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Lemon King posted:Way to bring back the CoV Mastermind. Hey man it was a good idea then it just needed more love.
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# ? Jun 28, 2014 23:24 |
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# ? May 3, 2024 00:01 |
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randombattle posted:Hey man it was a good idea then it just needed more love. I used to love my Mastermind. Best pet class I've ever played. Unless DAoC theurgist count...
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# ? Jun 29, 2014 00:24 |
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Everyone else is splaying a TPS, The Guard is playing an RTS.
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# ? Jun 29, 2014 03:46 |
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So I signed up on the Eternal Crusade site and all that. I have to say this game looks super early... like, really early. I'm not even sure what I'd be pledging for at higher tiers - earlier alpha/beta access? More cash shop money? Did I miss anything?
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# ? Jun 30, 2014 15:56 |
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DancingShade posted:So I signed up on the Eternal Crusade site and all that. I have to say this game looks super early... like, really early. Forum access. Continuing in the great line of highly successful p2post.
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# ? Jun 30, 2014 16:55 |
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DancingShade posted:So I signed up on the Eternal Crusade site and all that. I have to say this game looks super early... like, really early. The ability to sink money into a game that nobody has seen or has previewed yet. You can pay money to join their fan club or spend $35 for a gun!
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# ? Jun 30, 2014 17:05 |
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I am hopeful for the game, but I am still going to wait till we have a game play trailer or something before I invest money in it.
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# ? Jun 30, 2014 22:50 |
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MonsterEnvy posted:I am hopeful for the game, but I am still going to wait till we have a game play trailer or something before I invest money in it. So far it looks like a really pre-alpha form of Space Marine multiplayer. Which begs the question, why didn't they just request the Space Marine assets.
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# ? Jun 30, 2014 22:57 |
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Killsion posted:So far it looks like a really pre-alpha form of Space Marine multiplayer. Which begs the question, why didn't they just request the Space Marine assets. Possibility 1: complex legal issues prevent sharing assets that way. Possibility 2 (terrifyingly more likely): 3d artists who are *also* warhammer nerds in new studio refuse to take old models and assets because they're all 'wrong' and 'out of scale'. Pledge to do it all over again, only this time the 'right' way.
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# ? Jun 30, 2014 23:19 |
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Killsion posted:So far it looks like a really pre-alpha form of Space Marine multiplayer. Which begs the question, why didn't they just request the Space Marine assets. I know that. I mean when they get out of Alpha and show us more stuff. They said you can drive vehicles for example.
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# ? Jul 1, 2014 01:23 |
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Right now I don't think you can even call it an alpha. It's really early.
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# ? Jul 1, 2014 05:08 |
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Killsion posted:So far it looks like a really pre-alpha form of Space Marine multiplayer. Which begs the question, why didn't they just request the Space Marine assets. I think they actually did. Some of the UI elements are taken straight out of Space Marine.
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# ? Jul 1, 2014 10:44 |
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Senjuro posted:I think they actually did. Some of the UI elements are taken straight out of Space Marine. Eternal Crusade: Looted Space Marine The chainsword and running animations don't match Space Marine though.
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# ? Jul 1, 2014 11:44 |
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Donnerberg posted:Eternal Crusade: Looted Space Marine The jetpack is completely from Space Marine down to the target on the ground however. You can tell the stuff they replaced because it doesn't look like it fits in at all like when he does the ground slam from the air it immediately goes to a weird looking almost static animation. It just makes me feel bad for Relic having done all this work just to have GW throw it at whoever was the lowest bidder. I hope this game is good but man shovelware studios aren't known for their ability to turn into great content creators.
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# ? Jul 1, 2014 11:50 |
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MonsterEnvy posted:I know that. I mean when they get out of Alpha and show us more stuff. They said you can drive vehicles for example. http://www.gamespot.com/articles/mmo-warhammer-40-000-eternal-crusade-launches-founder-program-releases-alpha-gameplay-footage/1100-6420811/ Second trailer shows Vehicles. Even one driving. And subsequently exploding.
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# ? Jul 1, 2014 13:34 |
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extraordinary posted:http://www.gamespot.com/articles/mmo-warhammer-40-000-eternal-crusade-launches-founder-program-releases-alpha-gameplay-footage/1100-6420811/ Clearly not updated for 7th Edition, then.
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# ? Jul 1, 2014 14:30 |
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Have they said anything about having a cover system? Ideally it would work like in the new Tomb Raider where your character just automatically crouches when close to cover without having to press anything to enter or leave.
Senjuro fucked around with this message at 15:51 on Jul 1, 2014 |
# ? Jul 1, 2014 14:40 |
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The devs sound like they care and that they know 40K but they also sound really naive Like this magical server system they've bought from a third party and are going to use for the game. They claim they'll be able to pack 1000's of people into small areas and I just don't buy it Planetside 2 can barely handle a few hundred people in the same area without people starting to phase in and out of existance and lagging around and that's with a studio who had previous massive multiplayer experience
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# ? Jul 1, 2014 17:18 |
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extraordinary posted:http://www.gamespot.com/articles/mmo-warhammer-40-000-eternal-crusade-launches-founder-program-releases-alpha-gameplay-footage/1100-6420811/ To be correct I want to see it when all the place holders are gone and I can see what looks like an almost complete game.
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# ? Jul 1, 2014 20:04 |
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Here's an optimistic article from IGN: http://www.ign.com/articles/2014/07/07/the-living-breathing-player-driven-world-of-warhammer-40k-eternal-crusade
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# ? Jul 7, 2014 22:53 |
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Zzulu posted:Planetside 2 can barely handle a few hundred people in the same area without people starting to phase in and out of existance and lagging around and that's with a studio who had previous massive multiplayer experience The only hope I have for actual massive multiplayer online games was seeing 500 players fighting each other at once in Elder Scrolls Online with minimal lag. 1000s of people is extremely optimistic and won't happen but it would be nice to get Planetside sized fights in the 40k universe. I'm still not quite sure what kind of idiot wouldn't just clone Planetside in the 40K universe and print money. Then again ~*my vision*~.
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# ? Jul 7, 2014 22:57 |
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Extra posted:The only hope I have for actual massive multiplayer online games was seeing 500 players fighting each other at once in Elder Scrolls Online with minimal lag. 1000s of people is extremely optimistic and won't happen but it would be nice to get Planetside sized fights in the 40k universe. I'm still not quite sure what kind of idiot wouldn't just clone Planetside in the 40K universe and print money. Then again ~*my vision*~. MAX's would even give some vague way of implementing Terminators and other "elite" units for factions. Scale up infantry to be big guys, MAX's are bigger guys, problem solved. MAX crashes in Planetside 2 are already pretty close to how termies are used in the fluff anyway. Well, without any teleporters I guess.
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# ? Jul 7, 2014 23:22 |
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Senjuro posted:Have they said anything about having a cover system? Ideally it would work like in the new Tomb Raider where your character just automatically crouches when close to cover without having to press anything to enter or leave. Cover systems are for weedy space-elfs, the Emperor's Finest don't hide behind poo poo like cowards. So far, the rigged-up deathmatches and capture games they've been playing inhouse make me think the core part of their game might be pretty far along as far as shooting mans goes. At least the devs have familiarity with the IP, but the four classes per faction is giving me some nasty Warhammer Online vibes.
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# ? Jul 8, 2014 10:26 |
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Dreadwroth posted:Cover systems are for weedy space-elfs, the Emperor's Finest don't hide behind poo poo like cowards. So far, the rigged-up deathmatches and capture games they've been playing inhouse make me think the core part of their game might be pretty far along as far as shooting mans goes. At least the devs have familiarity with the IP, but the four classes per faction is giving me some nasty Warhammer Online vibes. Yeah, the fact that all the videos so far show no sign of a real cover system is disconcerting. If they really want battles to involve hundreds of players then it's going to be widely chaotic if everyone is always running around in the open. How is a puny eldar supposed to survive in that?
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# ? Jul 8, 2014 10:40 |
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Senjuro posted:Yeah, the fact that all the videos so far show no sign of a real cover system is disconcerting. If they really want battles to involve hundreds of players then it's going to be widely chaotic if everyone is always running around in the open. How is a puny eldar supposed to survive in that? There will probably be objects and structures in the game. Some of them likely to stand between you and the guy shooting at you.
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# ? Jul 8, 2014 12:48 |
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Dreadwroth posted:Cover systems are for weedy space-elfs, the Emperor's Finest don't hide behind poo poo like cowards. So far, the rigged-up deathmatches and capture games they've been playing inhouse make me think the core part of their game might be pretty far along as far as shooting mans goes. At least the devs have familiarity with the IP, but the four classes per faction is giving me some nasty Warhammer Online vibes. The latest blog post from the CEO said they were working to switch engines for the project: https://forum.eternalcrusade.com/threads/eternal-crusade-updates-customer-service-and-miguel-next-week-summer-vacation.22340/ quote:Client Engine
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# ? Jul 8, 2014 17:41 |
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Senjuro posted:Yeah, the fact that all the videos so far show no sign of a real cover system is disconcerting. If they really want battles to involve hundreds of players then it's going to be widely chaotic if everyone is always running around in the open. How is a puny eldar supposed to survive in that? Magic and mobility. Eldar have plenty of bullshit that would allow them to win a stand up fight with a Space Marine.
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# ? Jul 8, 2014 17:53 |
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http://www.twitch.tv/40kcrusade/c/4643329 Doesn't look TOO bad.
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# ? Jul 12, 2014 00:48 |
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Kaizer88 posted:http://www.twitch.tv/40kcrusade/c/4643329 It doesn't look too bad cause it's 90% Space Marine stuff.
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# ? Jul 12, 2014 07:40 |
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Keeping hope alive. A founder I be. Come on, don't screw this up, it has so much potential. Referral code: EC-IKPJFTICQ1DLT I used your code, Rhjamiz, since it was the last one posted.
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# ? Jul 12, 2014 08:35 |
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Kiffetastic posted:Keeping hope alive. A founder I be. Come on, don't screw this up, it has so much potential. Hurrah, coveted referrals!
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# ? Jul 15, 2014 06:04 |
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Kiffetastic posted:Keeping hope alive. A founder I be. Come on, don't screw this up, it has so much potential. I had planned to throw some money at this one but after I took a look at the founder page I thought 'WTF, $450 bucks to play as Eldar?'. Then I read it properly and checked through the FAQ. I wonder how many people took one look, jumped to the same conclusion and left again without reading? I gave them some money and now we wait to see what they come up with.
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# ? Jul 15, 2014 15:28 |
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I got hope, Purchased a founder pack because the devs look like the care and its warhammer. Here is my refers code: EC-8IFFAW1YAZAWJ
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# ? Jul 20, 2014 04:26 |
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Bleusilences posted:This why companies should never release real alpha gameplay: Hey arent these the models and mechanics of space marine's multiplayer on an unfinished map?
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# ? Jul 20, 2014 16:09 |
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Normal Adult Human posted:Hey arent these the models and mechanics of space marine's multiplayer on an unfinished map? It doesn't look that good.
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# ? Jul 20, 2014 20:45 |
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bigcracker posted:I got hope, Purchased a founder pack because the devs look like the care and its warhammer. I used your code, still waiting before I dive in on a pack for sure. If anyone needs a thingy, here is a thingy: EC-NW9LD8X6TRSVR
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# ? Jul 20, 2014 21:03 |
WebDO posted:I used your code, still waiting before I dive in on a pack for sure. If anyone needs a thingy, here is a thingy: EC-NW9LD8X6TRSVR Took the thingy. So were all agreed that if this game is good, were gonna go Orks, right? I wanna loot some predators so bad, Deathskulls are da best!
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# ? Jul 23, 2014 01:40 |
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Am I reading that OP correctly? If you pay for the game you'll be able to play a glorious Space Marine and get to mow down hordes of unwashed pubbie free-to-play Orks? That sounds hilariously tear-inducing. I'm in.....I'm not pre-ordering though. Never again.
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# ? Jul 23, 2014 10:13 |
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Oh man, I wish I'd checked for a thread before picking this up. My code is EC-YEGZ8RZTAKCMZ here's hoping that I don't regret pre-ordering to much.
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# ? Jul 23, 2014 17:40 |
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# ? May 3, 2024 00:01 |
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According to the email they sent out, there's going to be a Twitch stream of a "Team Combat Demonstration" from 1:30-2:30pm EDT this Friday, July 25th on https://www.twitch.tv/40kcrusade. They claim they'll be answering questions from both Twitch chat and twitter, so I guess there's that.
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# ? Jul 23, 2014 18:21 |