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Yeah it's kind of addressed by Shep saying "what the heck Legion, y'all didn't wanna join the reapers, virus or no?" And Legion plainly states that the attacking Quarians gave the Geth no choice when the Reapers offered to help them. The Quarians attacked because characters acting less than 100% rationally is not a plot hole. I'm really irked by the constant claim that "nothing you do in Mass Effect REALLY matters because one optional loyalty mission doesn't completely alter the entire second act of the following game" or whatever because it's a completely unreasonable request from a developmental perspective at the very least. I got the most out of the series by engaging with the story and characters instead of constantly trying to prove I'm smarter than it by boring plot holes into the thing. The thousands of little differences made everything for me and replaying the whole series recently made me rethink what I considered the most satisfying ending to be. I like this thread a lot because Lt. Danger is doing pretty much the opposite sort of playthrough I could ever stand doing (lots of Renegade choices make me feel bad) and I still agree with most of his points, especially about the setting and the importance of the Reapers as anything more than a catalyst (heh) for everyone to get their millennia-old poo poo together. This is a really neat, ambitious thread.
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# ¿ Nov 4, 2014 01:06 |
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# ¿ May 12, 2024 06:10 |