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Lt. Danger posted:I have Citadel, but probably won't show it. Um. What's the point, then? With this in mind, why only show this game? I'm just confused. I actually recorded all three games. Completely. Including Pinnacle Station. I had planned on doing an LP of all three games edited into something coherent. Then I thought...pretty much everyone has played these games or knows them. And how to do this in a way that is even remotely entertaining. Then I put it aside. I'm curious to see if you can make this worthwhile.
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# ¿ Jul 24, 2014 07:04 |
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# ¿ May 12, 2024 11:28 |
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Lt. Danger posted:The point of this LP is that Mass Effect 3 actually has a really good story, including - especially - the ending. I don't want to get spoilery, but would you PM me your rationale for this?
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# ¿ Jul 24, 2014 18:41 |
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Ztarlit_Sky posted:If you were willing to put in significant amounts of extra effort and a lot of editing out boring parts like Mako driving, you could attempt to style it as critique. I'd actually planned on leaving the Mako driving in. My idea was to do Luna ASAP and when you do the bunkers and come back to the Mako, have Joker inform you that he has managed to wire earth radio stations into the Mako. From that point forward, during Mako missions, I would include music catered to different party members. Like Liara would enjoy Top 40, Garrus Jazz and so on. With additional text displayed bickering as squadmates fight over the radio. About midway through ME3 I started to really doubt the entire process. The flaws that became extremely apparent on what was now my 3rd playthrough really sapped my desire to share the game. I still have all the data backed up. Roughly 500 gigs of it. Might even be more.
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# ¿ Jul 24, 2014 18:49 |
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After watching the two vids I can make a few comments: 1 - They are well done. They look good, sound good, and flow well and are interesting. 2 - Even though you said you feel this is a good game, so far you haven't really shown anything that was particularly good but have pointed out a lot that is bad or could have been done better. This is mainly in terms of the gameplay. The story stuff has been neutral. 3 - Judging this game on its own isn't really a fair way to do it. At least in terms of story and writing. Are you going to fill in the back story as we come upon integral plot elements?
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# ¿ Jul 25, 2014 23:15 |
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Neruz posted:That is probably because almost all the parts of ME3 that are even remotely worthy of praise have nothing to do with the main plotline. I expect we'll start seeing more good things when Lt. Danger starts sidequesting. Well yeah, but he says he is doing this LP to show off why it is a good game. But we are an hour in and this hasn't happened. I think it is a terrible game with some really great aspects. But I feel this way because I look at it as the conclusion to a trilogy rather than an entity on its own. On top of this, I feel the best part, by far, is Citadel. And he doesn't want to show that off so yeah. Anyway, I like hearing differing viewpoints and since he is doing a good job of this, I am eager to hear the conflicting ideas. I'm also hoping it makes me like the game again.
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# ¿ Jul 25, 2014 23:26 |
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Lt. Danger posted:I'm gonna say nice things in, uh, about two videos' time (so next Thursday hopefully). So by hour number 3? Also, it would be interesting to have some of the vehement haters in a co-commentary video for some of the more divisive moments.
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# ¿ Jul 26, 2014 00:30 |
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No Allers? True, you have the choice to not bring her along, but she is part of the game. I also laughed at your comment about how "some" of the bad writing had to come over. Are you going to go into any detail about Liara/Shadow Broker and all that? That whole thing is just terrible to an extreme. You are at the Presidium for a few hours, come back to the ship and she's got a whole room set up? Yeah, she used her own resources to do it but it also immediately would give herself away as the shadow broker, a secret person. It doesn't make sense. Other than Earth thinking other races would want to help it is, to this point, the worst written aspect of the game.
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# ¿ Jul 27, 2014 19:56 |
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I think it's funny how people always rationalize killing Ashley by calling her a racist. They conveniently forget that she actually has a character arc where she starts off as racist and then realizes the error of her ways and ultimately becomes a great friend to all races. Kaiden, on the other hand, is just boring in the first game. He offers almost nothing.
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# ¿ Jul 28, 2014 20:55 |
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Koopa Kid posted:And that's great, and he's a good character but that's just filler talk, it's fun and interesting but doesn't add anything to the story. Javik makes sense as a DLC character, the only issue is that he's a clear cash grab and people place more importance on him because of his background than his presence in the game really warrants. With this in mind, who then is actually important other than Shepard?
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# ¿ Jul 31, 2014 21:26 |
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StrifeHira posted:I have to say that I actually miss the heavy weapons a bit. Well, more that I miss having them around? I always used them as convenient "Boss-Killers" and not much else, but the lack of them always makes me feel like I'm missing something, even if functionally they're rarely used. Killing the Praetorians in ME2 without the particle beam on insanity was not fun. I'm not even sure if it was possible.
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# ¿ Jul 31, 2014 22:37 |
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I think this is where the game really starts to run off the rails. Corinthian: don't know who the leader is. Shepard: I don't care if your planet is getting destroyed, I need your help to save mine! Just terrible. It really clearly shows off how stupid a storyline it was for Shep to wander around recruiting to "Save the Earth!"
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# ¿ Aug 1, 2014 01:26 |
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Lt. Danger posted:Yes. What you say sounds nice but none of it is in the game. It is all your own head canon or inference or however you want to put it. You just did he Palaven/Manae part. They said a few times that Palaven is getting butchered. You aren't even there. You are on a moon and there are Reapers all over. On the main planet it is just as bad, or worse than on Earth. And later on we will be seeing the same thing. There are a ton of Reapers and they aren't all focused on Earth. It is also, at this point, only a couple days after the initial attack on Earth.
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# ¿ Aug 1, 2014 18:16 |
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Lt. Danger posted:Waltzing Along is confused when he says Shepard convinces Victus not to care about Palaven because Earth is somehow more important. Since you brought me up directly... I am not confused by it at all. You are the one who says this is a good game. I was pointing out something that was really bad. Even a renegade Shep from the first two games wouldn't be so utterly crass as to act like Earth was more important. But here, even a full Paragon Shep, comes off like the other worlds are secondary to Earth. It's not consistent writing. And as has been written before, we are shown one thing and sort of told another. I want you to convince me it is a good game. I felt it was a good game the first time I played it but one with a terrible ending. By the third time I had played it I thought it was a terrible game with a few really well done bits.
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# ¿ Aug 2, 2014 18:26 |
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I was referring to his conversation with Corinthian? The first guy who tells him to find Victus.
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# ¿ Aug 2, 2014 19:25 |
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It means I want to gently caress Miranda?
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# ¿ Aug 4, 2014 02:40 |
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What you are saying about these sexy people makes sense. But please explain why the Dalatrass is cum city?
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# ¿ Aug 4, 2014 04:09 |
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I think this thread illustrates pretty well why ME3 is a bad game. Just look at all the differing ways people are bashing it and others trying to protect it. "It's misunderstood" is not a valid argument here. For some art it works. Some art is supposed to make people talk. ME3 is not that sort of art. It's a game that people are supposed to play for fun. All this stuff that gets mixed in takes away from the fun. ME1 and ME2 are good games. ME1 gets criticism because of its poorly implemented RPG aspects. In spite of this, most people still think it is a great game because when you finish the game you are satisfied. ME2 doesn't get as much criticism because it is a much smoother experience and once again, when you finish the game you feel satisfied. Very few fans of the series felt satisfied with ME3 when they finished. It upset a lot of people. ME3 is not a good game. I think this is the crucial point. When you take the game apart there is a lot that is good and also a lot that is bad and even more that it somewhere in between. Focusing on the good parts is great and is why people will replay even though they see it as a bad game. I have to admit, I feel a little bad for the OP. He is doing a nice LP which takes a lot of time and effort and is getting poo poo on. On the other hand, he said he was going to show how this is a good game and hasn't done anything of the sort. In fact, he has shown off more bad than good. And he killed Wrex. Killing off one of the most popular characters in the series and not showing some of his most powerful scenes is an interesting choice if one wants to show off the good of a game. I get the idea of saying, hey check out this alternate stuff that most people don't see. On the other hand...Wrex.
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# ¿ Aug 5, 2014 20:30 |
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Lt. Danger posted:We're like five updates in. I'm just curious to see the shitstorm after the finale. More so because I want to see how you say it is a good way to end the game. I'm patient. And again, I am enjoying your videos, even if I disagree with your opinion.
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# ¿ Aug 5, 2014 21:19 |
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Earnestly posted:Goons seemingly just want to hate this game. I don't get it. The first time though it seems a lot better than it really is. Subsequent playthroughs are when it really starts to stink. Other than the end, I thought the game was great the first time. No longer.
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# ¿ Aug 6, 2014 02:44 |
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theCalamity posted:I don't know if this was brought up or not, but are you playing the original ending or the Extended Cut? I can't imagine there being any way it is the original. That would ... actually fit the LP, I think.
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# ¿ Aug 6, 2014 03:47 |
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One area that I think ME3 suffers is it follows up two of the greatest games ever made. Each of which had an epic ending and each of which really pushed the boundaries of what games could be. ME3 wasn't epic, though it tried to force it. I didn't break any ground, because that ground had been broken. When the best thing about the game is a tacked on multiplayer element, that the designers also tried to force the user to play...yeah. I wonder what ME3 would be like for a new player who had no idea of what had come before.
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# ¿ Aug 6, 2014 04:55 |
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Neruz posted:The ending sequence was literally the worst part of ME2 what are you smoking. I don't even know how to respond to this. What part of the game after you go through the relay is bad? How is it not epic?
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# ¿ Aug 6, 2014 06:47 |
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Aces High posted:probably around the time you have to fight a human-looking proto-reaper as a final boss? Well yeah, the boss is kinda silly. But that's just a couple minute fight. The end cinematic afterwards is great and everything that comes before is great, too. It's still an epic finale.
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# ¿ Aug 6, 2014 07:00 |
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Neruz posted:The giant human reaper completely and utterly ruined the ending sequence for me: I just cannot enjoy it when I know that it is leading up to that loving thing. It does make sense, though. It's a surprise but not one that comes out of nowhere. If the reaper babby looked like Sovereign, no one would have batted an eye.
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# ¿ Aug 6, 2014 08:32 |
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Neruz posted:No it does not make sense there is absolutely no reason why that thing should have been shaped like a human, none. The justification that all the Reapers have a smaller form inside their main body that looks like the original species that was mushed up to make them is thin and holds no water because the entire goddamn thing makes no sense at all. That's not what I meant. What I meant was it made sense that you fought the reaper at all. You knew they were harvesting people and they were using those people to create a new reaper.
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# ¿ Aug 6, 2014 09:10 |
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I enjoyed that video but do take issue with a couple things. You said you killed off Mordin because he changed and you didn't like the change. Right before this you said that Mordin was the best character because he wasn't black and white. What you seem to be saying is he is a great character for the exact reason you chose not to have him around. So what is it? Also, it's obvious, I think, where you are headed with this now, but is this just for the game, or do you actually believe there is no fundamental difference between something animated with life and something animated with electricity?
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# ¿ Aug 6, 2014 21:46 |
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Actually, Saren hosed Anderson over and tried to kill him. IIRC, the two of them went on a mission to a fuel refinery type place. I think they either had to kill or extract one person. There was a town surrounding the refinery where most of the workers lived. Saren went off on his own and blew up the factory. Then in a his word vs. Andersons he got away with it. Anderson already knew how bad Saren was. The dock worker on Eden Prime had no reason to lie. And anyway, how would he even know who Saren was without hearing the name?
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# ¿ Aug 8, 2014 08:53 |
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I hated Tuchanka in ME2. The place just didn't make sense. For what was supposed to be the planets seat of power, it looked more like a base camp in a blown up city. I get that Tuchanka is supposed to be screwed up, but the way it is presented would make sense if there were only a hundred Krogan wandering around. It just didn't work. I was fine with Illium, though. Yeah, it really was no different than the wards but they aren't really that different anyway.
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# ¿ Aug 8, 2014 18:30 |
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Once you have played through once, you only have to do the Citadel 3 times. 1 - First time. Recruit. Do all the quests. And on this one you do have to wander the whole thing for the keepers. 2 - Go back to finish a couple and pick up new ones. The only bad part is taking the elevator down to CSec. From there you can fast transit everywhere. 3 - When you are grounded. Complaining about the Citadel in 1 is pretty lame. Now in 2 and 3. Yeah. It's really boring in those and in 3 you have to constantly go around if you want to talk to people. It's awful.
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# ¿ Aug 10, 2014 07:20 |
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You certainly complemented ME1 and 2 a lot in this video. Though saying ME1 was poorly written is very far from the mark. Start to finish it is the best written of the series. It has a coherent plot structure that is void of the gaping holes that riddle the next two games. It introduces characters and begins to develop them. It has a satisfying introduction, arc and ending. One thing about this "DLC" that always drives me nuts is how you are able to just access the stasis pod. Where is Cerberus? It makes no sense that they would just leave this out. Especially if they were trying to get it open. They would have taken it, or at least had it under heavy guard. Another reason ME3 is a badly written game. Also, why is Javik African? Is this a Star Wars prequel? Another thing, why does Javik have his room set up moments after arriving on the ship? It makes no sense. Some may feel I am being ticky tacky but these are the sorts of things that pop up on multiple play throughs that pull the game down. There are some things that got better and when I see one I will point it out. Waltzing Along fucked around with this message at 18:15 on Aug 10, 2014 |
# ¿ Aug 10, 2014 18:11 |
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I guess no one commenting on the stupidity of Cerberus in From Ashes is a tacit agreement that the writing is, in fact, bad.
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# ¿ Aug 10, 2014 20:29 |
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From Ashes would have made more sense if: Cerberus had taken control of a number of pods. They are killing the Protheans because they can't open the pods properly. You have to infiltrate and are able to open the last pod because Shepard has the cypher. Wandering around a compound and finding the key codes in Alliance computers is moronic. I like Javik, mind you. I just think this whole thing is stupid.
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# ¿ Aug 10, 2014 20:43 |
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Lt. Danger posted:Agreed. And why doesn't Cerberus just shoot down Shepard's shuttle while they're at it? Lame. Yep. That would make a much more exciting start to the mission. You get shot down. Then have to fight your way to and infiltrate the base. And then fight your way out on a hijacked Atlas with a groggy Javik stumbling along behind, held up by your two squadmates. It's not really hard to improve the writing in ME3. You just have to think for a moment.
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# ¿ Aug 10, 2014 20:56 |
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One thing I've noticed in your vids is you shoot the turrets on the side, rather than the barrel. Doesn't it do more damage if you hit the barrel?
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# ¿ Aug 10, 2014 20:57 |
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Lt. Danger posted:I'm actually a terrible shot. You seem fine to me, but I've only got myself as a reference. I see a lot of headshots and it looks like you are playing on Insanity, too. It's just the turret shots that I always wonder if I was just stupidly upping the difficulty for myself by aiming for the barrel.
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# ¿ Aug 10, 2014 21:02 |
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I think it is kind of tacky to post someone elses vids in a LP.
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# ¿ Aug 10, 2014 22:25 |
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double nine posted:I feel like a lot of the comments are <<why aren't you LPing this the way I want you to>> so I just want to toss that link their way so that it might stop. no tackiness meant. There is a difference between advertising a different LP and debating the LP itself. This LP is about why ME3 is a good game. This is contentious. Hence the debate.
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# ¿ Aug 10, 2014 22:43 |
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Cryohazard posted:Might be a bit late to bring this up, but I felt like Mordin becoming consumed by guilt and looking to undo his questionable legacy was a natural progression for his character. I agree.
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# ¿ Aug 11, 2014 16:42 |
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The truth is that Shepard is a Reaper.
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# ¿ Aug 13, 2014 07:50 |
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# ¿ May 12, 2024 11:28 |
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This is not your normal LP thread.
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# ¿ Aug 14, 2014 06:15 |