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Another point for Xenoblade was that all the characters were worth using. I think there were a few game breaking setups but barring those I generally found myself switching it up really quite often rather than finding 3-4 people to stay with.
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# ¿ Jun 12, 2014 21:00 |
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# ¿ May 13, 2024 23:23 |
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jonjonaug posted:There's a menu that was shown during the gameplay demo that had about a dozen or so commands for ordering your AI partners during battle. That's good. I want some medium between Xenoblade being fairly hands off for a lot of combat and FF XII where you have to program the AI for your party one line at a time basically.
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# ¿ Jun 12, 2014 21:12 |
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Regy Rusty posted:But but It shall never again be Reyn time™.
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# ¿ Jun 14, 2014 01:06 |