ Feb 26, 2015 21:37 |
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Forums?
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# ¿ Feb 27, 2015 21:38 |
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Curdy Lemonstan posted:I think he lame as gently caress. Sorry bro You're thinking of Batgirl.
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# ¿ Jul 2, 2015 14:48 |
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MGSV might become the first game I've paid full price for in well over a year.
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# ¿ Sep 5, 2015 00:34 |
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In the final moments of the Last of Us, the game hands you a flamethrower when you confront some doctors who aren't exactly presented as enemies. I probably would have found a way to proceed without killing them, but I really wanted to use that flamethrower. It was a cool way to tempt the player to make a rash decision for the protagonist. At least, that's how I remember the ending.
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# ¿ Feb 5, 2016 20:27 |
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bewilderment posted:There was a blond sorceress and I said to my girlfriend "I heard you could do a quest and you sex her" and she said "hell yeah, show me" and that led to literally like six hours of sidequesting and mainquesting for her before you get sex. Every now and then, I get the urge to try Witcher 3. Then posts like these remind me why I never even finished the first one.
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# ¿ Jun 1, 2016 17:17 |
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Kruller posted:Saint's Row 2 had a similar bug made feature, solely because it was funny. The shock paddles you get for completing the ambulance missions would launch someone laying perfectly flat on their back into space. It was funny enough that Volition released a video showing exactly how to do it every time, which of course I now cannot find. I vaguely remember something like that in Saints Row 3. There is a mission where you are chased out of a bondage club by people in carriages pulled by gimps. In development, Volition forgot to to unflag the carriages and gimps as vehicles, so they would explode whenever they crashed or took a certain amount of damage. The end result was funny enough that they never bothered to fix it.
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# ¿ Nov 28, 2016 23:13 |
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I min-maxed the system to make an awesome support pawn. People must have used him a lot, because that motherfucking knew about everything I ever ran into.
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# ¿ Dec 7, 2016 01:19 |
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Junkrat but instead happy birthday happy birthday happy birthday happy birthday.
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# ¿ Jan 1, 2017 06:25 |
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If you change your PS2's location to an extremely cold climate, his bees hibernate.
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# ¿ Apr 3, 2018 19:49 |
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Brazilianpeanutwar posted:Can you do this in Dark messiah? https://www.youtube.com/watch?v=qXWYbHfjrj4 1 nil to Dishonoured. Oh hell yeah, trick kills in Dishonored rule Spoilers for the final level: https://www.youtube.com/watch?v=zf3PAK9tsmc
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# ¿ May 17, 2018 01:52 |
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Forgotten Sands was really good, and I wish it was better received. My favorite little thing about it was that gaining xp was a plot point.
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# ¿ Nov 24, 2019 04:18 |
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In Paper Mario: The Origami King, Toads that you find in the overworld fill up bleachers and cheer you on during battles. In the final fight of the game, it's revealed that the bad guy wants to genocide all Toads. And I brought 400 Toads to watch me beat him up.
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# ¿ Nov 11, 2020 21:16 |
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Bloodborne had good ladders. https://youtu.be/HPjJCVylFBo
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# ¿ Dec 17, 2020 07:17 |
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It's really dumb, but it makes me happy that I can recreate the lightsaber I made at Disney in Jedi: Fallen Order. Also your character has canned responses to most of the environment details your droid scans. It's always funny when a scan reveals a tragic story of the Empire burning down a family's home with them in it, and your character just says, "Nice."
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# ¿ Dec 1, 2021 20:31 |
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Morpheus posted:Think I'm about 3/4 of the way through Guardians of the Galaxy and its really wild how much the writing in this game absolutely puts BioWare writing to shame. Like, it's a similar sort of setting as Mass Effect where you control a human with a bunch of alien crew members from disparate backgrounds that fight alongside you, but GoG's writing actually makes it feel like they care about each other, unlike Mass Effect's is basically talking to someone three times after missions and then loving them. Rockman Reserve posted:Now I’m onto Moreau’s area (after picking up basically everything not nailed down in the titular village and getting some food-based upgrades) and it’s a fun change of pace, I’m completely loaded up with upgraded guns and ammo and Ethan is just openly mocking the fat fishy bastard.
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# ¿ Jun 24, 2022 17:21 |
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Death's Door supports ultrawide monitors, which I didn't expect for an indie(?) game like that. And it looked great on it. I also really enjoyed that the final boss takes a moment before the fight to let you know that stopping them can only end in killing them. And they won't just let themselves die, so they'll be fighting for their life. It really made it feel like the fight was between two characters with agendas and stakes. Even though mechanically it wasn't that different than other video game boss fights, it helped make it feel like they were throwing everything they had at you
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# ¿ Aug 20, 2022 23:19 |
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I'm giving Final Fantasy 13 another shot after bouncing off it over a decade ago. It's a dumb little thing, but I really like how the background pictures in the menu animate a few frames when you select a character. It's a neat effect.
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# ¿ Aug 23, 2022 16:55 |
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I'm playing it in 4k, and the visuals hold up really well. I liked how this game and FFXII did their battle systems. I would definitely play a new RPG that uses the Gambit system
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# ¿ Aug 23, 2022 18:33 |
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I liked the lightning shotgun. I just started Tears of the Kingdom, and I like how all the npcs in the starting area look like Phong from Reboot
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# ¿ Jun 20, 2023 02:50 |
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The main menu of the Dead Space remake just loads in the last place you saved. If you hit "Continue Game," you immediately take control of your character. It rules
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# ¿ Oct 30, 2023 01:19 |
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Lobok posted:A damp siren, sure. MJ was one. at least before she died, she spied her man
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# ¿ Jan 12, 2024 17:32 |
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Horizon Forbidden West is really making me appreciate how good the mounts in Assassins Creed are about staying on the roads
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# ¿ Feb 23, 2024 21:47 |
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I just started Final Fantasy 7 Rebirth. Similar to the first game, I really like how it handles humor. A lot of JRPGs go way over the top when something funny is supposed to happen. They'll show a bunch of characters having extreme reactions or at least play a funny "womp womp" sound effect. But FF7 just lets the joke play and moves on. For example: I love Red XIII's nod when Barrett tells Tifa, Aerith, and Cloud to stop going on dates while fleeing Shrinra, like he was part of the conversation. No one acknowledges it, and the game doesn't dwell on it. We just get a pretty funny joke and move on to the next thing. Video here.
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# ¿ Mar 19, 2024 04:10 |
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Phy posted:Same, but I guess Tomb Raider thinks that's what it's called Resident Evil already took the name Survivor for a beloved spin-off trilogy of a classic franchise.
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# ¿ Mar 27, 2024 20:58 |
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# ¿ May 10, 2024 11:00 |
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Humbug Scoolbus posted:There are spoilers in Outer Wilds. If I had known it was a time-loop, I wouldn't have played it. I don't like that kind of stuff. I appreciated Deathloop being upfront with it so I wouldn't buy it and then end up returning it immediately. I also usually hate timeloop games, but I loved Outer Wilds and Deathloop. My biggest beef with timeloops (and roguelikes and any game that expects you to play NG+) is that I don't like it when a game makes you do the same thing over and over again. At a certain point, it all just feels like padding. Since OW and Deathloop are actually puzzle games, you generally aren't forced to repeat very much at all.
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# ¿ Apr 17, 2024 04:09 |