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BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Remember Me is a fairly average quality action game but it really shines later into the final few chapters, as the encounter design gets pretty imaginative and forces you to switch up what types of attacks you use (sometimes you want health boosts when fighting certain enemies, sometimes you need to ensure a critical special attack cools down faster) and also it makes you use the specials a good deal. It does a really good job of keeping things interesting, for example there is an enemy type that is invincible while other enemies are around - sometimes one of those enemies is another one of those, rendering them invincible. However if yo use the special that gives a immediate overload on one enemy you can kill one of them and therefore allow the other to be fought fairly. Overall a really fun game with some hilariously bad dialogue.

"Little red riding hood has a basket... full. of kickass :downs::black101:"

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BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
My favourite Arkham Origins line was during a predator room in the campaign, after stringing up a goon from a gargoyle. One of his friends sees him: "Oh my God... Is he saving him for later!? :gonk:"

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I just finished the plot of Fantasy Life on the 3DS, and I love how there are no real villains, just misunderstandings. At one point the king of Castelle's assistant is behaving oddly around the doomstones turning monsters crazy, and you think he's performing experiments with them, and when you go to the mountain to save the Napdragon, who is panicking because her babies have all gone nuts due to a doomstone crashing into her nest, you are led to believe that the assistant is going to kill the Napdragon, which is not helped by the fact that all you hear when you arrive when he talks to his paladins is "...Napdragon...all that is necessary...kill.." The paladins soon expand on that - the full sentence was "We have to administer this sleep potion to the Napdragon. We shall do all that is necessary to save her, even is some of us are killed." Then, they hold the dragon off while you go into it's nest and destroy the stone.

There is also a nearby kingdom that is threatening war with Castelle, that is ruled by a guy called the Dark Sultan, over in the southern desert. You expect him to be the first real boss (as all you fight as bosses are the doomstones) but it's actually his son, the heir to the title of Dark Sultan, and he's a pretty nice guy. Due to tradition his mother is planning to sequester him away in an ancient tomb for a few years to learn the ways of the Dark Sultan, although she relents when she finds out he has friends that will miss him, and when you meet the original guy, it turns out this was a large magical prank war that was threatening to get out of hand. The Sultan turned the King of Castelle into a kid as a joke, so the King sealed him away in a statue and awaited his riposte. The Sultan was just too blind to notice that genuine tensions were developing between the civillians of both places, and after a scolding from his wife he decides to be more open about the nature of their game and be less of a manchild.

All the people are generally pretty nice, just dealing with political mishaps or old prejudices, and when they are resolved they are more than happy to work together to figure out how to stop the Doomstones, and the literal sky itself falling.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

Exit Strategy posted:

The flamethrower in Payday 2 might be the best flamethrower in video game history. It does a poo poo-ton of direct damage and the afterburn stacks, so for every second you have fire on-target you've doubled your afterburn damage. Only a handful of the enemies in the game can withstand a full tank of fuel. It takes a little bit to learn how to use it properly, but nothing clears a room like it. Combine it with a very accurate, powerful secondary and you've got the ability to live through almost anything in that game.

My favorite little thing in Payday 2, though, is the mask customization system. How with only a few simple choices (material, pattern, colors for pattern) you can render something genuinely disturbing. I get kicked from pubbie matches for wearing these things. Behold:
https://www.youtube.com/watch?v=J8YMgQc6I4U

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Been playing Digimon Story: CyberSleuth and I love what happens in Chapter 11 (HEAVY SPOILERS):


There is a character who has been the least impressive, the girl who is in over her head. She only has an Agumon and a Gabumon to her name initially because they decided to tag along with her, so no official bond that would make them useful in battle yet. In chapter 10 she gets in trouble trying to recruit people to a team of 'Heroic' hackers she is calling the Rebels, and to save her they Warp Digivolve to WarGreymon and MetalGarurumon. In chapter 11 she gets in a fight with Rui, a girl who hates her guts for flimsy reasons, and Rui completely wipes the floor with WarGreymon and MetalGarurumon (You play this unwinnable fight). Then the two DNA Digivolve to Omnimon and you play the fight again but this time WIPING THE FLOOR with her. It is so satisfying, partially because now she can play at everyone else's level and won't be in the way anymore, and partially because Rui is very unpleasant at this point in the game.


Also, I got to pick Hagurumon as my starter. :kimchi:

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

tribbledirigible posted:

It's been a while since I picked up Digimon game- is the Party Time attack still a thing?

I don't know, haven't been using the Filth digimon because historically they have always been garbage.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Something I found funny about the Digimon World 1 was the name of the recoloured Betamon - Modokibetamon - Modoki means "Similar, but not the same". It's literally Slightly-Off-Betamon.

^Half the monsters in Blue Dragon were Akira Toriyama making childish poop jokes. Giant Poo Snake made by the T-rex boss, Stone Poo Snakes were petrified (Water was their weakness, there was a textbox that said they became squishy), Compost Poo Snakes were covered in leaves and were weak to fire. It just went on. I guess when you have drawn, like, 30 successful series and a few good games you re entitled to whatever the gently caress you want.

BioEnchanted has a new favorite as of 00:00 on Feb 16, 2016

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I always appreciate when a game rationalises a New Game Plus. In Lightning Returns, you begin the game with Lumina breaking Lightning's sword so that Snow can't just let Lightning kill him. At the end of the game you can forge the Ultima weapon, which happens to be the complete version of the sword Lumina broke. Lumina is simply making sure that you can't break the NG+ by bringing the Ultima Weapon along

I always like that sort of thing.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Yeah, I've enjoyed mediocre games just because of a strong central mechanic or presentation (Project Eden, Haunted Mansion and Without Warning on PS2 come to mind)

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I've been replaying Grandia 2 (Just coming to the fight with Ryudo's brother) and one thing that the game does that I really like is how it deals with the death of a party member. As you play the game you invest coins you earn in battle into special moves to learn them and then make them stronger and faster to pull off. When this character dies you get a key item from a chest shortly afterwards - this item gives you back all the SC that you spent upgrading their moves so it avoids the flaw that a lot of those situations have, the "Oh no, my best equipment is gone with him" factor so you don't resent them for dying so you can feel badly that they're dead. (This doesn't apply to magic as that is based on powering up key items, not characters)

Edit: Also, Millenia is loving awesome. Love that character.

BioEnchanted has a new favorite as of 08:32 on Feb 23, 2016

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I had forgotten how fun the intro to the final dungeon in Grandia 2 is. Ryudo gets a new Granasaber (ultimate weapon) forged from the light in the human heart instead of the light of Granas (the Good God, killed long before the story starts) and declares it to be the true power of light, with the deceased Granas's light being no more than a crutch. Valmar (The main villain/evil god) declares that he is unimpressed and draws the party in for the fight. It's basically this:

Ryudo: We'll kick 7 kinds of poo poo out of you!
Valmar: Oh yeah? COME AND HAVE A GO IF YOU THINK YOU'RE HARD ENOUGH!

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

Inzombiac posted:

XCOM2:

I love that specialists, when successfully hacking into a robotic enemy will sometimes shout, "Hack the planet!"

Also, I'm not sure if this was coincidence but I got a random rookie named "Arthur Dent" and he was from the UK. Poor bugger got reduced to 1 HP by a Berserker on his first mission. "Shaken" may have been classic British understatement.

You should have equipped his towel.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
A fairly obvious one in Live a Live, which I've just got around to playing (Just started the Medieval story). Every villain has a name that refers to a character called Odio. The leader of the villain gang in the Sunset Kid's chapter is El Odio, the deranged computer in the scifi chapter is OD-10, the Villain of the Ninja chapter is called Oda Youu. I thought that that was cute. I'm assuming Odio is a central, maybe not revealed yet character that will eventually tie all the chapters together, maybe via mindcontrol or some sort of corruption, but I don't know yet as I haven't beaten the game yet :P.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Just beat Earthbound yesterday for the first time. I knew what was coming for the final boss but it still made me sweat.

As the final stage of the fight begun, where Paula Prays over and over again to kill Giygas, the first attack it did killed Jeff and Poo immediately due to it being the instant death one (Ness and Paula were protected) So I has Ness trying to keep Paula alive while she kept selecting pray but Giygas kept knocking her out of it by freezing her. By the time it got to ..RI. Started to Pray, I was just thinking, "Welp, well played game. At the beginning of this fight I was indeed praying...

How immersive :v: Also Pokey's a fantastic turd. Liked the scale in the Underground World area with the dinosaurs too.

Currently just started a run of Earthbound Zero for sweet Giygas backstory (from what I've read he really sounds more like a victim than a villain but that depends on presentation). The Hippie has a great taunt: "Your Mother is a DISGRACE" *It just pissed you off, your attack raised by 18*.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I use spoiler tags for media that came out a hundred years ago, not everyone has seen everything and some things are more fun gone in blind. I had no idea how the Count of Monte Cristo (Book) or the original Stepford Wives went until I experienced them and was glad that they weren't spoiled for me. Better believe I'll extend the same courtesy to a 20 year old game. If I ever got around to reading the translation I'd spoiler tag the loving Epic of Gilgamesh, partially because what I've seen was hilarious without context (It opens with what appears to be a lewd dream)

Back on topic, just beaten the Zoo in the original Mother. The little thing is that I was running out of resources towards the end but in a box in the manager's office I found a rope. The boss was a StarmanJr that almost killed me in the first round, I used the last of my PP to heal then out of desperation, used the rope. The Starman was tied up. I was able to beat on the Starman for the rest of the fight until he broke out in the final round, too little, too late. :smug: That's what I call balance :P

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

RareAcumen posted:

Yeah, I'd recommend Kingdom Hearts: Birth By Sleep.

I have already beaten every KH game at least once, even Days. Exceptions being I don't have a PS3 for final mixes.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

RareAcumen posted:

Ah, neato. Oooh, I know, play this little indie RPG people may not've talked about that much but I swear it's pretty okay. Like, a strong 8.2/10.

It's called Dark Souls.

Got stuck at Painted World, figured 'gently caress This' and never played again :P. But we're getting off topic. Edit: And I am aware that your dicking with me.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
On mother I just bought the Goddess Bracelet and Rain Pendant so I'm probably good for a while. Doubled my defense. :c00lbutt:

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
A really helpful thing in Mother is that when you equip something it actually leaves your inventory. That is wonderful, in Earthbound every character ends the game with 4 slots wasted on equipment leaving them with just 8 items each that they can carry. Although Lloyd is useless right now, I'm trying to get him the best equipment from Magicant before moving on (The same stuff Ninten currently has - almost everything does just 1 hp to Ninten right now :evil:).

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
By the way, do Lloyds guns work off his strength stat or his wisdom? Because his wisdom is massive but he has no Psi.

Edit: NVM - looks like it's all offense. Thought the calculations were more complex than previously thought.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
OG Mother: Never underestimate the power of buffs, gently caress. The Defense Up Beta move more than doubles your defense, it goes up like 100 points for Ninten, 60 for Ana and 80 for Lloyd. More than makes up for the poor balance in the latter half of the game.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

Agents are GO! posted:

Re: Gone Home, who the heck buys games totally blind, I mean not even reading one review?

I bought a lot of games blind back when PS2 bargain bin sections were still a thing outside of CEX.I found a lot of interesting games that way that no one really heard of, like Project Eden (Interesting TPS with a neat level design aesthetic), the Disney Haunted Mansion game (an interesting game where every room had a unique puzzle to it, based on the ride not the movie), and the hilariously stupid Dino Stalker, a rail shooter where you go back in time and fight dinosaurs. Only there is a twist early on - you are not in the past but a computer simulation and the albino raptor running things is the program in charge of the others. I never got much further than that twist but I want to someday because it just was making less and less sense in the best possible way.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
In Mother 3, I was having issues with the combat but then found out about the Rhythm Fight mechanic. That is awesome now I know how it works, against the zombies after restarting chapter 2 after looking up exactly how the rhythm mechanic worked (I didn't get that the first two 'beats' are you selecting attack and the character attacking until looking it up online) I went from doing 45 damage to the zombies to 94 on a 13-hit combo. Only enough to kill one female zombie in one hit but it's a cool thing for me to remember for bosses later. It's actually really engaging. Also I liked the way chapter 1 ended with the father losing it after the mother dies and just going mad with a stick of wood. Very effective stuff.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

death .cab for qt posted:


It takes the usual problem in horror games, the moment when tension disappears because it's too familiar, and makes that an end-goal.


I always thought that that would be a great way to do an alternate joke ending in a JRPG. If the game detects that everyone is at max level with all abilities and ultimate weapons, the final boss just gives up after seeing you kill his lead general in one 99999 hit. He just throws you the macguffin, unties the damsel in distress and runs away going "Sorrysorrysorrysorrysorrysorrysorrysorrysorrysorrysorrysorry" He's not going to be a challenge at that point anyway, so why not have fun with it :P

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

poptart_fairy posted:

Not quite the same, but a Renegade Shepard in Mass Effect can casually list "evil" stuff she's done (allowing civilians to die for a mission, etc) in a few places, which makes the villain get nervous and back off because they were banking on her being a goody two-shoes.

Never got that far in Mass Effect. Found it fiendishly boring and never looked back.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
OK, in Mother 3 the fight with the ghost composer was pretty clever. Also loved the ghost party. :3:

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Bully was always my favourite GTA-style game because it has characters you could actually like. I never liked Tommy Vercetti, CJ was OK but his brother was a toxic idiot dragging him down constantly, and Nico was just boring. Bully was the only one that had a happy ending for all the characters that deserved one, the side villains got comeuppance if you did their sidequests (Math teacher and Gym teacher) and Gary was a great villain. Especially the moment near the end of the gamer where Petey points out "Hey, we haven't heard from Gary in a long time. Maybe we should be keeping a closer eye on him? We have no idea what he's been up to for the last month and... oh dear. The end of the game just happened. Whoops."

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I watched the videos of that game in the Art Games thread - Loved the AI enjoying himself:

"What's this feeling? Am I actually having fun?!"

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I just put a mimic to sleep with a lloyds talisman in Dark Souls 3 and they have the cutest animation. After a while they stretch their arms out in a creaky-sounding yawn and tuck themselves back in to their chests :3:

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Dodging the spoilers because I've only just got past the second boss, but I love the demon dogs in Dark Souls 3 - They're just so loving stoked to see you. They look so happy bounding towards you with that giant grin on their faces. It's like the first thought when they see you is PLAY! PLAY! PLAY!

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
One Dark Souls 3 thing that I appreciate is that most of the worst enemies can simply be avoided. The Winged Knight in the courtyard at the beginning is slow enough you can just slink around the fountain in the same direction, then open the shortcut, and most of the Pyromancers in the Undead Settlement take getting very close to aggro them. On my current playthrough I'm going down the right path because the left path has the giant dude throwing spears and there is only one Pyromancer that I need to deal with, and I only need to kill her once (depending on how dangerous the church proves) because she is miles out of the way of the other path, she just has more friends. Also for the left path I can avoid the annoying pyro on the ledge due to the kind bonfire nearby.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I like the crestfallen knight in Dark Souls 3, it feels like he has a great reason to have given up. He's heard about the bosses and fallen into a mental trap of "How are we to compete with that?" Also the former kindler on the fifth throne is cool too. :3:. I like him. Also the travelling Sorcerer from the beginning of the Undead Settlement is great too.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
A fun thing in Dark Souls 3 is with the new enhancements you don't need to worry about whether a weapon is 'right' for your build or not - if you have a weapon with high strength scaling and low dex, but your playing as a dex character (I have 25 dex compared to 11 strength) you can make it a Sharpened Heavy Weapon and it will get scaling in dex instead of strength. The spellsword has scaling C/C/-/- but with the sharpened modifier they now have C/A/-/- so my character can look forward to wrecking everything for a bit. :)

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Something amazing just happened in Dark Souls 3 - I was on my way to the Farron Keep boss and a Darkwraith followed me through the fog door. When the boss caught him in the crossfire they started fighting each other, and the Darkwraith wrecked his first form, although ultimately losing, so I was able to go into the second form with a ton of estus. Still lost because that form is a bitch but it was a really funny event.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
By the way, anyone else find hte Abyss Watchers to be hard as balls? I'm having no end of trouble, the first form keeps kicking my rear end, parrying doesn't seem to do enough damage to really matter as I'm not good at it, and when he hits his second form I barely have enough estus to keep up, let alone actually hit him.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.

Dewgy posted:

This was the boss that broke me of the Bandit Knife. During the first form just play keep away and plink the main one until it's dead (bonus points if the random adds help out on that) and the key thing for form two is he has ZERO form of defense even from the front. If you can manage to stagger him it's a couple of free hits, but it doesn't seem you can st unlock him.

Thanks for the advice. Guess I buying a shitton of arrows and hoping that that second guy doesn't punk me from off screen again. Bastard. I guess this is the equivalent of the Four Kings huh? Feels similar.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
By the way am I getting obscenely lucky in DS3? On a few passes failing at the boss I managed to get the Dark Hood and the Dark Armour on top of the dark sword from the Darkwraiths. Are they just common drops? I also got the rotted sword and dagger from the little guys.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Not only that but the bonfire warping helps the game immensely because you can skip redoing the more annoying encounters. Weirdly the Pyromancy Women, the first real mage enemy you see, and the hardest to deal with outside of the treant things.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
One thing I love with Dark Souls 3 is the openness. I'm able to forget the boss I'm currently stuck on (Still at the Abyss Watchers, that fight seems super luck based sometimes but I'm getting better) and take a break from it to go play around in the Cathedral of the Deep. Also I love the Bloodloss status effect although (ok, because :P) the leeches are gross.

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BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Just thought I'd let y'all know that I've finally beaten those loving Abyss Walkers. Got the spellsword up to plus 4 and 32 Dex before I finally managed it :P Thanks for the tip about the leeches as well, I'll keep a torch handy for the graveyard stuff.

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