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Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

HaB posted:

basically every game Williams Electronics produced during the early 80s.
Defender / Stargate
Robotron
Joust

The guy who coded these, Eugene Jarvis, topped himself with NARC in 1989. A crazy, over-the-top game with great digitized graphics, it required a steady diet of quarters to keep playing, and the final boss was pretty much unbeatable.

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Gynovore
Jun 17, 2009

Forget your RoboCoX or your StickyCoX or your EvilCoX, MY CoX has Blinking Bewbs!

WHY IS THIS GAME DEAD?!

Anatharon posted:

Does Deus Ex on Realistic or Unrealistic difficulty count?

In some ways, Realistic difficulty is easier than Hard. You can die from a single headshot, but the enemies can too, which smooths the path for a stealth-based killer.

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