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2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
I'm playing Deus Ex: Human Revolution and there was one little (and probably immediately obvious to fans of the original game) thing that I liked. At the start of Human Revolution it's immediately obvious that the main character, whose first name is Adam, is the mysterious Subject X or whoever that his girlfriend studied for her revolutionary science thing and refuses to talk about with him. So the name Adam for the guy who's ushering in a new era of humanity is just a bit of cheap symbolism, right? Yes, but: the main character of Deus Ex was called JC Denton. And Human Revolution is a prequel, so Adam is kind of a perfect name for them to use as a callback.

It's dumb but it made me smile.

2house2fly has a new favorite as of 03:39 on Jun 12, 2014

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2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
I haven't finished the game yet but I kind of hope that's the case; there's enough hints at it that a big reveal would feel kind of lame.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

RyokoTK posted:

The only good thing about the New Super Mario Bros. games is that the baddies dance along to the music. :kimchi:

Nintendo are really good at music. One of my favourite little things in Zelda: Wind Waker was the "fireball tennis" bits in the Shadow Ganon fights, where the music got faster and faster with each hit. I think there was a different music sting as well depending on whether you or Shadow Ganon ended up getting hit.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Alteisen posted:

My favorite Legion moment is in ME3.

After he makes peace with the quarians and has to go himself to the geth to give them their individuality, in his final goodbye, after Tali attempts to apologize for what her people did to them, he says "I know". He didn't say we, he said I know, it was a great moment that really humanized him.

That was a great moment, and I kind of wish they'd left it at that rather than having the characters discuss the moment in detail later.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
I just started Sleeping Dogs myself and there's a wealth of little things I like about it already. I love how the character controls differently on stairs, the lighting effects are really good, the city feels genuinely lived-in and crowded(and just being set in a non-US city and having a mostly non-white cast feels incredibly refreshing), the dialogue isn't Shakespeare but is pretty charming. I was in a clothes shop but wasn't a high enough level to buy any clothes (??????) so I exited out without buying anything and the store clerk said "I wouldn't buy any of this poo poo either." :allears:

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Son of Thunderbeast posted:

Ahhhh, gotcha.

Latest contribution: I just beat the Mass Effect trilogy for the first time. I actually kinda liked the ending, even after years of nerds telling me how much I was going to hate it and how Bioware was worse than Hitler.
That ending can never have the same impact now that everyone's been screaming about how much it sucks for two years. It's sort of the opposite effect of something being disappointing after the hype. At the time though, wowee!
Give the extended cut a shot BTW, it adds a bunch of other little things, my favourite of which is When the crucible lights up Hackett yells at all the ships to bug out, cut to Joker who is clearly ignoring him because he doesn't want to leave Shepard behind. The character you've talked to most in the game grabs him and says "dude we gotta go!" and Joker looks really sad, says "drat it" and looks away from the controls as he presses the button that makes the ship fly away. :(

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Mierenneuker posted:

I started the Old World Blues DLC for Fallout: New Vegas today and the conversations with the Think Tank so far have been amazing. My favorite little thing is that I had the ability to ask for more caps (Fallout's currency) 4 times in a row, each with a consequent higher requirement of the Barter skill (which I had maxed out). They don't get infuriated by this either, because you apparently respond with "perfect reasoning" whenever you succeed the skill check.

Afterwards you can walk up to the guy who was responsible for the caps and ask him for some and he will hand them out no questions asked (the amount is smaller though).

...but I've had no urgent need for caps in a long while. Heck, I've still got the loot from the Dead Money DLC sitting in a closet alongside a couple dozen Raider Armors. It's the thought that counts really.
If you talk to Doctor 0 he'll give you something he "invented" which turns out to be a few pieces of Scrap Electronics, because all he's good for is breaking poo poo. Also be sure to check out the picture of Mr House in his kitchen :allears:

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

My Lovely Horse posted:

There's a note on Adam's broken mirror saying "bug management about the mirror replacement, AGAIN." If you use Adam's PC, there's an e-mail from building management about how the delayed replacement is a manufacturer issue and no amount of urging will get them to do it faster. So far, so obvious, but if you go deeper and hack the building manager's PC there's an e-mail from the mirror manufacturer saying it's been ready for two weeks and could they please get someone to pick it up already.

Why would he even want a replacement mirror?

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Babe Magnet posted:

Any co-op game where you can gently caress each other over is guaranteed to be at least a little bit amazing.

See: almost every Mario game in the past decade or so.

Zelda: Four Swords was fantastic for loving each other over. You could hit each other with swords and you'd drop collectible gems, I think whoever has the most gems at the end of a level is the winner but I can't remember what they won. Once me and the friends I was playing with found a room full of bombs and just blew each other up for like half an hour.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
It might be more a measurement of someone's ability to continue functioning than measuring their health on some objective scale. If someone gets injured or poisoned it can dip to show they need medical treatment, dip a lot to show they need mondo medical treatment. I don't know what the Lore says about them but that makes more sense to me than "Warning Isaac You Are Now Only 48% Healthy"

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Another New Vegas thing I like: If you approach Sloan from the south (where you start the game) Chomps Lewis will warn you about the deathclaws in the quarry and that you can't go north. You can say "I think I can handle a couple of deathclaws:smug:" and he responds differently depending on if you're low level or high level. If you skip Sloan until later and approach from the north, probably killing a few deathclaws along the way, he'll basically say "what the gently caress?"

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

...of SCIENCE! posted:

I thought that, in an age of endless sequels and spinoffs, destroying the mass effect relays once and for all at the end was a refreshingly brave and bold choice rather than leaving the door open for more sequels.

So of course everybody complained about it and then they retconned it.

They were always going to be making sequels anyway so it doesn't really matter either way.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

CJacobs posted:

Little thing in Fallout: New Vegas: There's a little side-plot that went on with a super mutant and player companion Raul before he was rescued from Black Mountain in the form of a few notes around the camp. It tells the story of why Raul is imprisoned there, most importantly that he's good at fixing poo poo. Super mutants are kind of dumb, and this one in particular (named Cuddles for his ability to cuddle things to death) wanted Raul to fix a toy car of his to run like an actual car. After Raul explained this was not possible and that the super mutant is kinda dumb, it tried to kill him, but the most important thing is that the toy car itself is sitting next to the notes. If you don't read the notes it just says it's a normal toy car, but AFTER you read the notes it becomes labeled as 'Cuddles' Toy Car'.

And it's like, they didn't have to do that because there's totally no point, and yet they still did.
If I remember right the journal just mentions Cuddles wanting Raul to fix the car, with no mention of why he can't fix it. Then you exit out of the journal and see the toy car as the punchline. I love Black Mountain :allears:

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Kimmalah posted:

Most of the names on the memorial are also either the developers names or references to stuff (like one is a reference to Fallout 2). And if you attack the memorial, the NCR soldier looking at it will get pissed and you have to pass a speech check to calm him down (or leave town for a few days).
You can also... not calm him down:











2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
From what I remember it's an orbital nuke launcher, the bad guy is going to nuke the whole wasteland and you have to choose two locations to get nuked in order to spare the rest. This idea was basically resurrected as well in a New Vegas DLC.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

princecoo posted:

I have finished New Vegas 4 times, started it on new characters at least a dozen times, and I did not know this.

The option is only brought up once in dialogue, in the Dead Money DLC. In classic New Vegas fashion, the enemies in that DLC are bugged so you can't actually shoot the explosives out of their hands.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

CJacobs posted:

To be fair to the latter, the Kings not having any actual point of reference for Elvis is sorta the whole gag. If you talk to the King, he mentions that they barely had any reference of the real Elvis and learned basically everything they know about him from the impersonation school itself and they figure that he was either a real-rear end king or just a really cool dude.

They did have some Elvis tapes when they first arrived at the school. The King says almost verbatim: "Unfortunately they broke and I sold them to a junk dealer, otherwise I'd let you listen to them."

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
As far as I remember the idea wasn't meant to be that people were awkward because she was trans but people got that impression because the game was meant to detect if you'd had sex with her and make things awkward if you did and fine if you didn't, but it made things awkward no matter what by accident. That seems like a reasonable mistake to me but then I'm a fan of Obsidian games so I'm more forgiving of bugs than most :v:

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

My Lovely Horse posted:

That doesn't strike me as strictly better, to be honest.

Awkward because of meeting someone you'd had sex with in a social situation (I think she was the date of some noble or something?) not because of trans stuff.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Another thing New Vegas did was let the player pick a perk which identified the player character as gay. Well, it gave you extra speech options with gay characters, which could mean you're just really manipulative and good at reading people. That perk leads to one of my favourite little things in one of the DLC, where you're talking to a character who can't speak but indicates that she was cut off from somebody important to her, and you have options like "Boyfriend? Husband?" The gay perk gives you an extra option: "Oh, girlfriend". I was disappointed when I found out it's still there without the perk, just buried a little deeper in the dialogue options.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Lunchmeat Larry posted:

this will always be near to my heart because of the dude who flipped out at Josh Sawyer about it


It's come up once or twice on SA as well.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Your Gay Uncle posted:

I remember in Knights Of The Old Republic one of the Dark Side speech options after listening to one of the old Jedi's rambling stories was somehow like " I hate you and I hate your stories old man". I would pick it even playing as a Light Side character just because it was so funny.

In KOTOR2 you see a guy being harassed by thugs, and you have the standard options of ignoring it or paying on his behalf. If you have Force Persuade you can tell them to leave, or you can tell them to give you all their money and jump down a deep pit.




Later on you can blow up a droid in a store. The store clerk yells at you, and with Force Persuade you can say "You saw nothing." He immediately replies "I saw nothing." Then the store owner runs in and says "what happened to my droid?!" You tell him it developed a fault and the store clerk pipes up "I saw nothing." That whole little interaction always makes me laugh.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Orange Fluffy Sheep posted:

Specifically it's feral ghoul noises.

How I handle Freeside quests is weird as poo poo because I try to do them efficiently, so when I jaunt in to chat with Julie about medicine supply I also convince one of the guards to enter the sex trade, then turn left and threaten a guy who got punched in the face so much his face is deformed to give me everything he owns. A guy runs up to me to warn me about the gate to the New Vegas Strip, and before he knows it he's back to being an escort. Then I use knowledge of economic theory and practice to collect more debts.

One time a guy refused to get clean until I brought him 10 doses of anti-addiction drugs. I put on a lab coat, which allowed me to convince him he didn't need so much.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Austrian mook posted:

That's Seymour. FFX is one of the best RPG's ever made.

So just to be certain I understand this post correctly, FFX is one of the ever made which belongs to the best RPG?

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Hell, better than most other games full stop. Hell, better than many movies and books.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Polaron posted:

Seems so.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
I'm interested in seeing how it turns out but initially it really felt like someone wished for a DD sequel on a monkey's paw.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Sleeveless posted:

Can't wait to play an entire game made up of the equivalent of the Johnny Fiveaces cameo from New Vegas only dictated by Kickstarter donors instead of the devs themselves :waycool:

This post is in response to something which is nothing like the Johnny Fiveaces cameo from New Vegas :confused:

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Alouicious posted:

those goons, always gooning around with their gooniness. what a bunch of goons.

Looks like those goons in Congress did it again. What a bunch of goons.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

JebanyPedal posted:

The backer content in PoE is one of the strongest arguments that backer content shouldn't exist.

I like the NPC stories. Well, I like that they're there, I stopped reading them by the time I got to the main city because I'd never get anything done otherwise. Reaching into people's souls and seeing their past lives enhances the feeling of being a rare breed of person with a special power that could drive you to madness and all that, a feeling which is honestly a bit lacking otherwise after the first few hours of the game.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
It's just random. I was running around with him and the black hound for over 30 hours before he mentioned it, but when he did it was twice in half an hour.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Based on your previous post I'd say it's basically an impossible game to spoil.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
That HK factory as presented in the restoration project is not much fun to actually play but I'm prepared to forgive all its sins because it features this line of dialogue explaining the robots' plans:

"There are organics throughout the universe, and we will murder them all."

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
I just beat Vanquish and being a Platinum game there aren't really many little things in it of any kind, but I like the main character taking every opportunity to smoke a cigarette. One time he's falling to his doom and just barely manages to catch on to a ledge, and he has a quick puff before pulling himself up. :3:

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
The gameplay purpose is that it makes you cooler.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

SciFiDownBeat posted:

the alpha protocol talk is making me want to run through the game--never finished my first run for some reason. I guess I had trouble following the plot

The game doesn't make it easy, there's a bunch of stuff which clarifies things but which you're not guaranteed to see. It makes it great fodder for a thread like this but it can be a little frustrating to follow if you've never played it before. Half the fun for me of a second playthrough was figuring out what the hell X guy's deal is, and why Y happened, etc. Half the fun of all the times I played after that was getting things to play out differently!

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Yeah Heck provides support in the form of firing a minigun out of a passing train :allears:

Deng responding to your civvies is cool, though I guess he finds you because even in civvies you're still wearing a bigass gun belt.

There's another bit where an enemy responds to your vocation choices: "I've heard about you... you're a [starting vocation]". You respond "actually I'm [post-Saudi Arabia vocation". I stopped playing as a veteran and selecting Operative just so I'd hear all the variations of that.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Gunpoint had a Ludonarrative Dissonance trophy I think.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

QuietLion posted:

Instead of cutting corners to meet the time and budget deadlines for these final levels

I'm not sure Valve actually has time and budget deadlines

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2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Fallout 2 all patched up might be better than New Vegas, but that's one of those fights where no matter who loses we, the gamers, are the true winners.

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