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I've never actually had that sort of experience. I've very little experience with RPGs outside PbP in general, really
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# ¿ Jul 1, 2014 06:26 |
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# ¿ May 21, 2024 06:45 |
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It's Smiling Sammy G, a merchant who can be found in many convenient locations including right behind you (Basically he's an NPC from the 13th Age supplement 13 True Ways)
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# ¿ Jul 1, 2014 07:30 |
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Zereth posted:You are in a ten foot by ten foot stone room. An orc is sitting on a treasure chest eating a sandwich. so am i the orc? i want to be the orc
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# ¿ Jul 2, 2014 08:00 |
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i peek in the chest
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# ¿ Jul 2, 2014 08:05 |
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# ¿ Jul 2, 2014 08:08 |
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gamako 4eva
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# ¿ Jul 2, 2014 08:13 |
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# ¿ Jul 2, 2014 08:20 |
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Paolomania posted:So ... how-literary-critics-see-themselves the game? How Tropers see themselves The Game
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# ¿ Jul 3, 2014 16:58 |
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Evil Mastermind posted:Oh yeah, I forgot about him too. dnd being as classy as ever, really
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# ¿ Jul 3, 2014 18:28 |
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I fail to see how that make this any less lovely.
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# ¿ Jul 4, 2014 04:00 |
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i don't get why people like gurps
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# ¿ Jul 6, 2014 11:07 |
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# ¿ Jul 6, 2014 18:02 |
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# ¿ Jul 6, 2014 18:15 |
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they call it pathfinder unchained but idk it still looks pretty chained to the d20 framework
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# ¿ Jul 6, 2014 18:16 |
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what would the ideal system be for running kill six billion demons
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# ¿ Jul 6, 2014 18:30 |
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full bab progression still means you're using bab
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# ¿ Jul 6, 2014 18:34 |
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one of these days i will actually look up and read octane
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# ¿ Jul 6, 2014 18:43 |
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the only good gurps character is a gurps character you didn't bother to make
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# ¿ Jul 7, 2014 04:59 |
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we wanted people who would be blunt about critiquing our system so we went to some of the biggest shitheads in the community
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# ¿ Jul 7, 2014 07:26 |
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there's a frighteningly large group of people who care more about the fortunes of a brand name than real, living, live people
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# ¿ Jul 8, 2014 08:44 |
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Mince Pieface posted:Also some people were posting Quiet Year maps earlier, and now I feel like I was doing it wrong. Is it supposed to be a serious game? Because every time I've played its been activating the giant underwater robot so we can destroy the crab people and harvest their stash of rainbow candies for our magic candy reactor Sounds like an adventurous time!
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# ¿ Jul 8, 2014 22:14 |
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look if we try to lay sole ownership to replies consisting of nothing but it's going to turn into a riot there's just too many of us
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# ¿ Jul 8, 2014 23:52 |
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# ¿ Jul 9, 2014 01:28 |
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World of Darkness has mechanics that fit the fiction and tone seamlessly.
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# ¿ Jul 9, 2014 02:22 |
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This isn't being beaten into the ground.
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# ¿ Jul 9, 2014 03:24 |
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don't kill elves that's mean
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# ¿ Jul 9, 2014 07:16 |
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Unless you're in the habit of railroading your players around, you have just as much control over the narrative as a GM in AW as you do in EP
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# ¿ Jul 9, 2014 22:19 |
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A lot of people here like Eclipse Phase, but they're also totally willing to admit that the system it runs on is utter garbage
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# ¿ Jul 10, 2014 00:43 |
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Imagine miniatures modded with greenstuff to have enormous schlongs a la Nexus mods. Wait that's just Kingdom Death
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# ¿ Jul 10, 2014 02:13 |
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there's only one person in australia who plays elfgames duh
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# ¿ Jul 10, 2014 03:03 |
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THERE CAN ONLY BE ONE
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# ¿ Jul 10, 2014 03:05 |
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95% of all non-oneshot games will peter out or worse.
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# ¿ Jul 10, 2014 03:22 |
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Melvin
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# ¿ Jul 10, 2014 03:34 |
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CHIM is opening up the console and inputting commands
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# ¿ Jul 10, 2014 11:38 |
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Where did this idealized idea of a longterm RPG campaign taking place from beginning to end, first level (or its equivalent) to last, with a stable and relatively unchanging group of nonantagonistic people come from? I have never experienced this and yet I see the expectation of this kind of play in a lot of games. I've been thinking a lot lately about oneshot- or a handful of sessions-based design.
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# ¿ Jul 10, 2014 20:16 |
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what if it's a M*A*S*H game
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# ¿ Jul 12, 2014 01:02 |
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Cassa posted:Zak Delenda S
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# ¿ Jul 12, 2014 05:24 |
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I wonder what his being banned from any RPG community not under his direct control means through the lens of social darwinism
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# ¿ Jul 12, 2014 07:46 |
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Traditional Games > TGD Cog-ust Design Contest
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# ¿ Jul 13, 2014 02:58 |
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# ¿ May 21, 2024 06:45 |
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this is roughly as subtle as a brick to the face
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# ¿ Jul 15, 2014 05:16 |