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Icedude
Mar 30, 2004

Nuebot posted:

So I learned a neat little trick that I like a lot for an annoying mission, thanks to a bug in MGSV.
So at one point there's a mission where you have to escort some child soldiers out of a battle field, it's a pain in the rear end because if they die you get a game over and you have to carry one. Right at the end the AI messed up and they stopped moving so I tried to see what would happen if I shot them all with tranqs and carried them to the chopper. It was fine. There's also a base right next to where you find them, with a landing point. You could cut the mission time for this in half just by clearing that base and calling in the helicopter and shoving all those little soldiers on in like ten seconds and getting the hell out of there. Spectacular.

Another thing about that mission is that it doesn't spawn any extra soldiers when you get to the kids, so if you go clear out the route first you can just walk them to the chopper with no trouble.

Found that out accidentally as I used that exit route to get into the base in the first place :v:

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Icedude
Mar 30, 2004

The Moon Monster posted:

My favorite little thing in this game is the way the horse drawn covered wagon explodes in a massive fireball.

https://www.youtube.com/watch?v=yP2ba-QYQY8

More games need to have rakes lying on the ground that hit your guy in the face when you stand on them :allears:

Icedude
Mar 30, 2004

graybook posted:

In Mad Max, there are Strongholds in each major area which act as a base for you - they're where you can take a different car than the Magnum Opus out into the world, and they have projects you can build for benefits.
Two of these projects are:
The Survey Crew, which marks all lootable locations in the areas within the base's territory. No need to go out and search for some little 2-scrap location in sandfuck nowhere, it'll get added to your map instantly with this.
The Scrap Crew, which autocollects scrap resulting from destroying enemy vehicles within the base's territory. Now when you're busting up a bunch of cars, you don't have to get out and grab the scrap, you can just keep driving.

The Cleanup Crew's the one that autocollects vehicle wreckage. Scrap Crew is arguably even better because it gives you free scrap for the time you had the game closed, so you still make progress even when you aren't playing.

Also speaking of Mad Max, I just noticed last night that when you're health is so low that the game goes into black and white, all the openable doors and climbable objects that are painted yellow are still yellow, so you can still find your way around easily on low health.

I wish the Survey Crew worked for finding the drat minefields though. That poo poo is tedious.

Icedude
Mar 30, 2004

Proximity Pinball Grenades were amazing too. Throw them and they just bounce around forever until they get close to someone then BOOM. Playing deathmatch with nothing but them was absolute chaos and was mostly about hiding and hoping not to hear that telltale ricochet noise of a pinball grenade heading your way

Icedude
Mar 30, 2004

As we're on SS13 again at the moment, here's a good one from the SS13 thread just now

PopeCrunch posted:

Today I discovered that if you hand a monkey a Russian revolver and give it a smack in the teeth to get it good and pissed off, it will shriek at you and then blow its brains out in a fit of rage.

Icedude
Mar 30, 2004

Applewhite posted:

Watching the buildings fold and unfold in Total Annihilation.

The solar power plants folding up when shot at to avoid the solar panels being damaged was one of the coolest little touches in a game full of cool stuff

Icedude
Mar 30, 2004

In Pokemon Moon, I happened to be passing by my house all the way back at the start of the game and decided to poke around in my room. After going up to the bed and hitting A, my character took a nap only to be woken up by Mom's Meowth trying to use an Awakening on them :3:

Icedude
Mar 30, 2004

I'm pretty certain this has already been brought up before but as someone mentioned DOOM's music, I love how they hid an easteregg in the Cyberdemon's boss music that you can only see with a spectrogram:

https://www.youtube.com/watch?v=8v_o8AWu2N4

Icedude
Mar 30, 2004

I'm playing MGSV again at the moment, and it's got some nice stuff for if you're having trouble with the game.

If you die several times in quick succession, the game gives you the option to wear the Chicken Hat. The chicken hat automatically knocks out the first three guards that spot you, but prevents you from getting any higher than an A rank on a mission like most 'overpowered' items.

But if you somehow die while wearing the Chicken Hat (say, finding out the hard way that the Chicken Hat doesn't work on helicopter gunships) it gives you the option to put on the Lil' Chick Hat, which makes you totally undetectable by enemies, but forces a mission's score to 0 if you use it.

The real trick is that if you aren't in a mission, like either in free roam or doing Side Ops, there is literally no penalty to wearing the hats, which makes shopping for new recruits really silly. You can just walk up to them, scan their stats, CQC them and Fulton them, all while their buddies just stand there freaking out about how people are getting inexplicably knocked out :allears:

Oh, and there's a button to pet D-Dog :kimchi:

Icedude has a new favorite as of 11:45 on Jun 8, 2018

Icedude
Mar 30, 2004

Good timing on the cat thing, I picked up The Sims 4 and a few expansions the other day. The Cats & Dogs expansion includes a Roomba as something you can buy for your house. If you also happen to have a cat in the household, sometimes this happens:


Also if your sims choose to Talk To their cat, the cat will just stare at them in a "I have no idea what you're saying but I'll pretend to look interested" way
:kimchi:

Icedude
Mar 30, 2004

Thin Privilege posted:

Did they eventually make a Sims 4: Add A Pool to Your House DLC?

E: and if so, can you still do the best thing with the pool: remove the ladders and have them die from exhaustion?

E2: can you still build a wall around a sim and make them die of starvation? Destroy doors so they can’t escape from a fire?

I refused to buy that game cause of the no pool thing so I’m just curious as to whether or not they also got rid of the other best (killing) parts of playing The Sims (don’t deny it people, you know you did it too).

Yeah pools are a thing in base game now, and like Sims 3 you need to build a wall around the pool so they don't climb out at the side but it still works. All the other killing people stuff still works too, with some new ones added like having a heart attack from being too angry or literally dying from embarrassment.

Icedude has a new favorite as of 12:11 on Aug 1, 2018

Icedude
Mar 30, 2004

Thin Privilege posted:

I’m serious. They actually die?

You need to be at +7 Embarrassment or more for a few in-game hours so that means different sources as most embarrassment moodlets are only +1 or +2 (although your sim pissing themselves is +5 by itself) but yeah, they just curl up and die from embarrassment

Icedude
Mar 30, 2004

I'm playing A Hat In Time at the moment, and on one level of the movie studio world there's a bunch of crates that you can examine and they contain stuff like "Chekovs Guns" and "MacGuffins".

There's one point where it looks like there's two ways to go, but if you go the easier route you find nothing but a single crate you can examine. Inside the crate? Red Herrings :allears:

Icedude
Mar 30, 2004

Wrestlepig posted:

Hypnospace Outlaw has an insane amount of music filtered

I loved how the Pokémon stand-in has it's own theme but on the pages of fans, they don't have the theme itself, they have a lovely midi version of it :allears:

Icedude
Mar 30, 2004

I picked up Team Sonic Racing on a whim, and I'm actually really enjoying how they made teamwork an actual thing in a kart racer.

You can share item boxes out to your teammates just by hitting B instead of using it with A, but you can also request they share items with you the same way. Sharing an item box to someone also just lets them roll on a flat-out better drop table, AND sharing boosts your team's Ultimate bar, so there's almost no reason to ever use an item you picked up yourself instead of sharing it to a teammate.

The real trick is that if you get a box shared to you and it has 3x Rockets or something, you can use 2 of the Rockets and then share the item box again to keep the chain of item boxes going.

There's also the stuff like how the teammate currently in the lead leaves a trail for other teammates that massively buffs acceleration and lets them charge a boost off of it, or how if you're close enough when overtaking a teammate and there's a big enough speed difference you give them a boost up to your speed which is great for recovering from attacks, but at this point I'd just be saying the game's entire gimmick is a 'little thing'

It's just a shame there doesn't seem to be enough people playing online to have multiple human players on the same team

Icedude has a new favorite as of 13:50 on May 27, 2019

Icedude
Mar 30, 2004

Just Offscreen posted:

Yesterday was a national holiday in the US.

Also a Bank Holiday in the UK. Managed to get some 6 player games going but nothing more.

I also like how pretty much every character has a line for trash talking every other character when they hit them with a weapon, as well as one yelling at that person if they're the one getting hit. And lines for if they bump into walls.

There's also lines of dialogue for stuff that I have no idea for, including Sonic calling all the other racers a bunch of "also-rans"?

Icedude has a new favorite as of 12:24 on May 28, 2019

Icedude
Mar 30, 2004

muscles like this! posted:

The Outer Wilds doesn't have combat but it does have a surprisingly robust damage model for your spaceship. Just bumping into something may just cause a damage meter to go up but if you hit something really hard things can start actually breaking. Like your ship's gravity can break and if you're not stopped you're hosed because you get pushed around your ship. Also I somehow ran into something in such a way that it breached the hull and I was ejected into the void of space.

Your ship also has an ejector seat that blasts off the entire front half of the ship, even though there's no reason to really use it, and to use it you have to manually mouselook over the switch and raise the cover on the button before you activate it :allears:

Icedude
Mar 30, 2004

Double Punctuation posted:

I just discovered Signal Simulator, a game that has you playing as an employee of a SETI-like organization running a giant antenna array in the desert, with your only human contact being a helicopter that drops off supplies once a day. The isolation really adds to the atmosphere of the game.

I love that it has no qualms about loving with the player to build up paranoia.

Sometimes you can just hear faint footsteps or gurgling noises coming from behind you, and there's the occasional plane passing by in the distance with flashing lights on to make you think "is that a UFO?".

The best one, though, is that there's a monochrome screen on your desk that shows a video feed of where your antennae are pointed. It's usually just a dark green of empty sky, sometimes with the mountains if your elevation is set real low. On what was probably a very rare random chance, for a split second, it showed a view of the control room from the kitchen area behind my desk, with a strange black figure peeking around the doorframe at me

I thought I was just imagining it but then I watched Joel's stream of the game and he got it too :allears:

Icedude
Mar 30, 2004

The line that's like "I hit him! :haw: ... :gonk: why did I do that?! " when they get a lucky hit on you is one of my favourites

Icedude
Mar 30, 2004

Samuringa posted:

FFXIV's The Great Hunt is a raid where you go against Rathalos from Monster Hunter, with the usual messages changed to the MH kind

Monster Hunter World's guest quest for FFXIV where you hunt a Behemoth also does this, giving you "Duty Commenced" at the start of the hunt and so on.

It also does the same with the Witcher guest quest, up to and including adding a dialogue system to a game that normally doesn't have one. Unfortunately, I don't think there's a counterpart quest in Witcher 3

Icedude
Mar 30, 2004

I've gotten addicted to Stormworks recently, a game about building Search-and-Rescue vehicles and then doing stuff with them. It's nice playing a "build a vehicle and do stuff" game with it not being about combat.

One of the things it includes is an Lua scripting engine that you can hook up to components of your vehicle and display monitors, so you can do stuff like autopilot maps, fancy displays, or radar:
https://thumbs.gfycat.com/TemptingLonelyChinesecrocodilelizard-mobile.mp4

...but if you screw up the Lua Script, instead of failing to compile or flooding your screen with console errors, it instead just Bluescreens any monitor you have your script connected to :shobon:

Icedude has a new favorite as of 18:34 on Feb 28, 2020

Icedude
Mar 30, 2004

Overwatch Porn posted:

counter anecdote: I bought my switch and a pro on release day and all of the above are still in flawless condition. stop treating your poo poo poorly

Counter-counter anecdote: I bought my Switch on release day, keep it in a case when not in use or in the dock and both joycons started drifting just before this christmas. My OG N64 controllers that have been stuffed in boxes and been through half a dozen house moves still have perfectly functional sticks. Joycons are just badly designed and/or built

Icedude has a new favorite as of 12:24 on Mar 3, 2020

Icedude
Mar 30, 2004

Len posted:

You design your boss before the White House, it's a terrible missile base mission

Hey, any intro mission that constantly makes fun of Call of Duty, lets you kill the previous game's antagonist while he rants about how "you ruined America", and then has you climb up the side of an airborne nuclear missile as loving Aerosmith plays cannot be bad :colbert:

But yeah everything after that until they let you loose sucked.

Icedude
Mar 30, 2004

I really should play the new Deus Ex games at some point, I got DE:HR in a Humble Bundle at some point and never got around to playing it :shobon:

As for OG Deus Ex, this always needs a repost: http://www.it-he.org/deus.php

Icedude
Mar 30, 2004

I've gotten hooked on Empyrion lately, and there's just something about sitting at the window of a space station you've built, watching the planet roll by below that's captivating. Likewise being down on the surface of the planet, seeing the nav point for your station crawl across the sky, knowing that you made that.


Also sometimes the game can make even the shittiest 10-minute build ships look good:


The physics may not be as involved as Space Engineers, but having a story, actual survival stuff to do and enemies other than infinitely spawning wolves/spiders is nice.

Icedude
Mar 30, 2004

I got Dead Rising 4 for christmas and I don't really get why it got so much hate. It beats the hell out of 3, thats for sure.

Anyway, I've been playing with the obligatory Servbot mask on, and in 4 the face on the mask actually animates, looking shocked when Frank's running, grinning like an idiot when he swings his weapon and so on, but it carries over into cutscenes, making the already ridiculous lego man style head in the cutscenes even more silly when it turns into a giant :saddumb: when Frank's upset

Icedude
Mar 30, 2004

I picked up Derail Valley the other day and it's a fairly fun train driving simulator that kind of turns into a puzzle game where you're constantly checking your maps to figure out just how to get cars where they need to go without getting yourself stuck. It's meant to be for VR but it works just fine normally too.

The in-game music is handled in a fun way though. You can plug in your own MP3s and internet radio streams like any good driving sim, but it's not just played at you all the time. You actually have to go buy the radio from a shop in-game, and it turns out to be a lovely 90's-rear end boombox with a tape deck, and the in-game soundtrack is all on casettes. If you want to listen to a radio stream, you actually have to worry about the signal strength too, so you need to stuff the boombox next to a window for good reception and you get nothing but static when going through tunnels.

You can also unlock a handcar which is utterly useless as you can't pull cars with it and is a pain in the rear end to drive, and you can teleport around fairly fast even in flatscreen, but it's still fun to dick around with.

Icedude has a new favorite as of 16:06 on Feb 3, 2022

Icedude
Mar 30, 2004

In Deep Rock Galactic there's a bar you can get drinks at between missions, usually for the one beer that'll give you a buff in the next mission. There's a tip jar for the robot bartender that you can actually put credits into. It doesn't do anything other than making your dwarf thank the bartender, but I can't resist doing it every time

Icedude
Mar 30, 2004

Not to mention all those poor souls who picked up The Outer Worlds thinking they were getting Outer Wilds

Icedude
Mar 30, 2004

CzarChasm posted:

Is this just a mechanical change, or does it change the way the pokemon looks too?

It gives them a glowing crystal look, and they wear a silly hat relevant to their new type

Icedude
Mar 30, 2004

Brutal Legend had probably one of my favorite open worlds. It may not have had much to do, but the scenery always had something interesting going on no matter where you were.

And yeah, most of the complaints about the RTS stuff seemed to be people who never actually got involved in the fight themselves.

drat shame that it felt like an entire back third of the game was missing.

Icedude
Mar 30, 2004

The Lone Badger posted:

It's all DRM. The chips in basic pokeballs are set to have a high failure chance, so that way they can sell more expensive ones with a better rate. They all come off the same production line.

If you don't have a paid pokédex subscription the pokéballs play adverts.

Not to you, to your pokémon. While they're trapped in the balls.

Icedude
Mar 30, 2004

I picked up Jumplight Odyssey the other day. It's early access (very early access, in fact, but not the thread for that) but it's a mix of FTL and Evil Genius/Rimworld.

I love how when you look around the ship, the parts that you can't build rooms in have actual stuff there like engine parts and oxygen tanks and stuff. They could have gotten away with just leaving it blank but they didn't.

There's also the obligatory cute mascot animal, Ham the pig. He could just wander around occasionally interacting with crew members, but he actually does stuff! So far I've found him in my mess hall very noisily eating at one of the tables, and also occasionally stuck in one of the vending machines :allears:

There's a difficulty setting that turns off being chased by the hostile fleet. It's already fairly generous with the fleet taking about 15 minutes to travel even the shortest jumps, but I like being able to turn that pressure off. You can also make it harder, but I need to learn the game more first.

Icedude has a new favorite as of 09:28 on Aug 25, 2023

Icedude
Mar 30, 2004

Breetai posted:

All four of my limbs are now chainsaws and a major antagonist just mocked me for not getting a chainsaw dick as well. I killed him by calling down an orbital strike from a geosynchronous ion cannon, which is a regular-rear end weapon I carry, not in a cutscene.. This was after I responded to a trash mob kicking me in the nuts by kicking him in the nuts.

Chainsaw leg.


Also this game has *shock style audio logs that are completely nonsensical, melodramatic and poorly written garbage that directly poke fun at video game plot conventions.

Post Your Favorite: Derail Valley > PYF Little Things In Games: All four of my limbs are now chainsaws and a major antagonist just mocked me for not getting a chainsaw dick as well.

Icedude
Mar 30, 2004

OutOfPrint posted:

Rendfield: Bring Your Own Blood is the Vampire Survivors clone Renfield movie tie-in game. Like the movie, it's more fun than it has any right to be.

The movie is set in New Orleans and stars Nic Cage as Dracula. The first level in the game is the Saint Louis Cemetery where, if you get lucky, you can come across Nic Cage's real life pyramid tomb.

https://www.atlasobscura.com/places/nicolas-cage-s-pyramid-tomb

That's such a niche reference from a niche game based on a niche movie that I can only marvel at it.

Is that the movie where he runs down the street screaming "I'M A VAMPIRE! :byodood:" or is this a different vampire movie starring Nic Cage?

Icedude
Mar 30, 2004

https://www.youtube.com/watch?v=CSdNxXGUaRU
I've always preferred this track for Twilight Town over Sora's one. It also helps that I just love the atmosphere there too.

Icedude
Mar 30, 2004

Power Wash also has the benefit of power washing just being super satisfying to watch/do for some reason. There's a reason that there's hundreds of videos on youtube of stuff getting power washed.

With Viscera Cleanup Detail you have to slowly mop up pre-defined patches of stuff, so it doesn't get that same satisfaction.

Also you can draw/write with the power washer.

ZeusCannon posted:

In tears the discovery that the balloons did not need a flame jet and would work perfectly well with a bundle of wood and flint was nice.

Made the autobuild balloon with the big basket actually worth it

I'm still annoyed that all the NPCs get to use balloons to go up and down from the Depths but mine time out before I even reach the tunnel mouth :argh:

Icedude
Mar 30, 2004

Voices Of The Void added a bunch of cleaning mechanics in one of the recent updates, if you find the idea of mixing a Signal Simulator-like game loop and some horror elements into the game interesting.

It's more VCD level rather than Powerwash level of detail, but it definitely scratches the itch if you care to get into it, and no gore* either.

*Unless you really gently caress up during some of the events, if you have them turned on.

Icedude has a new favorite as of 19:26 on Nov 22, 2023

Icedude
Mar 30, 2004

Yeah. Likewise if someone steps on a landmine while they have the mic open everyone else's walkie talkies just get hit with a burst of static.

Not to mention that sound-sensitive enemies can hear your walkie talkie too, and unlike Phasmophibia staying back in the truck to watch the monitors isn't safe at all :laugh:

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Icedude
Mar 30, 2004

"The boss sings the BGM" one of the core conceits of the Ar tonelico/Surge Concerto series, and one of the main reasons why I love those dumbass games so much.

A core part of the setting is Song Magic, which is pretty self-descriptive. Most of the major plot-relevant boss battles involve the boss (or sometimes your own party members) singing the BGM and you're trying to stop them (or keep the song going).

Oh, and the songs are often also computer programs, because magitech.

The fact that pretty much every game in the setting adds a new conlang for them to sing in is icing on the cake.

Shame the games are so intensely mid/late-00's anime in the worst possible ways at times.

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