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I'm assuming there are no spells that cause Str or Int saves in the starter set (and maybe even in Basic?). Of course this makes Fighters having proficiency in Str saves all the more hilarious.
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# ¿ Jul 3, 2014 16:38 |
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# ¿ May 4, 2024 18:27 |
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Feats were one of the worst parts of both 3e and 4e, so I'm glad they're not part of the Basic rules.
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# ¿ Jul 3, 2014 18:52 |
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dwarf74 posted:October playtest, Indomitable was advantage on all saves at 13th level. February '14 comes after October '13.
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# ¿ Jul 3, 2014 18:54 |
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The post you quoted was talking about changes from the Febrary playtest docs, so the change to indomitable had already been made if I'm reading it correctly. I guess I just don't understand what your reply has to do with the quoted post.
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# ¿ Jul 3, 2014 18:58 |
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Father Wendigo posted:*Rogues are no longer proficient in Simple Ranged Weapons. It's Hand Crossbow or nothin', Chauncey.
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# ¿ Jul 3, 2014 19:07 |
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Yeah concentration is a straight-up good mechanic. I'll totally steal it if/when I ever run BECMI D&D again.
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# ¿ Jul 3, 2014 19:47 |
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Pages 79-80
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# ¿ Jul 3, 2014 20:21 |
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I have to assume that poster MonsterEnvy is under the effect of a Charm Person spell.
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# ¿ Jul 8, 2014 05:44 |
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My guess is that nothing is tied to the Hit Dice mechanic because there will be a module that eliminates them for Old School play. The more intertwined mechanics are the harder they are to turn on and off.
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# ¿ Jul 10, 2014 15:22 |
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You know what to do about most campaigns most ending around level 10? Make your basic rules only go to level 10. *drops mic*
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# ¿ Jul 10, 2014 19:59 |
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In the free game that's supposed to introduce people to the hobby, yes absolutely throw it out. D&D was originally designed to top out with 6th level spells and higher level stuff was just tacked out without any forethought or rebalancing. Levels 10+ probably should look more like legends from mythology and superheroes and I think the game would be healthier if it was partitioned off from the lower level more mundance dungeon crawler stuff. whydirt fucked around with this message at 20:19 on Jul 10, 2014 |
# ¿ Jul 10, 2014 20:17 |
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Nope if anything the +1 to all stats version of humans is still weaker than most demihumans. The bonuses just mean your lower abilities are slightly higher than other races, but your highest ones will be equivalent or lower. Since D&D rewards specializing in a few abilities, the extra ability bonuses aren't super helpful.
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# ¿ Jul 15, 2014 04:54 |
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Everyone knows that most major team sports have two hours for halftime, so a one hour rest is even more heroic than real life!
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# ¿ Jul 23, 2014 08:02 |
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I mean Wizards does the same thing with 3rd party sites and new Magic previews. It's a smart strategy, really.
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# ¿ Jul 30, 2014 21:32 |
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Having a leap attack is fine, but the complete lack of any defined attacks related to its burrowing is pretty lame.
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# ¿ Aug 15, 2014 01:13 |
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nm
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# ¿ Aug 15, 2014 02:03 |
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The biggest thing that kills me about alignment in 5e is that it seems like the perfect case for being made into one of the much-hyped Rules Modules in the DMG. But I guess we need Batman alignment memes or else the world implodes.
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# ¿ Sep 2, 2014 18:31 |
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I wish I still had my Zanzer's Dungeon map mat. That poo poo was dope.
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# ¿ Oct 28, 2014 20:11 |
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Alignment seems like the poster child for a mechanic that should have been a DMG module. That way you could have OD&D Law vs. Chaos, AD&D 9 point alignment, in-game factional allegiances, etc. all available for people to choose from. There's no reason to bake it into the baseline game aside from nostalgia.
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# ¿ Jan 23, 2015 16:17 |
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Who's left to fire?
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# ¿ Jan 29, 2015 05:05 |
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The pathology guy is super . I remember reading his page back in the late 90s when I had a small Planescape page of my own on Geocities.
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# ¿ Feb 6, 2015 06:10 |
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The way I read Cook's post, the office politics stuff likely came from above Mearls in the chain of command. Mearls was just leading the game design - I don't think he made the call about prioritizing the brand over the game. That's not to say that the two didn't butt heads, but I haven't seen anything that implicates Mearls in this particular instance.
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# ¿ Aug 11, 2015 05:56 |
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I'm assuming "Ask your DM" but am prepared to be wrong.
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# ¿ Oct 22, 2015 16:01 |
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The target audience is people who read D&D books on their toilet instead of playing.
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# ¿ Oct 27, 2015 00:48 |
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There's a section in a 1e book (can't remember if it's the PHB or DMG) where Gygax tells us that he had a plan to rename all these things with terms like "order," "rank," and so on. He didn't go through with it because grognards.
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# ¿ Dec 2, 2015 01:36 |
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Cantrips have been around since 1st edition AD&D.
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# ¿ Dec 2, 2015 05:48 |
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I'm not sure the Next design strategy was intentionally lazy so much as it was dictated from on high to focus on generating revenue from the IP rather than the RPG itself. My guess is Mearls was given close to carte blanche as long as deadlines were met and budgets were followed. Everything WotC is doing makes total sense if you think that D&D the brand is more valuable than the actual game.
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# ¿ Dec 17, 2015 16:57 |
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Right, 5e feels like it wants to have the freewheeling spirit of Basic/OD&D while still keeping the catalog of rules that AD&D brought for standardizing tournament play. It's trying to serve opposing goals and therefore failing to meet either of them.
whydirt fucked around with this message at 15:02 on Dec 28, 2015 |
# ¿ Dec 28, 2015 14:59 |
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Mortal Wombat
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# ¿ Jan 26, 2016 04:04 |
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dwarf74 posted:ENWorld's Warlord-specific sub-forum has been merged back into the main site!!! Just goes to show that some wounds can be mended by yelling.
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# ¿ Apr 27, 2016 21:07 |
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There’s no perfect way to list spells. Alphabetically is better for quick reference during play. By level is better for character creation.
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# ¿ Mar 8, 2018 17:22 |
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# ¿ May 4, 2024 18:27 |
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D&D was really only designed to go to level 9-10 and everything above that was intended to be domain management and epic level type stuff. Spells capped at 5th level before power creep from supplements came along and ruined the game.
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# ¿ Dec 4, 2018 17:46 |