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Thranguy
Apr 21, 2010


Deceitful and black-hearted, perhaps we are. But we would never go against the Code. Well, perhaps for good reasons. But mostly never.
The fighter can at least do eight attacks in a single round at max level. Which seems impressive, although I have no idea what the math on expected damage/attack looks like at that level.

(And possibly it goes up to 12 attacks if any of the other Archtypes provide a reliable way to get a bonus action.)

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Thranguy
Apr 21, 2010


Deceitful and black-hearted, perhaps we are. But we would never go against the Code. Well, perhaps for good reasons. But mostly never.

QuantumNinja posted:

I'm pretty sure if Mike Mearls didn't have a twitter account the game, in its current state, would actually seem better. It's hard to watch the lead designer constantly state how he'd "house-rule it like X" when he wrote the original rules, and it suggests he doesn't really believe in the final product.

How is organized play going to work for this edition, anyhow? It's starting to look like any "collection of official house rulings for OP" document will be at least as big as one of the core books...

(Or are they actually putting as much discretion in the hands of OP GMs as they want to foist onto nromal ones??)

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